Player Matchup

Jing Wei
Jing Wei
FlandeWebo
Jing Wei
Level 29
God Stats
3W - 4L
1,468 SR
Queue Stats
94W - 94L
1,572 Elo+
Party 1
Hachiman
Hachiman
MajesticMagic
Hachiman
Level 29
God Stats
6W - 5L
1,592 SR
Queue Stats
88W - 93L
1,541 Elo+
Party 1
Nemesis
Nemesis
Möyhysammakko
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 2
Olorun
Olorun
Verikala
Olorun
Level 10
God Stats
3W - 2L
1,690 SR
Queue Stats
3W - 2L
1,664 Elo+
Party 2
Athena
Athena
VixSticks
Athena
Level 26
God Stats
1W - 1L
1,685 SR
Queue Stats
4W - 2L
1,714 Elo+
Party 2
Team Averages
Level 19
1,587 SR
1,630 Elo+

VS

Team Averages
Level 24
1,578 SR
1,560 Elo+
Xbalanque
Xbalanque
Heavy1
Xbalanque
Level 31
God Stats
3W - 4L
1,697 SR
Queue Stats
27W - 24L
1,588 Elo+
Party 3
Eset
Eset
TwitFraggle27
Eset
Level 24
God Stats
16W - 1L
1,913 SR
Queue Stats
110W - 95L
1,654 Elo+
Solo
Hades
Hades
Woidlpeter
Hades
Level 18
God Stats
2W - 3L
1,283 SR
Queue Stats
145W - 180L
1,470 Elo+
Solo
Geb
Geb
Zuremelk
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,488 Elo+
Solo
Pele
Pele
Кіборг
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 29L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FlandeWebo
Jing Wei
8
0 / 3 / 1
4,559
456
3,192
6,360
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
MajesticMagic
Hachiman
9
0 / 2 / 0
5,087
509
3,578
5,324
1,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 0
4,856
486
592
5,164
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Verikala
Olorun
9
2 / 3 / 0
5,523
552
3,050
6,221
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
VixSticks
Athena
6
0 / 5 / 1
4,183
418
2,107
9,680
3,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Heavy1
Xbalanque
10
7 / 1 / 0
6,224
622
7,964
6,049
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 2
6,782
678
4,780
3,859
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
10
1 / 0 / 1
5,879
588
2,610
6,903
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 9
6,000
600
3,779
4,266
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
4 / 1 / 4
5,945
595
3,180
5,148
1,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
17
17
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FlandeWebo
Jing Wei
0
3
1
0.17
W
Xbalanque
Heavy1
Xbalanque
7
1
0
7
L
Hachiman
MajesticMagic
Hachiman
0
2
0
0
L
1
4
0
0.25
W
4
1
2
5
L
Olorun
Verikala
Olorun
2
3
0
0.67
L
Athena
VixSticks
Athena
0
5
1
0.1
W
Hades
1
0
1
1.5
W
1
0
9
5.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,519
Damage
22,313
32,749
Taken
26,225
10,025
Mitigated
10,905
6,977
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FlandeWebo
Jing Wei
3,192
2,294
0
1,642
6,360
1,604
0
1,297
5,053
0
22,307
W
Xbalanque
Heavy1
Xbalanque
7,964
4,818
0
2,700
6,049
1,785
409
1,162
4,887
0
39,909
L
Hachiman
MajesticMagic
Hachiman
3,578
2,188
0
1,528
5,324
1,455
390
2,350
2,974
0
20,825
L
592
364
0
745
5,164
1,749
0
689
4,445
0
23,513
W
4,780
544
238
1,263
3,859
1,301
0
1,151
2,708
48,180
0
L
Olorun
Verikala
Olorun
3,050
1,454
57
2,515
6,221
1,837
0
3,525
2,456
29,364
0
L
Athena
VixSticks
Athena
2,107
817
0
490
9,680
3,380
0
2,992
6,652
6,992
0
W
Hades
2,610
254
43
4,209
6,903
2,929
123
503
6,400
24,873
0
W
3,779
651
0
1,239
4,266
3,086
0
1,293
2,973
12,389
0
W
3,180
569
0
1,237
5,148
1,804
0
1,111
4,037
0
23,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,208
Gold Earned
30,830
213
Minions Killed
311
0
Camps Cleared
0
896,675
Distance Traveled
974,955
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,559
456
46
5
0
185,903
2
W
Xbalanque
6,224
622
83
8
0
174,537
2
L
Hachiman
5,087
509
43
4
0
173,484
0
L
Nemesis
4,856
486
45
5
0
178,423
1
W
Eset
6,782
678
100
10
0
196,632
5
L
Olorun
5,523
552
65
7
0
169,302
2
L
Athena
4,183
418
14
1
0
189,563
0
W
Hades
5,879
588
72
7
0
179,601
1
W
Geb
6,000
600
11
1
0
207,142
2
W
Pele
5,945
595
45
5
0
217,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role