Player Matchup

Ao Kuang
Ao Kuang
CausableCamp426
Ao Kuang
Level 68
God Stats
3W - 3L
1,566 SR
Queue Stats
197W - 197L
1,369 Elo+
Solo
Danzaburou
Danzaburou
GunSlinger2014
Danzaburou
Level 87
God Stats
0W - 4L
1,243 SR
Queue Stats
80W - 92L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
STARLIGHT328
Cthulhu
Level 64
God Stats
18W - 15L
1,574 SR
Queue Stats
26W - 30L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
koreanito82
Baron Samedi
Level 145
God Stats
17W - 16L
1,650 SR
Queue Stats
272W - 261L
1,463 Elo+
Solo
Amaterasu
Amaterasu
rave master777
Amaterasu
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 99L
1,502 Elo+
Party 2
Team Averages
Level 95
1,507 SR
1,453 Elo+

VS

Team Averages
Level 109
1,530 SR
1,476 Elo+
Khepri
Khepri
NPKINGPIN
Khepri
Level 99
God Stats
40W - 38L
1,538 SR
Queue Stats
167W - 181L
1,410 Elo+
Solo
Achilles
Achilles
Poot Genie
Achilles
Level 123
God Stats
8W - 9L
1,533 SR
Queue Stats
240W - 234L
1,403 Elo+
Party 1
Arachne
Arachne
REAP3R 543
Arachne
Level 102
God Stats
9W - 4L
1,518 SR
Queue Stats
110W - 96L
1,662 Elo+
Party 1
Medusa
Medusa
fred_qc08
Medusa
Level 95
God Stats
124W - 107L
1,536 SR
Queue Stats
475W - 463L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xM3rKx
Morgan Le Fay
Level 125
God Stats
16W - 14L
1,524 SR
Queue Stats
577W - 535L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
1 / 2 / 0
5,211
579
1,978
6,894
2,470
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
GunSlinger2014
Danzaburou
8
0 / 0 / 0
5,013
557
2,356
4,204
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
STARLIGHT328
Cthulhu
6
0 / 2 / 0
4,359
484
2,722
4,874
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
koreanito82
Baron Samedi
8
0 / 7 / 1
4,821
536
2,275
7,014
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
rave master777
Amaterasu
10
0 / 2 / 0
5,685
632
3,165
5,132
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
NPKINGPIN
Khepri
8
0 / 0 / 2
4,544
505
1,156
4,378
1,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Poot Genie
Achilles
10
2 / 0 / 0
5,056
562
3,832
5,489
4,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
REAP3R 543
Arachne
10
5 / 1 / 2
6,100
678
3,946
4,457
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
fred_qc08
Medusa
9
2 / 0 / 0
5,139
571
3,587
5,145
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
xM3rKx
Morgan Le Fay
11
4 / 0 / 4
6,421
713
5,371
5,827
2,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
13
13
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
2
0
0.5
L
Danzaburou
GunSlinger2014
Danzaburou
0
0
0
0
W
Khepri
NPKINGPIN
Khepri
0
0
2
1
W
Achilles
Poot Genie
Achilles
2
0
0
2
W
Arachne
REAP3R 543
Arachne
5
1
2
6
L
Cthulhu
STARLIGHT328
Cthulhu
0
2
0
0
W
Medusa
fred_qc08
Medusa
2
0
0
2
L
Baron Samedi
koreanito82
Baron Samedi
0
7
1
0.07
L
Amaterasu
rave master777
Amaterasu
0
2
0
0
W
Morgan Le Fay
xM3rKx
Morgan Le Fay
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,496
Damage
17,892
28,118
Taken
25,296
11,216
Mitigated
11,016
8,452
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
1,978
445
0
2,916
6,894
2,470
0
1,740
5,112
23,420
8,215
L
Danzaburou
GunSlinger2014
Danzaburou
2,356
680
0
1,177
4,204
1,455
26
1,233
2,971
0
27,474
W
Khepri
NPKINGPIN
Khepri
1,156
42
127
1,623
4,378
1,394
0
1,586
2,792
12,706
0
W
Achilles
Poot Genie
Achilles
3,832
1,112
0
1,082
5,489
4,141
0
289
5,200
0
18,227
W
Arachne
REAP3R 543
Arachne
3,946
2,760
0
2,028
4,457
1,874
77
824
3,529
0
24,506
L
Cthulhu
STARLIGHT328
Cthulhu
2,722
154
284
1,489
4,874
1,665
0
295
4,579
11,909
0
W
Medusa
fred_qc08
Medusa
3,587
1,502
156
2,217
5,145
1,338
295
1,235
3,910
0
29,795
L
Baron Samedi
koreanito82
Baron Samedi
2,275
72
85
1,182
7,014
2,419
484
3,259
3,755
20,692
0
L
Amaterasu
rave master777
Amaterasu
3,165
1,348
0
1,319
5,132
3,207
0
0
4,548
0
31,994
W
Morgan Le Fay
xM3rKx
Morgan Le Fay
5,371
367
0
3,998
5,827
2,269
401
2,593
3,036
34,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,089
Gold Earned
27,260
239
Minions Killed
212
0
Camps Cleared
0
831,003
Distance Traveled
916,902
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,211
579
63
7
0
184,239
0
L
Danzaburou
5,013
557
58
6
0
173,135
3
W
Khepri
4,544
505
19
2
0
187,754
3
W
Achilles
5,056
562
27
3
0
189,138
0
W
Arachne
6,100
678
49
5
0
190,381
1
L
Cthulhu
4,359
484
16
2
0
133,219
0
W
Medusa
5,139
571
64
7
0
171,034
2
L
Baron Samedi
4,821
536
42
5
0
161,553
0
L
Amaterasu
5,685
632
60
7
0
178,857
0
W
Morgan Le Fay
6,421
713
53
6
0
178,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role