Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
SlamminCam3
Thoth
Level 26
God Stats
12W - 6L
1,595 SR
Queue Stats
30W - 29L
1,457 Elo+
Party 2
Odin
Odin
joethecod
Odin
Level 64
God Stats
3W - 1L
1,963 SR
Queue Stats
106W - 89L
1,534 Elo+
Party 2
Team Averages
Level 68
1,686 SR
1,497 Elo+

VS

Team Averages
Level 35
1,472 SR
1,438 Elo+
Da Ji
Da Ji
AuricAsrai
Da Ji
Level 18
God Stats
2W - 3L
1,517 SR
Queue Stats
24W - 25L
1,572 Elo+
Solo
Neith
Neith
Found_YOULOL
Neith
Level 49
God Stats
45W - 43L
1,513 SR
Queue Stats
64W - 91L
1,371 Elo+
Party 1
Terra
Terra
RoyalRaven33
Terra
Level 39
God Stats
1W - 7L
1,387 SR
Queue Stats
163W - 189L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
8 / 0 / 6
8,681
868
8,502
3,759
1,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

10
4 / 0 / 7
7,457
746
4,170
2,916
670
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
11
3 / 1 / 10
7,495
750
4,737
6,102
3,945
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
0 / 8 / 1
5,654
565
2,150
7,417
2,179
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 3 / 0
6,054
605
4,668
6,024
1,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 1
6,081
608
909
10,101
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
1
1
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
0
6
11
L
Da Ji
0
8
1
0.06
L
1
3
0
0.33
L
0
5
1
0.1
W
4
0
7
7.5
W
Odin
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,409
Damage
7,727
12,777
Taken
23,542
6,216
Mitigated
9,268
3,619
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,502
3,235
0
1,097
3,759
1,601
763
790
2,969
0
45,434
L
Da Ji
2,150
294
0
144
7,417
2,179
0
1,268
5,993
0
8,157
L
4,668
2,044
0
1,264
6,024
1,697
0
1,518
4,416
0
22,647
L
909
35
389
1,323
10,101
5,392
0
2,126
7,798
7,275
0
W
4,170
312
0
634
2,916
670
160
107
2,809
14,573
0
W
Odin
4,737
592
0
1,888
6,102
3,945
260
1,027
5,075
2,920
14,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,633
Gold Earned
17,789
117
Minions Killed
85
9
Camps Cleared
0
572,562
Distance Traveled
481,691
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,681
868
85
9
5
178,882
2
L
Da Ji
5,654
565
11
1
0
148,011
2
L
Neith
6,054
605
59
6
0
150,357
0
L
Terra
6,081
608
15
2
0
183,323
1
W
Thoth
7,457
746
14
1
2
198,605
0
W
Odin
7,495
750
18
2
2
195,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role