Player Matchup

Ra
Ra
Drewcasket
Ra
Level 7
God Stats
3W - 6L
1,671 SR
Queue Stats
83W - 96L
1,670 Elo+
Party 1
Ymir
Ymir
JuggerKing81
Ymir
Level 16
God Stats
2W - 1L
1,783 SR
Queue Stats
32W - 35L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
Naxxras
Tsukuyomi
Level 26
God Stats
1W - 2L
1,713 SR
Queue Stats
2W - 4L
1,502 Elo+
Solo
Terra
Terra
RedPandaMilk
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,577 Elo+
Solo
Kukulkan
Kukulkan
Zidande
Kukulkan
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,670 Elo+
Party 1
Team Averages
Level 16
1,633 SR
1,581 Elo+

VS

Team Averages
Level 18
1,602 SR
1,533 Elo+
Jing Wei
Jing Wei
AJaded
Jing Wei
Level 24
God Stats
31W - 24L
1,618 SR
Queue Stats
146W - 131L
1,512 Elo+
Party 3
Thoth
Thoth
IIXDII
Thoth
Level 11
God Stats
3W - 2L
1,478 SR
Queue Stats
55W - 43L
1,592 Elo+
Solo
Bellona
Bellona
Sparrowalt2
Bellona
Level 16
God Stats
4W - 0L
1,679 SR
Queue Stats
58W - 45L
1,476 Elo+
Party 2
Kali
Kali
Thesilentmyth
Kali
Level 28
God Stats
5W - 3L
1,736 SR
Queue Stats
111W - 106L
1,513 Elo+
Party 3
Kukulkan
Kukulkan
ThrillOG
Kukulkan
Level 9
God Stats
6W - 2L
1,500 SR
Queue Stats
22W - 12L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 5
10,123
920
6,433
18,383
6,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 12 / 8
10,522
957
9,472
30,807
33,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Naxxras
Tsukuyomi
17
4 / 9 / 4
11,260
1,024
12,577
16,397
4,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 5 / 7
11,020
1,002
9,251
25,549
30,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Zidande
Kukulkan
17
2 / 6 / 6
11,028
1,003
12,574
16,855
5,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AJaded
Jing Wei
19
6 / 1 / 19
12,227
1,112
14,485
15,137
5,933
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
IIXDII
Thoth
20
11 / 2 / 21
13,492
1,227
32,212
9,445
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Sparrowalt2
Bellona
19
2 / 0 / 22
11,129
1,012
5,895
7,342
6,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
9 / 6 / 17
12,533
1,139
18,703
17,618
7,906
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ThrillOG
Kukulkan
20
17 / 0 / 22
14,890
1,354
32,068
4,791
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
146
9
Kills
45
45
Deaths
9
30
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AJaded
Jing Wei
6
1
19
15.5
L
1
13
5
0.27
W
Thoth
IIXDII
Thoth
11
2
21
10.75
L
1
12
8
0.42
L
Tsukuyomi
Naxxras
Tsukuyomi
4
9
4
0.67
L
1
5
7
0.9
W
Bellona
Sparrowalt2
Bellona
2
0
22
13
W
9
6
17
2.92
W
Kukulkan
ThrillOG
Kukulkan
17
0
22
28
L
Kukulkan
Zidande
Kukulkan
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,307
Damage
103,363
107,991
Taken
54,333
79,412
Mitigated
26,019
7,516
Healing
4,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AJaded
Jing Wei
14,485
11,743
0
1,040
15,137
5,933
0
12,609
2,528
0
34,123
L
6,433
243
300
120
18,383
6,105
0
10,509
7,630
27,296
0
W
Thoth
IIXDII
Thoth
32,212
271
0
608
9,445
3,435
0
5,113
4,332
46,621
0
L
9,472
866
0
0
30,807
33,983
0
17,348
12,950
19,919
0
L
Tsukuyomi
Naxxras
Tsukuyomi
12,577
3,835
0
162
16,397
4,037
0
10,553
5,570
0
28,650
L
9,251
1,429
3,168
3,229
25,549
30,065
0
13,090
12,026
15,589
0
W
Bellona
Sparrowalt2
Bellona
5,895
968
0
85
7,342
6,705
0
5,571
1,771
0
14,944
W
18,703
7,718
0
2,617
17,618
7,906
0
11,353
6,265
0
27,183
W
Kukulkan
ThrillOG
Kukulkan
32,068
3,674
0
184
4,791
2,040
0
3,084
1,707
74,385
0
L
Kukulkan
Zidande
Kukulkan
12,574
835
0
537
16,855
5,222
0
11,144
5,535
54,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,953
Gold Earned
64,271
212
Minions Killed
236
3
Camps Cleared
12
1,080,634
Distance Traveled
1,126,892
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,227
1,112
46
4
1
258,207
1
L
Ra
10,123
920
62
6
0
171,180
0
W
Thoth
13,492
1,227
29
3
3
242,079
2
L
Ymir
10,522
957
18
2
1
209,950
3
L
Tsukuyomi
11,260
1,024
42
4
1
238,263
0
L
Terra
11,020
1,002
4
0
0
243,269
0
W
Bellona
11,129
1,012
19
2
0
208,412
0
W
Kali
12,533
1,139
16
1
4
191,944
0
W
Kukulkan
14,890
1,354
126
11
4
226,250
3
L
Kukulkan
11,028
1,003
86
8
1
217,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role