Player Matchup

Morgan Le Fay
Morgan Le Fay
JeSus-n-ChRist_
Morgan Le Fay
Level 107
God Stats
5W - 4L
1,479 SR
Queue Stats
66W - 61L
1,451 Elo+
Solo
Charybdis
Charybdis
MoonMistress-
Charybdis
Level 128
God Stats
7W - 10L
1,591 SR
Queue Stats
216W - 213L
1,626 Elo+
Party 1
Ymir
Ymir
Orioxys
Ymir
Level 153
God Stats
22W - 17L
1,628 SR
Queue Stats
207W - 191L
1,635 Elo+
Party 1
Team Averages
Level 129
1,566 SR
1,571 Elo+

VS

Team Averages
Level 60
1,659 SR
1,615 Elo+
Charybdis
Charybdis
BarryBruna
Charybdis
Level 102
God Stats
33W - 29L
1,699 SR
Queue Stats
382W - 476L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Driving Zed
Morgan Le Fay
Level 35
God Stats
4W - 3L
1,718 SR
Queue Stats
63W - 33L
1,689 Elo+
Party 2
Bacchus
Bacchus
TheMuffinMan3x
Bacchus
Level 43
God Stats
28W - 15L
1,560 SR
Queue Stats
93W - 55L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JeSus-n-ChRist_
Morgan Le Fay
15
6 / 3 / 5
11,774
693
19,183
11,666
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
MoonMistress-
Charybdis
14
2 / 2 / 8
10,878
640
14,894
12,084
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
Orioxys
Ymir
14
3 / 3 / 5
11,616
683
4,336
19,339
28,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BarryBruna
Charybdis
14
3 / 5 / 2
10,534
620
10,339
13,522
4,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Driving Zed
Morgan Le Fay
14
3 / 3 / 1
10,063
592
14,530
14,765
5,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 4
11,528
678
5,667
14,977
19,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
8
8
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BarryBruna
Charybdis
3
5
2
0.8
L
Morgan Le Fay
Driving Zed
Morgan Le Fay
3
3
1
1.17
W
Morgan Le Fay
JeSus-n-ChRist_
Morgan Le Fay
6
3
5
2.83
W
Charybdis
MoonMistress-
Charybdis
2
2
8
3
W
Ymir
Orioxys
Ymir
3
3
5
1.83
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,413
Damage
30,536
43,089
Taken
43,264
38,104
Mitigated
30,018
8,602
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BarryBruna
Charybdis
10,339
5,389
0
1,191
13,522
4,967
684
7,858
5,664
0
31,478
L
Morgan Le Fay
Driving Zed
Morgan Le Fay
14,530
293
0
2,199
14,765
5,673
148
8,691
6,074
50,280
0
W
Morgan Le Fay
JeSus-n-ChRist_
Morgan Le Fay
19,183
1,005
148
3,066
11,666
4,650
1,296
6,626
4,669
57,795
0
W
Charybdis
MoonMistress-
Charybdis
14,894
6,621
191
1,513
12,084
5,193
1,414
4,571
7,338
0
60,933
W
Ymir
Orioxys
Ymir
4,336
289
0
3,684
19,339
28,261
399
8,347
10,537
18,583
0
L
5,667
803
0
3,820
14,977
19,378
0
7,310
7,667
15,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,268
Gold Earned
32,125
189
Minions Killed
174
8
Camps Cleared
7
910,265
Distance Traveled
896,357
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,534
620
63
4
3
279,853
2
L
Morgan Le Fay
10,063
592
93
5
2
299,108
5
W
Morgan Le Fay
11,774
693
89
5
1
305,711
3
W
Charybdis
10,878
640
68
4
6
290,127
3
W
Ymir
11,616
683
32
2
1
314,427
4
L
Bacchus
11,528
678
18
1
2
317,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role