Player Matchup

Yemoja
Yemoja
Darknessmisa
Yemoja
Level 7
God Stats
2W - 3L
1,452 SR
Queue Stats
4W - 13L
984 Elo+
Solo
Merlin
Merlin
PR0J3CTXL4IN
Merlin
Level 13
God Stats
3W - 1L
1,435 SR
Queue Stats
28W - 25L
1,202 Elo+
Solo
Charybdis
Charybdis
StomatcCat
Charybdis
Level 22
God Stats
5W - 5L
1,545 SR
Queue Stats
15W - 9L
1,408 Elo+
Solo
Nemesis
Nemesis
crimson_circus2
Nemesis
Level 14
God Stats
12W - 16L
1,326 SR
Queue Stats
68W - 66L
1,290 Elo+
Solo
Danzaburou
Danzaburou
debbykillr
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 14L
1,065 Elo+
Solo
Team Averages
Level 12
1,452 SR
1,190 Elo+

VS

Team Averages
Level 18
1,474 SR
1,335 Elo+
Fenrir
Fenrir
DiamondBoy5010
Fenrir
Level 25
God Stats
4W - 5L
1,539 SR
Queue Stats
67W - 66L
1,398 Elo+
Solo
Sylvanus
Sylvanus
Nomilicious24
Sylvanus
Level 25
God Stats
1W - 2L
1,676 SR
Queue Stats
113W - 107L
1,310 Elo+
Solo
Anubis
Anubis
RNxKelz
Anubis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Loki
Loki
Tookie_2016
Loki
Level 8
God Stats
7W - 16L
1,262 SR
Queue Stats
8W - 20L
1,181 Elo+
Solo
Thor
Thor
Wildchild8214
Thor
Level 16
God Stats
146W - 178L
1,391 SR
Queue Stats
154W - 192L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
5 / 7 / 14
15,325
958
10,030
16,735
16,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
20
13 / 5 / 14
17,933
1,121
34,991
22,412
10,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
StomatcCat
Charybdis
20
7 / 5 / 16
16,583
1,036
36,011
19,863
9,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
0 / 0 / 0
9,930
621
0
0
0
Danzaburou
debbykillr
Danzaburou
20
7 / 9 / 14
15,909
994
20,681
25,040
12,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 11 / 7
19,187
1,199
38,883
34,282
18,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Nomilicious24
Sylvanus
20
4 / 3 / 13
17,543
1,096
14,863
24,288
43,300
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
RNxKelz
Anubis
20
0 / 9 / 9
13,989
874
6,724
18,514
19,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
1 / 1 / 1
12,192
762
2,954
4,006
2,669
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
2 / 8 / 7
14,439
902
15,292
29,915
19,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
63
32
Kills
26
26
Deaths
32
58
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yemoja
5
7
14
1.71
L
19
11
7
2.05
L
Sylvanus
Nomilicious24
Sylvanus
4
3
13
3.5
W
Merlin
13
5
14
4
L
Anubis
RNxKelz
Anubis
0
9
9
0.5
W
Charybdis
StomatcCat
Charybdis
7
5
16
3
L
1
1
1
1.5
L
2
8
7
0.69
W
0
0
0
0
W
Danzaburou
debbykillr
Danzaburou
7
9
14
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,713
Damage
78,716
84,050
Taken
111,005
48,753
Mitigated
102,578
8,105
Healing
21,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
10,030
3,287
2,123
0
16,735
16,693
0
3,337
13,346
23,727
0
L
38,883
17,307
0
4,774
34,282
18,108
0
11,007
23,195
0
55,193
L
Sylvanus
Nomilicious24
Sylvanus
14,863
6,110
2,337
7,612
24,288
43,300
0
8,520
15,488
38,516
0
W
Merlin
34,991
3,997
0
1,187
22,412
10,212
0
5,558
16,554
69,568
0
L
Anubis
RNxKelz
Anubis
6,724
41
0
1,981
18,514
19,028
0
7,904
10,544
22,358
0
W
Charybdis
StomatcCat
Charybdis
36,011
23,123
442
1,128
19,863
9,226
0
5,816
13,806
0
60,272
L
2,954
226
0
47
4,006
2,669
0
1,282
2,654
0
6,922
L
15,292
4,362
0
4,339
29,915
19,473
0
15,491
14,103
0
46,414
W
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
debbykillr
Danzaburou
20,681
9,096
0
3,225
25,040
12,622
0
6,027
18,757
0
39,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,680
Gold Earned
77,350
240
Minions Killed
215
0
Camps Cleared
3
920,828
Distance Traveled
1,163,361
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,325
958
40
3
0
166,943
0
L
Fenrir
19,187
1,199
45
3
0
289,265
0
L
Sylvanus
17,543
1,096
47
3
0
269,169
0
W
Merlin
17,933
1,121
105
7
0
268,451
0
L
Anubis
13,989
874
37
2
0
204,471
2
W
Charybdis
16,583
1,036
57
4
0
253,799
0
L
Loki
12,192
762
11
1
0
159,918
7
L
Thor
14,439
902
75
5
3
240,538
0
W
Nemesis
9,930
621
0
0
0
0
0
W
Danzaburou
15,909
994
38
2
0
231,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role