Player Matchup

Guan Yu
Guan Yu
Ichifro
Guan Yu
Level 97
God Stats
22W - 9L
1,748 SR
Queue Stats
394W - 371L
1,635 Elo+
Party 2
Fenrir
Fenrir
SUAZOMVP
Fenrir
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 113L
1,527 Elo+
Solo
Cthulhu
Cthulhu
ShockTrouble
Cthulhu
Level 12
God Stats
10W - 10L
1,650 SR
Queue Stats
63W - 71L
1,625 Elo+
Party 2
Kukulkan
Kukulkan
timtam147
Kukulkan
Level 113
God Stats
23W - 9L
1,717 SR
Queue Stats
171W - 159L
1,550 Elo+
Solo
Neith
Neith
willianzx
Neith
Level 43
God Stats
18W - 17L
1,673 SR
Queue Stats
107W - 116L
1,565 Elo+
Solo
Team Averages
Level 83
1,657 SR
1,581 Elo+

VS

Team Averages
Level 117
1,602 SR
1,631 Elo+
Scylla
Scylla
AeroYoYo
Scylla
Level 28
God Stats
1W - 0L
1,896 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Blancmark
Charybdis
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 114L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
Quig
Zhong Kui
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
64W - 33L
1,675 Elo+
Party 1
Cabrakan
Cabrakan
Screammmmmmmmm
Cabrakan
Level 89
God Stats
2W - 0L
1,616 SR
Queue Stats
2W - 0L
1,754 Elo+
Party 1
Chaac
Chaac
Wubbn
Chaac
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ichifro
Guan Yu
16
3 / 3 / 7
10,469
952
11,249
27,213
34,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
SUAZOMVP
Fenrir
16
6 / 8 / 2
11,014
1,001
9,619
27,501
11,532
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
ShockTrouble
Cthulhu
16
0 / 6 / 11
10,003
909
8,966
23,065
28,009
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
timtam147
Kukulkan
18
2 / 7 / 8
11,530
1,048
18,657
19,141
7,315
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
willianzx
Neith
17
2 / 5 / 9
10,634
967
17,832
18,745
6,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

86

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AeroYoYo
Scylla
18
5 / 4 / 17
11,150
1,014
15,504
10,929
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Blancmark
Charybdis
19
7 / 1 / 12
12,676
1,152
17,394
7,775
2,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Quig
Zhong Kui
19
9 / 0 / 17
15,097
1,372
33,863
15,442
24,726
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
18
5 / 4 / 17
11,320
1,029
23,493
22,247
26,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Wubbn
Chaac
18
3 / 4 / 19
11,379
1,034
20,549
19,782
25,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
111
13
Kills
29
29
Deaths
13
37
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Scylla
AeroYoYo
Scylla
5
4
17
3.38
W
Charybdis
Blancmark
Charybdis
7
1
12
13
L
Guan Yu
Ichifro
Guan Yu
3
3
7
2.17
W
Zhong Kui
Quig
Zhong Kui
9
0
17
17.5
L
Fenrir
SUAZOMVP
Fenrir
6
8
2
0.88
W
Cabrakan
5
4
17
3.38
L
Cthulhu
ShockTrouble
Cthulhu
0
6
11
0.92
W
Chaac
Wubbn
Chaac
3
4
19
3.13
L
Kukulkan
timtam147
Kukulkan
2
7
8
0.86
L
Neith
willianzx
Neith
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,323
Damage
110,803
115,665
Taken
76,175
88,209
Mitigated
82,730
13,201
Healing
26,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AeroYoYo
Scylla
15,504
2,896
0
390
10,929
3,867
0
5,929
5,000
23,094
0
W
Charybdis
Blancmark
Charybdis
17,394
9,273
0
1,606
7,775
2,584
0
2,746
5,029
0
70,449
L
Guan Yu
Ichifro
Guan Yu
11,249
1,588
4,195
6,012
27,213
34,902
0
17,889
8,485
0
15,162
W
Zhong Kui
Quig
Zhong Kui
33,863
15,708
8,668
6,491
15,442
24,726
0
3,954
11,488
52,912
0
L
Fenrir
SUAZOMVP
Fenrir
9,619
2,472
0
388
27,501
11,532
0
18,283
8,799
0
14,893
W
Cabrakan
23,493
3,571
0
2,381
22,247
26,174
0
7,050
13,360
28,463
0
L
Cthulhu
ShockTrouble
Cthulhu
8,966
613
416
0
23,065
28,009
0
14,957
7,122
17,066
0
W
Chaac
Wubbn
Chaac
20,549
2,268
0
7,190
19,782
25,379
0
7,944
11,838
3,726
37,087
L
Kukulkan
timtam147
Kukulkan
18,657
1,343
0
373
19,141
7,315
0
11,564
7,328
68,355
0
L
Neith
willianzx
Neith
17,832
6,617
0
1,817
18,745
6,451
0
10,766
7,374
0
43,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,650
Gold Earned
61,622
218
Minions Killed
234
3
Camps Cleared
9
1,018,816
Distance Traveled
1,049,751
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,150
1,014
25
2
4
208,197
0
W
Charybdis
12,676
1,152
125
11
2
196,016
3
L
Guan Yu
10,469
952
8
1
0
224,257
0
W
Zhong Kui
15,097
1,372
27
2
0
215,155
0
L
Fenrir
11,014
1,001
5
0
1
200,127
0
W
Cabrakan
11,320
1,029
14
1
1
202,062
0
L
Cthulhu
10,003
909
18
2
1
177,314
0
W
Chaac
11,379
1,034
43
4
2
228,321
0
L
Kukulkan
11,530
1,048
141
13
1
217,003
0
L
Neith
10,634
967
46
4
0
200,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role