Player Matchup

King Arthur
King Arthur
Enuuki
King Arthur
Level 121
God Stats
8W - 5L
1,820 SR
Queue Stats
240W - 244L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
Tropeco22
Kukulkan
Level 15
God Stats
4W - 8L
1,475 SR
Queue Stats
37W - 41L
1,393 Elo+
Party 2
Cerberus
Cerberus
Winterere
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Solo
Team Averages
Level 48
1,598 SR
1,395 Elo+

VS

Team Averages
Level 46
1,615 SR
1,505 Elo+
Kumbhakarna
Kumbhakarna
KeKeTheRarest
Kumbhakarna
Level 84
God Stats
14W - 8L
1,720 SR
Queue Stats
319W - 217L
1,594 Elo+
Party 1
Anubis
Anubis
lkhyle
Anubis
Level 27
God Stats
31W - 12L
1,624 SR
Queue Stats
150W - 84L
1,544 Elo+
Party 1
Charybdis
Charybdis
ДедушкаГлеб
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Enuuki
King Arthur
14
4 / 9 / 6
12,058
574
17,842
24,134
10,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Tropeco22
Kukulkan
16
6 / 3 / 6
12,755
607
19,377
10,425
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Winterere
Cerberus
16
4 / 1 / 7
12,480
594
10,775
25,805
27,678
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KeKeTheRarest
Kumbhakarna
14
0 / 5 / 12
12,847
612
8,820
27,680
26,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
lkhyle
Anubis
18
10 / 5 / 2
14,600
695
23,269
15,139
8,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 4 / 8
12,654
603
22,191
16,589
5,167
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
14
Kills
13
13
Deaths
14
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Enuuki
King Arthur
4
9
6
0.78
W
Kumbhakarna
KeKeTheRarest
Kumbhakarna
0
5
12
1.2
L
Kukulkan
Tropeco22
Kukulkan
6
3
6
3
L
Cerberus
Winterere
Cerberus
4
1
7
7.5
W
Anubis
lkhyle
Anubis
10
5
2
2.2
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,994
Damage
54,280
60,364
Taken
59,408
41,432
Mitigated
40,447
8,742
Healing
15,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Enuuki
King Arthur
17,842
1,927
0
2,213
24,134
10,700
0
12,842
11,292
0
40,413
W
Kumbhakarna
KeKeTheRarest
Kumbhakarna
8,820
628
0
6,486
27,680
26,842
0
15,888
11,162
25,099
0
L
Kukulkan
Tropeco22
Kukulkan
19,377
2,312
0
750
10,425
3,054
39
7,455
2,970
55,285
0
L
Cerberus
Winterere
Cerberus
10,775
1,234
0
5,779
25,805
27,678
0
12,712
13,093
30,146
0
W
Anubis
lkhyle
Anubis
23,269
1,181
0
7,199
15,139
8,438
482
7,373
7,498
87,670
0
W
22,191
10,219
0
2,262
16,589
5,167
1,376
6,548
9,983
0
51,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,293
Gold Earned
40,101
206
Minions Killed
213
6
Camps Cleared
11
1,041,722
Distance Traveled
1,048,701
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,058
574
53
3
5
327,049
1
W
Kumbhakarna
12,847
612
31
1
2
356,024
3
L
Kukulkan
12,755
607
103
5
0
349,633
0
L
Cerberus
12,480
594
50
2
1
365,040
3
W
Anubis
14,600
695
124
6
6
344,204
4
W
Charybdis
12,654
603
58
3
3
348,473
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role