Player Matchup

Jormungandr
Jormungandr
MajorasFlaskk
Jormungandr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,237 Elo+
Party 1
Fenrir
Fenrir
ShadowSoul47
Fenrir
Level 5
God Stats
2W - 7L
1,059 SR
Queue Stats
2W - 8L
1,053 Elo+
Party 1
Medusa
Medusa
avaluna13
Medusa
Level 6
God Stats
37W - 53L
1,603 SR
Queue Stats
37W - 60L
1,208 Elo+
Party 1
Sol
Sol
moonmushroom777
Sol
Level 8
God Stats
11W - 19L
1,464 SR
Queue Stats
14W - 31L
1,135 Elo+
Party 1
Charybdis
Charybdis
rickyxlr8
Charybdis
Level 29
God Stats
9W - 8L
1,447 SR
Queue Stats
47W - 44L
1,417 Elo+
Solo
Team Averages
Level 38
1,415 SR
1,210 Elo+

VS

Team Averages
Level 25
1,408 SR
1,263 Elo+
Mercury
Mercury
PackedLunch71
Mercury
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,075 Elo+
Party 2
Chang'e
Chang'e
Scorpion0x1
Chang'e
Level 17
God Stats
1W - 0L
1,601 SR
Queue Stats
11W - 12L
1,372 Elo+
Solo
Jormungandr
Jormungandr
SexiLexi23
Jormungandr
Level 27
God Stats
32W - 21L
1,337 SR
Queue Stats
49W - 52L
1,299 Elo+
Solo
Jing Wei
Jing Wei
Shiro6
Jing Wei
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 16L
1,230 Elo+
Party 2
Merlin
Merlin
SlimGordito
Merlin
Level 16
God Stats
6W - 6L
1,101 SR
Queue Stats
18W - 29L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MajorasFlaskk
Jormungandr
20
6 / 1 / 2
15,595
975
16,039
16,640
22,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
20
1 / 8 / 5
12,892
806
13,833
24,599
15,282
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
avaluna13
Medusa
20
1 / 7 / 6
13,103
819
14,232
16,139
6,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
0 / 8 / 6
13,281
830
16,833
21,975
7,459
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
rickyxlr8
Charybdis
20
2 / 11 / 4
14,051
878
16,306
27,160
11,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
11 / 4 / 16
15,057
941
22,365
20,048
9,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Scorpion0x1
Chang'e
20
7 / 1 / 20
15,655
978
24,830
15,735
6,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
SexiLexi23
Jormungandr
20
3 / 1 / 26
15,161
948
15,174
14,092
9,486
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
Shiro6
Jing Wei
20
13 / 2 / 15
15,630
977
26,906
21,252
9,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
20
1 / 2 / 12
13,097
819
12,248
14,249
8,755
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
124
10
Kills
35
35
Deaths
10
23
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
MajorasFlaskk
Jormungandr
6
1
2
7
W
Mercury
11
4
16
4.75
W
Chang'e
Scorpion0x1
Chang'e
7
1
20
17
W
Jormungandr
SexiLexi23
Jormungandr
3
1
26
16
L
Fenrir
1
8
5
0.44
W
Jing Wei
Shiro6
Jing Wei
13
2
15
10.25
W
Merlin
1
2
12
3.5
L
Medusa
avaluna13
Medusa
1
7
6
0.57
L
0
8
6
0.38
L
Charybdis
rickyxlr8
Charybdis
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,243
Damage
101,523
106,513
Taken
85,376
62,572
Mitigated
44,013
7,759
Healing
26,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
MajorasFlaskk
Jormungandr
16,039
4,449
193
947
16,640
22,365
0
9,640
7,000
68,004
0
W
Mercury
22,365
10,570
0
2,659
20,048
9,911
0
7,870
12,178
0
31,112
W
Chang'e
Scorpion0x1
Chang'e
24,830
922
6,940
7,515
15,735
6,766
0
6,294
9,441
80,062
0
W
Jormungandr
SexiLexi23
Jormungandr
15,174
2,280
0
319
14,092
9,486
0
6,264
7,828
43,308
0
L
Fenrir
13,833
2,250
0
79
24,599
15,282
0
10,244
14,355
0
17,669
W
Jing Wei
Shiro6
Jing Wei
26,906
22,139
0
7,737
21,252
9,095
0
7,418
12,873
0
51,406
W
Merlin
12,248
271
0
1,055
14,249
8,755
0
5,026
9,223
21,939
0
L
Medusa
avaluna13
Medusa
14,232
6,940
0
464
16,139
6,369
0
7,783
8,356
0
29,805
L
16,833
5,799
0
3,684
21,975
7,459
0
12,303
9,672
47,649
0
L
Charybdis
rickyxlr8
Charybdis
16,306
9,719
0
2,392
27,160
11,097
0
12,282
14,878
0
57,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,922
Gold Earned
74,600
309
Minions Killed
292
7
Camps Cleared
10
1,479,344
Distance Traveled
1,518,142
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,595
975
84
5
1
315,769
1
W
Mercury
15,057
941
15
1
1
317,723
0
W
Chang'e
15,655
978
137
9
5
294,597
2
W
Jormungandr
15,161
948
55
3
2
305,989
0
L
Fenrir
12,892
806
8
1
0
255,007
0
W
Jing Wei
15,630
977
72
5
2
299,331
0
W
Merlin
13,097
819
13
1
0
300,502
2
L
Medusa
13,103
819
44
3
2
339,095
1
L
Sol
13,281
830
75
5
1
308,899
1
L
Charybdis
14,051
878
98
6
3
260,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role