Player Matchup

Ra
Ra
BigOleCan
Ra
Level 26
God Stats
12W - 3L
1,860 SR
Queue Stats
87W - 22L
1,832 Elo+
Solo
Geb
Geb
Dovahllin
Geb
Level 129
God Stats
1W - 0L
1,702 SR
Queue Stats
31W - 33L
1,499 Elo+
Solo
Hachiman
Hachiman
JulioChiquito
Hachiman
Level 18
God Stats
7W - 4L
1,737 SR
Queue Stats
26W - 31L
1,460 Elo+
Solo
Team Averages
Level 58
1,766 SR
1,597 Elo+

VS

Team Averages
Level 57
1,714 SR
1,570 Elo+
Pele
Pele
Arneaux
Pele
Level 78
God Stats
4W - 4L
1,700 SR
Queue Stats
254W - 191L
1,573 Elo+
Party 1
Rama
Rama
DeeepWinter
Rama
Level 27
God Stats
2W - 4L
1,717 SR
Queue Stats
205W - 138L
1,555 Elo+
Party 1
Hades
Hades
Helsing313
Hades
Level 65
God Stats
1W - 1L
1,725 SR
Queue Stats
138W - 106L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
9,605
739
14,170
8,963
2,972
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 2 / 9
10,210
785
7,007
12,555
14,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
JulioChiquito
Hachiman
13
7 / 2 / 7
10,018
771
12,071
9,209
3,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Arneaux
Pele
10
0 / 6 / 1
7,131
549
5,648
15,240
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 4 / 2
8,358
643
8,341
13,597
4,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
11
2 / 6 / 1
7,890
607
6,565
11,679
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
4
5
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
Arneaux
Pele
0
6
1
0.08
W
5
1
8
9
L
2
4
2
0.75
W
4
2
9
4.25
L
Hades
2
6
1
0.42
W
Hachiman
JulioChiquito
Hachiman
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,248
Damage
20,554
30,727
Taken
40,516
20,690
Mitigated
16,309
13,322
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Arneaux
Pele
5,648
522
0
1,734
15,240
6,898
0
7,293
7,915
0
23,473
W
14,170
1,279
2,568
4,283
8,963
2,972
536
2,722
6,076
51,825
0
L
8,341
6,402
0
1,042
13,597
4,632
0
7,093
6,504
0
30,725
W
7,007
615
0
4,137
12,555
14,420
111
2,855
9,481
13,252
0
L
Hades
6,565
611
175
1,681
11,679
4,779
0
7,022
4,408
18,906
0
W
Hachiman
JulioChiquito
Hachiman
12,071
6,560
0
2,334
9,209
3,298
1,431
1,359
7,608
0
35,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
23,379
148
Minions Killed
108
8
Camps Cleared
4
711,235
Distance Traveled
625,110
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,131
549
37
3
2
209,747
5
W
Ra
9,605
739
80
6
5
247,458
1
L
Rama
8,358
643
50
4
1
213,605
0
W
Geb
10,210
785
10
1
0
232,588
3
L
Hades
7,890
607
21
2
1
201,758
2
W
Hachiman
10,018
771
58
4
3
231,189
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role