Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BOBGRAY231
Zeus
Level 7
God Stats
8W - 4L
1,861 SR
Queue Stats
10W - 7L
1,711 Elo+
Party 1
Cerberus
Cerberus
BitterLemonKiss
Cerberus
Level 28
God Stats
2W - 6L
1,197 SR
Queue Stats
483W - 457L
1,592 Elo+
Solo
Nox
Nox
RonskuFin
Nox
Level 29
God Stats
8W - 13L
1,746 SR
Queue Stats
212W - 194L
1,587 Elo+
Solo
Fenrir
Fenrir
ZoroSG2001
Fenrir
Level 64
God Stats
3W - 5L
1,837 SR
Queue Stats
53W - 57L
1,515 Elo+
Party 1
Team Averages
Level 31
1,628 SR
1,581 Elo+

VS

Team Averages
Level 18
1,538 SR
1,539 Elo+
Vulcan
Vulcan
ImOutofJustice
Vulcan
Level 22
God Stats
31W - 22L
1,629 SR
Queue Stats
245W - 185L
1,573 Elo+
Solo
Sobek
Sobek
Nomanlander
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,693 Elo+
Solo
Neith
Neith
eshfeketal7en
Neith
Level 8
God Stats
15W - 22L
1,428 SR
Queue Stats
94W - 113L
1,395 Elo+
Solo
Cerberus
Cerberus
genera1k0brastil
Cerberus
Level 5
God Stats
0W - 1L
1,668 SR
Queue Stats
2W - 4L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
iWeeb
Sun Wukong
Level 27
God Stats
9W - 15L
1,463 SR
Queue Stats
241W - 235L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
10 / 2 / 25
12,750
1,275
19,604
16,162
10,503
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
9 / 2 / 13
11,509
1,151
14,625
9,121
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
19
4 / 2 / 27
11,763
1,176
14,235
15,227
20,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 3 / 25
10,991
1,099
13,541
9,763
4,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
ZoroSG2001
Fenrir
19
16 / 1 / 17
13,761
1,376
18,156
17,331
15,478
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

226

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,339
1,034
18,516
11,837
5,163
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 9 / 3
10,626
1,063
16,533
23,966
28,974
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
0 / 8 / 5
8,943
894
5,659
11,136
3,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 12 / 7
10,067
1,007
7,533
21,336
25,240
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
iWeeb
Sun Wukong
16
2 / 8 / 4
9,882
988
11,115
18,802
17,779
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
32
42
Kills
10
10
Deaths
42
107
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
2
25
11.25
W
9
2
13
7.75
W
Cerberus
4
2
27
8.75
L
2
5
3
0.7
L
4
9
3
0.61
W
3
3
25
5.17
W
Fenrir
ZoroSG2001
Fenrir
16
1
17
24.5
L
0
8
5
0.31
L
2
12
7
0.46
L
Sun Wukong
iWeeb
Sun Wukong
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,161
Damage
59,356
67,604
Taken
87,077
53,901
Mitigated
80,859
5,044
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
19,604
7,147
0
349
16,162
10,503
0
10,782
5,380
0
35,579
W
14,625
2,158
0
717
9,121
3,428
0
4,804
4,317
39,602
0
W
Cerberus
14,235
1,350
0
1,790
15,227
20,451
0
10,888
4,339
27,678
0
L
18,516
6,548
0
975
11,837
5,163
0
4,280
7,557
62,079
0
L
16,533
1,448
0
1,185
23,966
28,974
0
15,261
8,705
32,177
0
W
13,541
908
0
961
9,763
4,041
0
6,605
3,158
31,338
0
W
Fenrir
ZoroSG2001
Fenrir
18,156
5,433
0
1,227
17,331
15,478
0
9,503
7,387
200
26,648
L
5,659
2,210
0
85
11,136
3,703
0
4,893
6,243
0
13,905
L
7,533
1,060
0
895
21,336
25,240
0
12,171
9,165
15,842
0
L
Sun Wukong
iWeeb
Sun Wukong
11,115
1,676
0
388
18,802
17,779
0
5,996
12,806
0
26,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,774
Gold Earned
49,857
190
Minions Killed
199
3
Camps Cleared
4
1,066,258
Distance Traveled
970,840
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,750
1,275
32
3
2
211,261
0
W
Zeus
11,509
1,151
49
5
1
178,137
0
W
Cerberus
11,763
1,176
38
4
0
227,127
0
L
Vulcan
10,339
1,034
91
9
1
222,329
0
L
Sobek
10,626
1,063
38
4
1
196,377
1
W
Nox
10,991
1,099
49
5
0
215,573
0
W
Fenrir
13,761
1,376
22
2
0
234,160
0
L
Neith
8,943
894
17
2
0
135,432
0
L
Cerberus
10,067
1,007
22
2
0
199,623
2
L
Sun Wukong
9,882
988
31
3
2
217,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role