Player Matchup

Vamana
Vamana
Art1fex
Vamana
Level 100
God Stats
15W - 10L
1,588 SR
Queue Stats
202W - 192L
1,504 Elo+
Party 2
Susano
Susano
Derptasticly
Susano
Level 156
God Stats
2W - 6L
1,814 SR
Queue Stats
393W - 270L
1,763 Elo+
Party 2
Zhong Kui
Zhong Kui
Kenda11
Zhong Kui
Level 147
God Stats
1W - 0L
1,886 SR
Queue Stats
213W - 159L
1,755 Elo+
Party 2
Jing Wei
Jing Wei
Meokio
Jing Wei
Level 160
God Stats
5W - 4L
1,711 SR
Queue Stats
397W - 277L
1,749 Elo+
Party 2
Poseidon
Poseidon
Wolf
Poseidon
Level 149
God Stats
4W - 1L
1,916 SR
Queue Stats
358W - 280L
1,696 Elo+
Party 2
Team Averages
Level 142
1,783 SR
1,693 Elo+

VS

Team Averages
Level 146
1,464 SR
1,659 Elo+
Fenrir
Fenrir
IBiggaveli
Fenrir
Level 107
God Stats
6W - 8L
1,647 SR
Queue Stats
399W - 421L
1,616 Elo+
Solo
Charybdis
Charybdis
Kazgad
Charybdis
Level 158
God Stats
10W - 2L
1,500 SR
Queue Stats
227W - 139L
1,733 Elo+
Party 1
Horus
Horus
Scorch
Horus
Level 156
God Stats
1W - 1L
1,315 SR
Queue Stats
426W - 327L
1,673 Elo+
Party 1
Artio
Artio
Vret
Artio
Level 149
God Stats
0W - 3L
1,353 SR
Queue Stats
192W - 143L
1,657 Elo+
Party 1
Ra
Ra
chilledfrench
Ra
Level 158
God Stats
8W - 10L
1,505 SR
Queue Stats
357W - 349L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Art1fex
Vamana
13
0 / 4 / 1
7,450
532
4,517
10,265
4,336
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
16
13 / 0 / 2
9,886
706
10,825
8,322
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Kenda11
Zhong Kui
11
0 / 3 / 6
6,650
475
4,713
9,213
4,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
Meokio
Jing Wei
15
4 / 2 / 4
8,715
623
9,778
7,619
2,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Wolf
Poseidon
15
1 / 2 / 11
8,843
632
6,658
6,187
2,546
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IBiggaveli
Fenrir
12
1 / 3 / 4
7,034
502
3,588
11,900
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
Kazgad
Charybdis
12
0 / 4 / 1
7,049
504
3,267
9,425
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Scorch
Horus
14
4 / 2 / 4
8,377
598
11,007
11,953
11,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
Vret
Artio
11
1 / 4 / 2
6,591
471
4,371
12,795
8,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 5 / 1
7,951
568
4,317
7,460
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
18
Kills
11
11
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
Art1fex
Vamana
0
4
1
0.13
W
Susano
13
0
2
14
L
Fenrir
IBiggaveli
Fenrir
1
3
4
1
L
Charybdis
Kazgad
Charybdis
0
4
1
0.13
W
Zhong Kui
Kenda11
Zhong Kui
0
3
6
1
W
Jing Wei
Meokio
Jing Wei
4
2
4
3
L
Horus
Scorch
Horus
4
2
4
3
L
Artio
Vret
Artio
1
4
2
0.5
W
Poseidon
Wolf
Poseidon
1
2
11
3.25
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,491
Damage
26,550
41,606
Taken
53,533
17,441
Mitigated
28,989
16,191
Healing
19,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Art1fex
Vamana
4,517
2,186
0
4,025
10,265
4,336
491
2,406
7,018
0
43,179
W
Susano
10,825
3,388
0
3,199
8,322
3,514
257
3,896
4,332
0
56,721
L
Fenrir
IBiggaveli
Fenrir
3,588
1,172
0
3,031
11,900
5,348
0
3,590
8,310
0
19,310
L
Charybdis
Kazgad
Charybdis
3,267
2,253
0
2,742
9,425
2,131
0
1,067
8,358
0
43,991
W
Zhong Kui
Kenda11
Zhong Kui
4,713
367
0
2,328
9,213
4,501
270
2,085
6,674
28,078
0
W
Jing Wei
Meokio
Jing Wei
9,778
7,500
0
3,567
7,619
2,544
504
999
6,593
0
63,404
L
Horus
Scorch
Horus
11,007
3,045
305
5,369
11,953
11,013
0
1,715
10,238
14,806
32,332
L
Artio
Vret
Artio
4,371
602
695
5,386
12,795
8,160
0
4,058
8,737
40,968
0
W
Poseidon
Wolf
Poseidon
6,658
1,017
0
3,072
6,187
2,546
528
2,351
3,795
74,893
0
L
4,317
430
559
1,131
7,460
2,337
0
941
6,519
55,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,544
Gold Earned
37,002
503
Minions Killed
420
0
Camps Cleared
0
1,382,261
Distance Traveled
1,328,742
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,450
532
81
6
0
255,781
5
W
Susano
9,886
706
103
7
0
341,466
6
L
Fenrir
7,034
502
42
3
0
270,233
6
L
Charybdis
7,049
504
88
6
0
253,172
4
W
Zhong Kui
6,650
475
39
3
0
241,519
0
W
Jing Wei
8,715
623
134
10
0
259,571
4
L
Horus
8,377
598
103
7
0
264,677
3
L
Artio
6,591
471
73
5
0
265,099
2
W
Poseidon
8,843
632
146
10
0
283,924
5
L
Ra
7,951
568
114
8
0
275,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role