Player Matchup

Charybdis
Charybdis
Carderrow
Charybdis
Level 71
God Stats
1W - 2L
1,622 SR
Queue Stats
9W - 5L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GersonLMS
Morgan Le Fay
Level 130
God Stats
13W - 10L
1,594 SR
Queue Stats
132W - 122L
1,481 Elo+
Party 1
Loki
Loki
ReXatius
Loki
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 11L
1,096 Elo+
Solo
Danzaburou
Danzaburou
SUEDE2926
Danzaburou
Level 57
God Stats
0W - 1L
1,333 SR
Queue Stats
1W - 4L
1,209 Elo+
Solo
Bellona
Bellona
ninja v0ador
Bellona
Level 68
God Stats
24W - 17L
1,550 SR
Queue Stats
174W - 145L
1,542 Elo+
Party 1
Team Averages
Level 78
1,520 SR
1,352 Elo+

VS

Team Averages
Level 77
1,512 SR
1,346 Elo+
Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ABS0L3M-10-
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 188L
1,253 Elo+
Party 3
Gilgamesh
Gilgamesh
PabloEscobarr420
Gilgamesh
Level 65
God Stats
26W - 18L
1,523 SR
Queue Stats
98W - 115L
1,346 Elo+
Party 2
Charybdis
Charybdis
Suffokate_1
Charybdis
Level 58
God Stats
60W - 49L
1,663 SR
Queue Stats
119W - 150L
1,367 Elo+
Party 2
Odin
Odin
xXL0nely_EggXx
Odin
Level 69
God Stats
44W - 47L
1,376 SR
Queue Stats
120W - 170L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Carderrow
Charybdis
11
2 / 9 / 0
7,505
395
4,471
19,834
4,482
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
GersonLMS
Morgan Le Fay
15
3 / 3 / 4
9,575
504
10,236
9,710
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
15
2 / 5 / 2
9,108
479
4,403
13,518
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
SUEDE2926
Danzaburou
11
0 / 7 / 2
7,817
411
7,745
11,609
3,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ninja v0ador
Bellona
14
4 / 4 / 2
9,150
482
5,700
17,362
14,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 5 / 5
9,653
508
7,495
9,552
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ABS0L3M-10-
Cthulhu
14
3 / 1 / 7
8,978
473
7,363
12,793
14,532
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
16
8 / 2 / 7
10,355
545
8,741
16,286
8,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Suffokate_1
Charybdis
16
8 / 2 / 9
10,332
544
14,856
13,373
4,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 1 / 3
9,474
499
8,371
11,285
7,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
11
Kills
27
28
Deaths
11
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
5
5
1.1
W
Cthulhu
ABS0L3M-10-
Cthulhu
3
1
7
6.5
L
Charybdis
Carderrow
Charybdis
2
9
0
0.22
L
Morgan Le Fay
GersonLMS
Morgan Le Fay
3
3
4
1.67
W
Gilgamesh
8
2
7
5.75
L
Loki
2
5
2
0.6
L
Danzaburou
SUEDE2926
Danzaburou
0
7
2
0.14
W
Charybdis
Suffokate_1
Charybdis
8
2
9
6.25
L
Bellona
ninja v0ador
Bellona
4
4
2
1.25
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,555
Damage
46,826
72,033
Taken
63,289
30,094
Mitigated
38,742
15,520
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,495
1,377
0
1,370
9,552
3,335
1,219
4,941
4,611
57,212
0
W
Cthulhu
ABS0L3M-10-
Cthulhu
7,363
163
817
704
12,793
14,532
359
1,968
10,825
29,541
0
L
Charybdis
Carderrow
Charybdis
4,471
1,994
159
4,011
19,834
4,482
485
4,250
15,544
0
32,162
L
Morgan Le Fay
GersonLMS
Morgan Le Fay
10,236
620
0
1,016
9,710
3,352
0
3,584
5,864
57,518
0
W
Gilgamesh
8,741
2,650
0
2,711
16,286
8,457
0
627
15,659
0
80,668
L
Loki
4,403
1,707
0
4,228
13,518
4,548
533
2,076
11,346
0
51,625
L
Danzaburou
SUEDE2926
Danzaburou
7,745
4,376
0
1,519
11,609
3,135
811
2,047
9,502
0
33,073
W
Charybdis
Suffokate_1
Charybdis
14,856
8,862
204
5,911
13,373
4,999
3,880
2,076
11,297
0
65,748
L
Bellona
ninja v0ador
Bellona
5,700
1,647
0
4,587
17,362
14,577
0
2,508
13,750
0
38,016
W
8,371
2,053
171
2,533
11,285
7,419
273
842
10,443
0
34,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,155
Gold Earned
48,792
364
Minions Killed
442
0
Camps Cleared
0
1,631,040
Distance Traveled
1,819,749
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,653
508
113
6
0
327,573
2
W
Cthulhu
8,978
473
57
3
0
409,261
0
L
Charybdis
7,505
395
41
2
0
296,684
0
L
Morgan Le Fay
9,575
504
95
5
0
386,631
5
W
Gilgamesh
10,355
545
105
6
0
430,713
0
L
Loki
9,108
479
75
4
0
320,661
1
L
Danzaburou
7,817
411
66
3
0
298,823
0
W
Charybdis
10,332
544
96
5
0
311,005
1
L
Bellona
9,150
482
87
5
0
328,241
3
W
Odin
9,474
499
71
4
0
341,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role