Player Matchup

Hera
Hera
 
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
EL RATON 93
Sylvanus
Level 128
God Stats
16W - 12L
1,601 SR
Queue Stats
165W - 93L
1,581 Elo+
Party 2
Chaac
Chaac
VryD
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,674 Elo+
Party 2
Team Averages
Level 126
1,534 SR
1,585 Elo+

VS

Team Averages
Level 98
1,457 SR
1,524 Elo+
Khepri
Khepri
 
Khepri
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MEBOxxSteady
Izanami
Level 93
God Stats
0W - 2L
1,294 SR
Queue Stats
104W - 124L
1,563 Elo+
Solo
Tiamat
Tiamat
Quirumi
Tiamat
Level 85
God Stats
0W - 5L
1,578 SR
Queue Stats
49W - 55L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
3 / 3 / 8
7,581
758
8,913
5,703
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
EL RATON 93
Sylvanus
11
1 / 1 / 10
7,125
713
5,611
10,795
8,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
VryD
Chaac
13
9 / 1 / 4
8,758
876
11,970
11,444
10,340
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
2 / 4 / 3
6,558
656
5,555
14,793
7,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
MEBOxxSteady
Izanami
10
2 / 5 / 2
6,813
681
8,745
8,758
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Quirumi
Tiamat
11
1 / 4 / 4
6,789
679
6,506
6,954
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
5
5
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
3
8
2.33
L
Khepri
 
Khepri
2
4
3
0.88
W
Sylvanus
EL RATON 93
Sylvanus
1
1
10
6
L
Izanami
MEBOxxSteady
Izanami
2
5
2
0.6
L
Tiamat
Quirumi
Tiamat
1
4
4
0.75
W
Chaac
VryD
Chaac
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,494
Damage
20,806
27,942
Taken
30,505
20,826
Mitigated
15,523
10,717
Healing
4,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,913
2,546
0
671
5,703
2,084
197
2,834
2,869
30,547
0
L
Khepri
 
Khepri
5,555
774
26
2,923
14,793
7,643
0
8,016
6,777
12,498
0
W
Sylvanus
EL RATON 93
Sylvanus
5,611
1,365
2,872
3,108
10,795
8,402
318
4,515
6,280
11,705
0
L
Izanami
MEBOxxSteady
Izanami
8,745
5,496
216
959
8,758
3,589
465
4,695
4,063
0
24,211
L
Tiamat
Quirumi
Tiamat
6,506
875
0
736
6,954
4,291
6
1,926
5,028
26,339
0
W
Chaac
VryD
Chaac
11,970
2,498
0
4,066
11,444
10,340
247
5,036
6,408
0
30,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,464
Gold Earned
20,160
127
Minions Killed
114
5
Camps Cleared
5
549,726
Distance Traveled
529,316
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,581
758
50
5
3
179,477
3
L
Khepri
6,558
656
16
2
2
185,541
0
W
Sylvanus
7,125
713
26
3
0
177,682
1
L
Izanami
6,813
681
47
5
1
163,861
2
L
Tiamat
6,789
679
51
5
2
179,914
1
W
Chaac
8,758
876
51
5
2
192,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role