Player Matchup

Morgan Le Fay
Morgan Le Fay
ABzinn
Morgan Le Fay
Level 28
God Stats
11W - 13L
1,306 SR
Queue Stats
31W - 44L
1,301 Elo+
Party 1
Chaac
Chaac
TenienteWolf
Chaac
Level 46
God Stats
20W - 3L
2,094 SR
Queue Stats
195W - 130L
1,546 Elo+
Solo
Artemis
Artemis
Zz_Arthur__zZ
Artemis
Level 45
God Stats
223W - 149L
1,657 SR
Queue Stats
245W - 182L
1,606 Elo+
Party 1
Nemesis
Nemesis
Zz_Brian__zZ
Nemesis
Level 121
God Stats
21W - 15L
1,616 SR
Queue Stats
707W - 681L
1,523 Elo+
Party 1
Cabrakan
Cabrakan
Zz_Kevinvem_zZ
Cabrakan
Level 103
God Stats
48W - 45L
1,525 SR
Queue Stats
468W - 457L
1,555 Elo+
Party 1
Team Averages
Level 69
1,639 SR
1,506 Elo+

VS

Team Averages
Level 66
1,536 SR
1,340 Elo+
Hel
Hel
 
Hel
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BZK_galli07
Ymir
Level 3
God Stats
3W - 3L
1,734 SR
Queue Stats
5W - 3L
1,774 Elo+
Party 2
Charybdis
Charybdis
Iimvr
Charybdis
Level 35
God Stats
0W - 1L
1,590 SR
Queue Stats
0W - 10L
1,020 Elo+
Party 3
Tyr
Tyr
Perez7
Tyr
Level 125
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 10L
1,020 Elo+
Party 3
Chaac
Chaac
TCG_LoideHs
Chaac
Level 79
God Stats
4W - 8L
1,404 SR
Queue Stats
260W - 392L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ABzinn
Morgan Le Fay
8
0 / 3 / 6
5,201
520
1,137
3,792
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 0 / 0
6,421
642
5,558
6,483
4,392
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
11
6 / 1 / 5
6,549
655
5,959
5,379
1,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Zz_Brian__zZ
Nemesis
11
9 / 0 / 3
6,919
692
7,309
7,515
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
10
5 / 1 / 8
6,304
630
3,154
4,515
2,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
3 / 6 / 0
5,339
534
4,179
6,296
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 1
4,496
450
1,121
6,693
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Iimvr
Charybdis
8
0 / 5 / 0
4,392
439
1,339
5,073
811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
Perez7
Tyr
7
1 / 4 / 0
4,570
457
2,768
6,369
5,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 5 / 0
4,627
463
1,946
7,765
3,958
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
24
Kills
4
5
Deaths
24
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
6
0
0.5
W
Morgan Le Fay
ABzinn
Morgan Le Fay
0
3
6
1
L
0
4
1
0.13
L
Charybdis
Iimvr
Charybdis
0
5
0
0
L
Tyr
Perez7
Tyr
1
4
0
0.25
L
0
5
0
0
W
4
0
0
4
W
Artemis
6
1
5
8.5
W
Nemesis
Zz_Brian__zZ
Nemesis
9
0
3
10.5
W
Cabrakan
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,117
Damage
11,353
27,684
Taken
32,196
12,569
Mitigated
13,717
9,041
Healing
6,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,179
398
514
1,122
6,296
1,389
0
1,708
4,588
18,740
0
W
Morgan Le Fay
ABzinn
Morgan Le Fay
1,137
360
0
250
3,792
944
368
2,315
1,477
11,624
0
L
1,121
395
0
1,730
6,693
2,280
0
1,403
5,290
16,433
0
L
Charybdis
Iimvr
Charybdis
1,339
960
0
605
5,073
811
0
140
4,933
0
14,013
L
Tyr
Perez7
Tyr
2,768
698
0
766
6,369
5,279
0
1,040
5,329
0
16,411
L
1,946
511
0
1,376
7,765
3,958
0
0
7,765
817
18,184
W
5,558
2,116
0
3,183
6,483
4,392
507
960
5,523
0
34,984
W
Artemis
5,959
2,883
0
1,418
5,379
1,693
280
141
5,238
0
34,095
W
Nemesis
Zz_Brian__zZ
Nemesis
7,309
4,433
0
2,956
7,515
3,020
0
1,902
5,613
0
38,885
W
Cabrakan
3,154
795
105
1,129
4,515
2,520
0
516
3,999
18,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
23,424
251
Minions Killed
169
0
Camps Cleared
0
984,758
Distance Traveled
845,741
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,339
534
27
3
0
171,833
1
W
Morgan Le Fay
5,201
520
25
3
0
192,931
6
L
Ymir
4,496
450
39
4
0
167,283
0
L
Charybdis
4,392
439
38
4
0
170,640
0
L
Tyr
4,570
457
28
3
0
187,035
2
L
Chaac
4,627
463
37
4
0
148,950
3
W
Chaac
6,421
642
65
7
0
188,619
3
W
Artemis
6,549
655
69
7
0
181,060
3
W
Nemesis
6,919
692
60
6
0
218,099
3
W
Cabrakan
6,304
630
32
3
0
204,049
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role