Player Matchup

Osiris
Osiris
AyeThere
Osiris
Level 15
God Stats
4W - 0L
1,905 SR
Queue Stats
18W - 21L
1,389 Elo+
Solo
Bacchus
Bacchus
JadaMoonshine
Bacchus
Level 38
God Stats
16W - 10L
1,601 SR
Queue Stats
226W - 253L
1,364 Elo+
Party 2
Neith
Neith
Terrylarsen3
Neith
Level 4
God Stats
7W - 2L
1,500 SR
Queue Stats
38W - 36L
945 Elo+
Party 2
Pele
Pele
lost_Hakai
Pele
Level 28
God Stats
14W - 3L
1,750 SR
Queue Stats
22W - 17L
1,470 Elo+
Solo
Chang'e
Chang'e
rockstarreese13
Chang'e
Level 30
God Stats
42W - 32L
1,618 SR
Queue Stats
229W - 256L
1,468 Elo+
Solo
Team Averages
Level 23
1,675 SR
1,327 Elo+

VS

Team Averages
Level 12
1,503 SR
1,433 Elo+
Athena
Athena
DeltaVariant902
Athena
Level 2
God Stats
2W - 2L
1,704 SR
Queue Stats
3W - 4L
1,648 Elo+
Party 3
Nu Wa
Nu Wa
JordanNicole974
Nu Wa
Level 29
God Stats
45W - 68L
1,405 SR
Queue Stats
46W - 69L
1,308 Elo+
Party 1
Osiris
Osiris
NedStark316
Osiris
Level 18
God Stats
6W - 8L
1,370 SR
Queue Stats
47W - 72L
1,260 Elo+
Party 1
Neith
Neith
o0Regulos0o
Neith
Level 10
God Stats
4W - 4L
1,332 SR
Queue Stats
13W - 17L
1,299 Elo+
Solo
Apollo
Apollo
xbAccoollwowx
Apollo
Level 3
God Stats
6W - 9L
1,704 SR
Queue Stats
66W - 68L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AyeThere
Osiris
11
0 / 0 / 3
6,358
578
3,227
5,846
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
9
2 / 2 / 2
5,832
530
3,487
7,179
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 0 / 2
5,594
509
4,758
2,933
769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
8 / 1 / 0
7,016
638
5,337
5,704
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 2
7,235
658
6,719
5,624
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,268
479
1,686
7,800
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 5 / 2
5,239
476
1,830
6,797
2,296
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
7
0 / 3 / 0
4,627
421
2,373
7,625
3,567
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 0
4,884
444
2,291
4,508
1,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 2
4,740
431
3,359
5,304
1,250
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
15
Kills
2
3
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
AyeThere
Osiris
0
0
3
1.5
L
2
2
0
1
W
Bacchus
2
2
2
1.5
L
0
5
2
0.2
L
Osiris
0
3
0
0
W
2
0
2
3
W
8
1
0
8
L
0
2
0
0
W
3
0
2
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,528
Damage
11,539
27,286
Taken
32,034
12,828
Mitigated
13,357
11,829
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AyeThere
Osiris
3,227
754
0
3,805
5,846
2,760
432
87
5,759
0
31,970
L
1,686
535
371
1,384
7,800
5,123
77
1,857
5,943
8,723
0
W
Bacchus
3,487
626
69
2,952
7,179
5,938
300
1,260
5,919
11,433
0
L
1,830
537
0
1,698
6,797
2,296
0
3,756
3,041
22,738
0
L
Osiris
2,373
837
0
0
7,625
3,567
0
2,963
4,662
468
18,614
W
4,758
2,304
0
1,369
2,933
769
870
596
2,337
0
25,016
W
5,337
710
0
698
5,704
1,614
196
280
5,424
0
35,759
L
2,291
743
0
376
4,508
1,121
0
0
4,508
0
20,060
W
6,719
1,181
13
2,923
5,624
1,747
678
1,375
4,249
46,781
0
L
3,359
2,581
0
902
5,304
1,250
398
1,630
3,674
0
21,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,035
Gold Earned
24,758
281
Minions Killed
188
0
Camps Cleared
0
1,102,878
Distance Traveled
921,363
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,358
578
75
7
0
232,902
2
L
Athena
5,268
479
17
2
0
189,507
0
W
Bacchus
5,832
530
21
2
0
230,561
0
L
Nu Wa
5,239
476
43
4
0
167,394
1
L
Osiris
4,627
421
31
3
0
216,423
0
W
Neith
5,594
509
49
4
0
190,612
0
W
Pele
7,016
638
59
5
0
229,459
0
L
Neith
4,884
444
53
5
0
180,753
3
W
Chang'e
7,235
658
77
7
0
219,344
0
L
Apollo
4,740
431
44
4
0
167,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role