Player Matchup

Cthulhu
Cthulhu
DavidBB2
Cthulhu
Level 27
God Stats
7W - 2L
1,741 SR
Queue Stats
22W - 15L
1,511 Elo+
Party 1
Sol
Sol
FearCyed
Sol
Level 4
God Stats
2W - 2L
1,260 SR
Queue Stats
4W - 4L
1,272 Elo+
Party 1
Odin
Odin
pandamaci
Odin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,493 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,425 Elo+

VS

Team Averages
Level 12
1,575 SR
1,201 Elo+
Jormungandr
Jormungandr
DorogniCone
Jormungandr
Level 13
God Stats
0W - 1L
1,724 SR
Queue Stats
5W - 9L
1,286 Elo+
Party 2
Fenrir
Fenrir
Gurman21
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,111 Elo+
Party 2
Apollo
Apollo
natahaaaaaaaaaa
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DavidBB2
Cthulhu
15
6 / 1 / 16
11,781
736
18,295
17,321
17,888
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 5 / 14
11,020
689
15,752
10,772
3,637
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
16
19 / 4 / 7
13,734
858
23,685
16,442
7,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DorogniCone
Jormungandr
13
2 / 6 / 3
9,888
618
8,594
23,682
24,578
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Gurman21
Fenrir
13
4 / 12 / 3
10,548
659
8,254
26,056
14,453
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 11 / 5
10,681
668
10,859
17,784
6,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
29
Kills
10
10
Deaths
29
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DavidBB2
Cthulhu
6
1
16
14
L
Jormungandr
DorogniCone
Jormungandr
2
6
3
0.58
W
4
5
14
2.2
L
Fenrir
Gurman21
Fenrir
4
12
3
0.46
L
4
11
5
0.59
W
Odin
19
4
7
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,732
Damage
27,707
44,535
Taken
67,522
28,925
Mitigated
45,104
8,441
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DavidBB2
Cthulhu
18,295
2,399
265
3,531
17,321
17,888
0
3,235
14,086
42,910
0
L
Jormungandr
DorogniCone
Jormungandr
8,594
2,170
0
0
23,682
24,578
0
11,353
12,024
32,087
0
W
15,752
4,549
0
2,679
10,772
3,637
571
1,598
9,174
31,738
0
L
Fenrir
Gurman21
Fenrir
8,254
3,011
0
4,401
26,056
14,453
0
13,773
12,083
0
22,395
L
10,859
5,730
0
470
17,784
6,073
0
9,490
8,294
0
24,098
W
Odin
23,685
10,822
0
1,966
16,442
7,400
997
4,092
12,350
0
62,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,535
Gold Earned
31,117
162
Minions Killed
88
11
Camps Cleared
2
847,076
Distance Traveled
750,654
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,781
736
43
3
3
325,112
0
L
Jormungandr
9,888
618
36
2
1
260,231
0
W
Sol
11,020
689
39
2
1
255,343
4
L
Fenrir
10,548
659
23
1
1
237,727
0
L
Apollo
10,681
668
29
2
0
252,696
1
W
Odin
13,734
858
80
5
7
266,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role