Player Matchup

Ah Puch
Ah Puch
Auxy_Quadz
Ah Puch
Level 29
God Stats
22W - 13L
1,691 SR
Queue Stats
41W - 35L
1,400 Elo+
Solo
Charybdis
Charybdis
III-Voltii-III
Charybdis
Level 28
God Stats
4W - 5L
1,377 SR
Queue Stats
29W - 25L
1,332 Elo+
Solo
Cthulhu
Cthulhu
Shorty_Stuff_95
Cthulhu
Level 88
God Stats
18W - 19L
1,511 SR
Queue Stats
258W - 322L
1,432 Elo+
Solo
Team Averages
Level 48
1,527 SR
1,388 Elo+

VS

Team Averages
Level 60
1,356 SR
1,408 Elo+
Olorun
Olorun
Bong_Ripper289
Olorun
Level 96
God Stats
8W - 13L
1,442 SR
Queue Stats
329W - 395L
1,416 Elo+
Solo
Jing Wei
Jing Wei
THEBABYBOIII
Jing Wei
Level 66
God Stats
2W - 4L
1,453 SR
Queue Stats
115W - 121L
1,430 Elo+
Solo
Amaterasu
Amaterasu
TheMagicsound
Amaterasu
Level 18
God Stats
2W - 6L
1,173 SR
Queue Stats
99W - 95L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Auxy_Quadz
Ah Puch
20
12 / 6 / 10
16,313
742
30,777
21,538
10,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
III-Voltii-III
Charybdis
17
9 / 8 / 14
14,928
679
21,102
20,596
8,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 2 / 18
15,074
685
22,640
27,837
49,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 9
15,353
698
17,993
26,992
12,757
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
THEBABYBOIII
Jing Wei
18
7 / 5 / 8
15,207
691
25,629
28,203
9,446
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
TheMagicsound
Amaterasu
14
3 / 15 / 8
13,756
625
10,537
31,769
14,316
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
29
Kills
16
16
Deaths
29
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Auxy_Quadz
Ah Puch
12
6
10
2.83
L
6
9
9
1.17
W
Charybdis
III-Voltii-III
Charybdis
9
8
14
2
W
8
2
18
8.5
L
Jing Wei
THEBABYBOIII
Jing Wei
7
5
8
2.2
L
Amaterasu
TheMagicsound
Amaterasu
3
15
8
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,519
Damage
54,159
69,971
Taken
86,964
68,431
Mitigated
36,519
18,773
Healing
18,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Auxy_Quadz
Ah Puch
30,777
1,815
239
5,243
21,538
10,446
1,770
7,092
14,446
87,562
0
L
17,993
10,181
1,542
9,504
26,992
12,757
2,193
15,276
11,013
69,921
0
W
Charybdis
III-Voltii-III
Charybdis
21,102
11,189
0
3,441
20,596
8,478
924
6,234
14,362
0
67,431
W
22,640
843
857
8,993
27,837
49,507
260
5,564
22,273
47,981
0
L
Jing Wei
THEBABYBOIII
Jing Wei
25,629
16,040
0
4,835
28,203
9,446
650
19,372
7,763
0
67,215
L
Amaterasu
TheMagicsound
Amaterasu
10,537
5,431
0
3,112
31,769
14,316
254
17,097
13,888
0
26,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,315
Gold Earned
44,316
243
Minions Killed
245
8
Camps Cleared
8
1,158,904
Distance Traveled
1,105,883
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,313
742
116
5
3
360,818
4
L
Olorun
15,353
698
97
4
6
369,221
2
W
Charybdis
14,928
679
80
4
5
360,231
1
W
Cthulhu
15,074
685
47
2
0
437,855
1
L
Jing Wei
15,207
691
117
5
1
410,069
1
L
Amaterasu
13,756
625
31
1
1
326,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role