Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Bxldur
Tyr
Level 66
God Stats
13W - 10L
1,558 SR
Queue Stats
342W - 318L
1,421 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ROGUE Pistolas
Tsukuyomi
Level 38
God Stats
37W - 36L
1,575 SR
Queue Stats
164W - 168L
1,435 Elo+
Party 3
Ymir
Ymir
WiSe x VeNoM
Ymir
Level 22
God Stats
34W - 20L
1,566 SR
Queue Stats
112W - 89L
1,451 Elo+
Party 3
Tiamat
Tiamat
el-loco13200-
Tiamat
Level 27
God Stats
5W - 6L
1,602 SR
Queue Stats
50W - 47L
1,419 Elo+
Party 1
Team Averages
Level 56
1,560 SR
1,445 Elo+

VS

Team Averages
Level 37
1,527 SR
1,350 Elo+
Morgan Le Fay
Morgan Le Fay
Frost_king_yt
Morgan Le Fay
Level 41
God Stats
1W - 3L
1,543 SR
Queue Stats
151W - 170L
1,327 Elo+
Party 4
Amaterasu
Amaterasu
Maniek5056
Amaterasu
Level 64
God Stats
0W - 4L
1,677 SR
Queue Stats
311W - 366L
1,410 Elo+
Party 2
Charybdis
Charybdis
chaoseagle06
Charybdis
Level 42
God Stats
1W - 2L
1,411 SR
Queue Stats
117W - 154L
1,300 Elo+
Party 4
Nemesis
Nemesis
clutch_cage326
Nemesis
Level 13
God Stats
5W - 6L
1,529 SR
Queue Stats
14W - 17L
1,355 Elo+
Party 4
Ares
Ares
l-MateuszeQ-l
Ares
Level 26
God Stats
1W - 3L
1,475 SR
Queue Stats
109W - 143L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 1 / 4
8,975
561
9,749
10,788
4,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Bxldur
Tyr
15
4 / 1 / 0
9,345
584
4,899
11,070
12,279
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
ROGUE Pistolas
Tsukuyomi
14
4 / 0 / 4
8,455
528
5,240
8,868
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 5
7,718
482
2,788
8,573
5,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 4 / 2
8,758
547
9,320
11,229
7,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Frost_king_yt
Morgan Le Fay
13
4 / 6 / 0
8,431
527
6,300
12,613
3,825
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Maniek5056
Amaterasu
7
0 / 3 / 0
5,449
341
635
6,136
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
chaoseagle06
Charybdis
11
1 / 5 / 1
6,901
431
3,882
8,748
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 1
6,028
377
1,162
8,101
2,500
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 5 / 1
6,101
381
4,356
10,624
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
21
Kills
5
6
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
4
8
W
Tyr
Bxldur
Tyr
4
1
0
4
L
Morgan Le Fay
Frost_king_yt
Morgan Le Fay
4
6
0
0.67
L
Amaterasu
Maniek5056
Amaterasu
0
3
0
0
W
Tsukuyomi
ROGUE Pistolas
Tsukuyomi
4
0
4
6
W
2
0
5
4.5
L
Charybdis
chaoseagle06
Charybdis
1
5
1
0.3
L
0
2
1
0.25
W
5
4
2
1.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,996
Damage
16,335
50,528
Taken
46,222
33,216
Mitigated
17,893
18,694
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,749
6,118
0
5,431
10,788
4,840
2,375
2,283
8,505
0
74,219
W
Tyr
Bxldur
Tyr
4,899
848
0
4,579
11,070
12,279
666
1,279
9,791
0
55,036
L
Morgan Le Fay
Frost_king_yt
Morgan Le Fay
6,300
178
0
2,608
12,613
3,825
0
7,560
4,450
45,034
0
L
Amaterasu
Maniek5056
Amaterasu
635
322
0
1,871
6,136
2,783
0
0
5,954
0
12,546
W
Tsukuyomi
ROGUE Pistolas
Tsukuyomi
5,240
812
0
4,505
8,868
3,147
1,286
1,341
7,527
0
48,250
W
2,788
1,223
0
750
8,573
5,083
87
3,159
5,414
17,811
0
L
Charybdis
chaoseagle06
Charybdis
3,882
2,267
374
435
8,748
1,767
0
899
7,781
0
25,028
L
1,162
578
0
568
8,101
2,500
0
952
7,008
0
31,960
W
9,320
682
0
3,429
11,229
7,867
683
2,660
8,569
44,031
0
L
4,356
375
0
1,998
10,624
7,018
0
2,013
8,591
15,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,251
Gold Earned
32,910
479
Minions Killed
242
0
Camps Cleared
0
1,540,034
Distance Traveled
1,174,999
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,975
561
130
8
0
282,641
2
W
Tyr
9,345
584
146
9
0
305,948
2
L
Morgan Le Fay
8,431
527
85
5
0
277,121
2
L
Amaterasu
5,449
341
32
2
0
165,318
1
W
Tsukuyomi
8,455
528
83
5
0
339,956
0
W
Ymir
7,718
482
27
2
0
313,766
0
L
Charybdis
6,901
431
51
3
0
209,504
0
L
Nemesis
6,028
377
53
3
0
298,960
0
W
Tiamat
8,758
547
93
6
0
297,723
5
L
Ares
6,101
381
21
1
0
224,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role