Player Matchup

Fafnir
Fafnir
BM Akua
Fafnir
Level 65
God Stats
11W - 6L
1,748 SR
Queue Stats
129W - 147L
1,488 Elo+
Party 1
Ne Zha
Ne Zha
BM Peak
Ne Zha
Level 67
God Stats
6W - 2L
1,828 SR
Queue Stats
116W - 135L
1,489 Elo+
Party 1
Chang'e
Chang'e
CanarioRayao
Chang'e
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 25L
1,616 Elo+
Solo
Team Averages
Level 53
1,692 SR
1,531 Elo+

VS

Team Averages
Level 59
1,446 SR
1,542 Elo+
Cthulhu
Cthulhu
H4KFU
Cthulhu
Level 156
God Stats
5W - 2L
1,608 SR
Queue Stats
54W - 29L
1,708 Elo+
Party 2
Charybdis
Charybdis
KRONiK IGBI
Charybdis
Level 14
God Stats
2W - 0L
1,230 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ytrelioz
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BM Akua
Fafnir
17
6 / 3 / 17
15,431
701
14,542
34,600
53,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
BM Peak
Ne Zha
17
13 / 4 / 7
14,852
675
16,262
20,790
9,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
CanarioRayao
Chang'e
17
6 / 4 / 16
13,984
636
18,136
26,051
20,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H4KFU
Cthulhu
18
6 / 4 / 5
15,582
708
29,970
25,564
28,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
KRONiK IGBI
Charybdis
19
5 / 6 / 4
14,208
646
21,003
15,423
5,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
ytrelioz
Nu Wa
13
0 / 15 / 7
12,262
557
9,007
18,825
5,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
25
Kills
11
11
Deaths
25
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BM Akua
Fafnir
6
3
17
4.83
L
Ne Zha
BM Peak
Ne Zha
13
4
7
4.13
L
Chang'e
CanarioRayao
Chang'e
6
4
16
3.5
W
Cthulhu
H4KFU
Cthulhu
6
4
5
2.13
W
Charybdis
KRONiK IGBI
Charybdis
5
6
4
1.17
W
Nu Wa
ytrelioz
Nu Wa
0
15
7
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,940
Damage
59,980
81,441
Taken
59,812
83,978
Mitigated
38,913
42,754
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BM Akua
Fafnir
14,542
3,467
0
14,103
34,600
53,757
372
14,551
20,049
42,623
0
L
Ne Zha
BM Peak
Ne Zha
16,262
4,651
0
5,251
20,790
9,836
1,228
9,912
10,878
0
62,090
L
Chang'e
CanarioRayao
Chang'e
18,136
1,390
8,591
14,809
26,051
20,385
1,131
15,505
10,546
59,906
0
W
Cthulhu
H4KFU
Cthulhu
29,970
2,165
1,213
1,991
25,564
28,129
94
13,587
10,965
59,472
0
W
Charybdis
KRONiK IGBI
Charybdis
21,003
11,187
0
2,516
15,423
5,562
2,599
7,456
7,720
0
88,059
W
Nu Wa
ytrelioz
Nu Wa
9,007
2,447
96
555
18,825
5,222
47
10,442
8,013
25,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,267
Gold Earned
42,052
213
Minions Killed
210
9
Camps Cleared
7
1,168,107
Distance Traveled
996,809
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
15,431
701
42
2
1
397,471
2
L
Ne Zha
14,852
675
72
3
7
402,550
4
L
Chang'e
13,984
636
99
5
1
368,086
4
W
Cthulhu
15,582
708
54
2
0
399,773
1
W
Charybdis
14,208
646
135
6
6
361,775
0
W
Nu Wa
12,262
557
21
1
1
235,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role