Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ClamBeast720
Cthulhu
Level 125
God Stats
44W - 45L
1,588 SR
Queue Stats
544W - 520L
1,495 Elo+
Solo
Hades
Hades
Cold Sins
Hades
Level 78
God Stats
8W - 2L
1,711 SR
Queue Stats
85W - 89L
1,524 Elo+
Solo
Fenrir
Fenrir
Netzira
Fenrir
Level 77
God Stats
74W - 70L
1,476 SR
Queue Stats
533W - 496L
1,521 Elo+
Solo
Odin
Odin
joethecod
Odin
Level 64
God Stats
1W - 1L
1,922 SR
Queue Stats
154W - 139L
1,486 Elo+
Party 2
Team Averages
Level 92
1,640 SR
1,505 Elo+

VS

Team Averages
Level 112
1,500 SR
1,495 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Eat_awilix_booty
Skadi
Level 61
God Stats
28W - 20L
1,579 SR
Queue Stats
108W - 111L
1,523 Elo+
Party 1
Amaterasu
Amaterasu
JohnAllynMyth
Amaterasu
Level 141
God Stats
11W - 9L
1,493 SR
Queue Stats
1,189W - 1,142L
1,492 Elo+
Party 1
Bellona
Bellona
Sinof_love
Bellona
Level 157
God Stats
4W - 10L
1,372 SR
Queue Stats
254W - 269L
1,498 Elo+
Party 1
Scylla
Scylla
vCool JOT
Scylla
Level 44
God Stats
10W - 6L
1,555 SR
Queue Stats
135W - 125L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
1 / 0 / 3
3,606
721
3,529
2,129
566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
ClamBeast720
Cthulhu
6
2 / 1 / 2
3,862
772
1,411
2,358
926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
Cold Sins
Hades
7
1 / 0 / 0
3,899
780
1,980
1,031
471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
Netzira
Fenrir
6
1 / 0 / 2
4,055
811
780
2,382
642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
6
1 / 1 / 0
3,750
750
1,731
3,273
1,202
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 0 / 0
3,834
767
336
2,745
649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 3 / 0
3,386
677
1,998
3,847
937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
JohnAllynMyth
Amaterasu
5
0 / 1 / 1
3,147
629
672
3,888
919
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Sinof_love
Bellona
6
1 / 1 / 0
3,880
776
2,206
4,467
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Scylla
vCool JOT
Scylla
2
0 / 1 / 0
2,736
547
40
516
138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
2
2
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
3
2.5
L
Loki
 
Loki
0
0
0
0
W
Cthulhu
ClamBeast720
Cthulhu
2
1
2
3
W
Hades
Cold Sins
Hades
1
0
0
1
L
1
3
0
0.33
L
Amaterasu
JohnAllynMyth
Amaterasu
0
1
1
0.5
W
Fenrir
Netzira
Fenrir
1
0
2
2
L
Bellona
Sinof_love
Bellona
1
1
0
1
W
Odin
1
1
0
1
L
Scylla
vCool JOT
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,431
Damage
5,252
11,173
Taken
15,463
3,807
Mitigated
5,266
3,939
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,529
1,785
0
468
2,129
566
0
0
2,129
0
13,398
L
Loki
 
Loki
336
71
0
1,809
2,745
649
0
821
1,852
0
16,358
W
Cthulhu
ClamBeast720
Cthulhu
1,411
172
0
928
2,358
926
0
0
2,358
7,003
0
W
Hades
Cold Sins
Hades
1,980
258
40
494
1,031
471
529
40
991
17,417
0
L
1,998
846
0
1,261
3,847
937
0
832
3,015
0
13,214
L
Amaterasu
JohnAllynMyth
Amaterasu
672
84
0
1,175
3,888
919
0
579
3,309
0
4,783
W
Fenrir
Netzira
Fenrir
780
177
0
788
2,382
642
0
0
2,382
0
15,018
L
Bellona
Sinof_love
Bellona
2,206
1,437
0
1,255
4,467
2,623
0
602
3,724
0
13,152
W
Odin
1,731
941
0
1,221
3,273
1,202
0
0
3,273
0
11,129
L
Scylla
vCool JOT
Scylla
40
40
0
0
516
138
0
397
51
2,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,172
Gold Earned
16,983
141
Minions Killed
119
0
Camps Cleared
0
530,689
Distance Traveled
463,805
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
3,606
721
21
4
0
103,116
0
L
Loki
3,834
767
50
10
0
115,988
0
W
Cthulhu
3,862
772
15
3
0
102,478
1
W
Hades
3,899
780
35
7
0
98,565
2
L
Skadi
3,386
677
23
5
0
104,482
0
L
Amaterasu
3,147
629
10
2
0
109,227
1
W
Fenrir
4,055
811
38
8
0
112,310
0
L
Bellona
3,880
776
29
6
0
105,236
0
W
Odin
3,750
750
32
6
0
114,220
1
L
Scylla
2,736
547
7
1
0
28,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role