Player Matchup

Medusa
Medusa
OMIIOMIII
Medusa
Level 108
God Stats
10W - 3L
1,627 SR
Queue Stats
50W - 65L
1,445 Elo+
Party 1
Ymir
Ymir
SnOwManNgi
Ymir
Level 17
God Stats
4W - 3L
1,712 SR
Queue Stats
20W - 28L
1,649 Elo+
Party 1
Discordia
Discordia
llltUqlll
Discordia
Level 29
God Stats
2W - 3L
1,456 SR
Queue Stats
25W - 38L
1,569 Elo+
Party 1
Team Averages
Level 51
1,598 SR
1,554 Elo+

VS

Team Averages
Level 60
1,381 SR
1,350 Elo+
Ra
Ra
Cage3x
Ra
Level 69
God Stats
1W - 7L
1,450 SR
Queue Stats
455W - 625L
1,409 Elo+
Solo
Charybdis
Charybdis
DeussTana
Charybdis
Level 104
God Stats
39W - 71L
1,398 SR
Queue Stats
598W - 900L
1,328 Elo+
Solo
Cthulhu
Cthulhu
DeviousKlNG
Cthulhu
Level 7
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 8L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OMIIOMIII
Medusa
13
6 / 0 / 3
8,871
682
9,719
7,287
2,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 1 / 7
8,813
678
4,208
10,333
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
llltUqlll
Discordia
13
2 / 1 / 8
8,546
657
9,253
5,269
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
1 / 3 / 0
7,737
595
6,205
7,681
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
DeussTana
Charybdis
11
1 / 4 / 0
7,706
593
6,526
8,872
3,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DeviousKlNG
Cthulhu
10
0 / 3 / 1
7,172
552
6,201
10,393
8,861
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
2
2
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
1
3
0
0.33
L
Charybdis
DeussTana
Charybdis
1
4
0
0.25
L
Cthulhu
DeviousKlNG
Cthulhu
0
3
1
0.17
W
Medusa
OMIIOMIII
Medusa
6
0
3
7.5
W
2
1
7
5.5
W
Discordia
llltUqlll
Discordia
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,180
Damage
18,932
22,889
Taken
26,946
11,453
Mitigated
14,907
7,393
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
6,205
281
871
1,692
7,681
2,787
0
4,234
2,897
32,287
0
L
Charybdis
DeussTana
Charybdis
6,526
3,292
0
768
8,872
3,259
0
5,096
3,360
0
26,909
L
Cthulhu
DeviousKlNG
Cthulhu
6,201
129
175
639
10,393
8,861
0
3,083
6,884
15,573
0
W
Medusa
OMIIOMIII
Medusa
9,719
4,948
0
2,734
7,287
2,773
0
5,166
1,969
0
39,716
W
4,208
668
0
2,034
10,333
6,975
0
5,422
4,552
13,092
0
W
Discordia
llltUqlll
Discordia
9,253
66
240
2,385
5,269
1,705
288
1,545
3,640
27,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,230
Gold Earned
22,615
150
Minions Killed
154
6
Camps Cleared
6
723,502
Distance Traveled
671,021
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,737
595
87
7
0
231,656
6
L
Charybdis
7,706
593
57
4
6
208,893
4
L
Cthulhu
7,172
552
10
1
0
230,472
4
W
Medusa
8,871
682
77
6
5
238,755
2
W
Ymir
8,813
678
15
1
1
234,807
4
W
Discordia
8,546
657
58
4
0
249,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role