Player Matchup

Thanatos
Thanatos
ImAlwaysBlack-
Thanatos
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 11L
1,328 Elo+
Party 3
Neith
Neith
dayking7
Neith
Level 8
God Stats
3W - 6L
1,345 SR
Queue Stats
8W - 9L
1,262 Elo+
Solo
Sun Wukong
Sun Wukong
marlonfreude
Sun Wukong
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,177 Elo+
Party 3
Apollo
Apollo
omerjuan
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,538 Elo+
Party 2
Ymir
Ymir
xX_Aksibiza_Xx
Ymir
Level 69
God Stats
4W - 1L
1,476 SR
Queue Stats
209W - 228L
1,411 Elo+
Party 2
Team Averages
Level 25
1,464 SR
1,343 Elo+

VS

Team Averages
Level 8
1,443 SR
1,555 Elo+
Da Ji
Da Ji
AlphaPN
Da Ji
Level 10
God Stats
1W - 3L
1,431 SR
Queue Stats
1W - 3L
1,638 Elo+
Party 1
Ymir
Ymir
Myrddin-the-Wild
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Xx_Gold-Ice_xX
Aphrodite
Level 5
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hel
Hel
fafa200442300
Hel
Level 8
God Stats
0W - 3L
1,205 SR
Queue Stats
1W - 3L
1,638 Elo+
Party 1
Cthulhu
Cthulhu
reignhart_ytb
Cthulhu
Level 12
God Stats
0W - 1L
1,775 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
15 / 3 / 11
13,226
551
12,793
14,376
6,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
dayking7
Neith
20
14 / 3 / 10
13,964
582
25,834
16,742
7,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
marlonfreude
Sun Wukong
20
8 / 4 / 9
14,006
584
16,803
24,721
18,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
omerjuan
Apollo
19
18 / 1 / 16
13,393
558
20,674
11,839
4,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
12 / 1 / 24
13,028
543
17,659
16,328
22,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AlphaPN
Da Ji
18
9 / 10 / 2
13,305
554
17,487
18,636
9,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 12 / 5
9,820
409
6,901
27,498
42,160
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
Xx_Gold-Ice_xX
Aphrodite
13
0 / 15 / 0
7,615
317
5,109
19,078
12,265
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 15 / 0
8,308
346
6,336
21,813
6,302
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
12
0 / 15 / 0
7,750
323
6,609
24,842
10,356

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
16
67
Kills
9
12
Deaths
67
70
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AlphaPN
Da Ji
9
10
2
1
W
Thanatos
15
3
11
6.83
L
0
12
5
0.21
L
Aphrodite
Xx_Gold-Ice_xX
Aphrodite
0
15
0
0
W
Neith
dayking7
Neith
14
3
10
6.33
L
0
15
0
0
W
Sun Wukong
marlonfreude
Sun Wukong
8
4
9
3.13
W
Apollo
omerjuan
Apollo
18
1
16
26
L
Cthulhu
0
15
0
0
W
12
1
24
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,763
Damage
42,442
84,006
Taken
111,867
59,533
Mitigated
80,708
35,245
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AlphaPN
Da Ji
17,487
5,096
0
38
18,636
9,625
788
0
18,636
0
46,666
W
Thanatos
12,793
5,052
0
10,808
14,376
6,590
0
2,860
11,516
0
87,631
L
6,901
3,212
0
0
27,498
42,160
203
3,113
24,385
46,237
0
L
Aphrodite
Xx_Gold-Ice_xX
Aphrodite
5,109
1,613
1,955
2,043
19,078
12,265
210
5,351
13,727
22,563
0
W
Neith
dayking7
Neith
25,834
11,708
0
7,003
16,742
7,519
4,973
6,746
9,996
0
102,168
L
6,336
2,190
2,649
1,855
21,813
6,302
558
5,408
16,405
33,776
0
W
Sun Wukong
marlonfreude
Sun Wukong
16,803
4,041
0
10,587
24,721
18,199
2,557
2,956
21,765
0
81,602
W
Apollo
omerjuan
Apollo
20,674
15,540
0
4,254
11,839
4,940
7,388
4,720
7,119
0
80,889
L
Cthulhu
6,609
504
233
0
24,842
10,356
218
3,787
21,055
36,939
0
W
17,659
4,409
744
1,849
16,328
22,285
1,080
7,673
8,655
68,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,617
Gold Earned
46,798
591
Minions Killed
263
0
Camps Cleared
0
2,128,064
Distance Traveled
1,740,934
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,305
554
65
3
0
382,921
1
W
Thanatos
13,226
551
117
5
0
494,504
0
L
Ymir
9,820
409
62
3
0
348,679
1
L
Aphrodite
7,615
317
39
2
0
318,730
0
W
Neith
13,964
582
147
6
0
410,503
0
L
Hel
8,308
346
46
2
0
315,720
0
W
Sun Wukong
14,006
584
131
5
0
418,555
2
W
Apollo
13,393
558
123
5
0
395,814
0
L
Cthulhu
7,750
323
51
2
0
374,884
0
W
Ymir
13,028
543
73
3
0
408,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role