Player Matchup

Cthulhu
Cthulhu
Young_Saint1
Cthulhu
Level 114
God Stats
24W - 22L
1,540 SR
Queue Stats
690W - 743L
1,469 Elo+
Party 2
Charybdis
Charybdis
eli_magic
Charybdis
Level 129
God Stats
24W - 23L
1,571 SR
Queue Stats
309W - 347L
1,465 Elo+
Party 2
Aphrodite
Aphrodite
rachbaby_25
Aphrodite
Level 17
God Stats
19W - 21L
1,481 SR
Queue Stats
157W - 184L
1,451 Elo+
Party 2
Team Averages
Level 87
1,530 SR
1,462 Elo+

VS

Team Averages
Level 20
1,541 SR
1,443 Elo+
Yemoja
Yemoja
AuricAsrai
Yemoja
Level 18
God Stats
14W - 15L
1,527 SR
Queue Stats
24W - 25L
1,562 Elo+
Solo
Set
Set
ManaTee2000
Set
Level 18
God Stats
2W - 1L
1,551 SR
Queue Stats
103W - 103L
1,362 Elo+
Party 1
Zhong Kui
Zhong Kui
Zigityjoe
Zhong Kui
Level 23
God Stats
3W - 1L
1,545 SR
Queue Stats
285W - 342L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Young_Saint1
Cthulhu
14
2 / 2 / 4
11,113
654
18,617
18,485
18,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charybdis
eli_magic
Charybdis
13
3 / 8 / 2
10,494
617
15,561
13,267
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
rachbaby_25
Aphrodite
11
0 / 8 / 4
9,307
547
5,354
11,797
4,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AuricAsrai
Yemoja
14
1 / 0 / 14
11,346
667
5,467
19,173
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 4 / 10
10,604
624
9,832
16,463
15,318
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Zigityjoe
Zhong Kui
17
13 / 2 / 3
12,596
741
22,651
17,263
13,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
5
Kills
18
18
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AuricAsrai
Yemoja
1
0
14
8
W
4
4
10
2.25
L
Cthulhu
Young_Saint1
Cthulhu
2
2
4
2
W
Zhong Kui
Zigityjoe
Zhong Kui
13
2
3
7.25
L
Charybdis
eli_magic
Charybdis
3
8
2
0.5
L
Aphrodite
rachbaby_25
Aphrodite
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,532
Damage
37,950
43,549
Taken
52,899
28,189
Mitigated
43,108
8,095
Healing
24,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AuricAsrai
Yemoja
5,467
1,715
4,801
9,082
19,173
14,520
175
7,699
11,474
17,822
0
W
9,832
5,869
0
2,283
16,463
15,318
546
7,760
8,703
0
24,856
L
Cthulhu
Young_Saint1
Cthulhu
18,617
1,456
545
1,342
18,485
18,261
0
12,356
6,129
40,905
0
W
Zhong Kui
Zigityjoe
Zhong Kui
22,651
1,499
535
7,710
17,263
13,270
487
9,635
7,628
59,008
0
L
Charybdis
eli_magic
Charybdis
15,561
6,445
35
949
13,267
5,127
101
9,322
3,945
0
47,139
L
Aphrodite
rachbaby_25
Aphrodite
5,354
654
2,350
2,874
11,797
4,801
0
7,138
4,659
14,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,914
Gold Earned
34,546
165
Minions Killed
141
7
Camps Cleared
8
848,417
Distance Traveled
898,260
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,346
667
21
1
2
288,702
4
W
Set
10,604
624
34
2
1
292,523
1
L
Cthulhu
11,113
654
71
4
0
319,043
1
W
Zhong Kui
12,596
741
86
5
5
317,035
1
L
Charybdis
10,494
617
69
4
7
250,874
1
L
Aphrodite
9,307
547
25
1
0
278,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role