Player Matchup

Gilgamesh
Gilgamesh
ChumBucket OG
Gilgamesh
Level 81
God Stats
7W - 2L
1,617 SR
Queue Stats
73W - 76L
1,404 Elo+
Party 1
Anubis
Anubis
Dr Tentac1es
Anubis
Level 29
God Stats
7W - 15L
1,541 SR
Queue Stats
24W - 47L
1,218 Elo+
Party 1
Set
Set
Ismael_pm_30
Set
Level 6
God Stats
5W - 3L
1,245 SR
Queue Stats
40W - 64L
1,194 Elo+
Solo
Chaac
Chaac
bild that wall
Chaac
Level 17
God Stats
2W - 5L
1,040 SR
Queue Stats
39W - 58L
1,417 Elo+
Party 1
Zeus
Zeus
i ate my feet
Zeus
Level 8
God Stats
6W - 7L
1,234 SR
Queue Stats
49W - 60L
1,199 Elo+
Party 1
Team Averages
Level 28
1,335 SR
1,287 Elo+

VS

Team Averages
Level 23
1,366 SR
1,278 Elo+
Hel
Hel
Good_Emma
Hel
Level 28
God Stats
8W - 15L
1,248 SR
Queue Stats
82W - 170L
1,213 Elo+
Solo
Ymir
Ymir
KidChaos2109
Ymir
Level 24
God Stats
0W - 2L
1,276 SR
Queue Stats
13W - 17L
1,293 Elo+
Solo
Raijin
Raijin
Lockdown07-Fett
Raijin
Level 27
God Stats
4W - 12L
1,248 SR
Queue Stats
198W - 207L
1,341 Elo+
Solo
Arachne
Arachne
ThornyBushWorm
Arachne
Level 29
God Stats
27W - 16L
1,558 SR
Queue Stats
101W - 108L
1,351 Elo+
Solo
Medusa
Medusa
Ultimate_Baby10
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChumBucket OG
Gilgamesh
15
8 / 2 / 13
9,575
532
14,605
19,803
13,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
16
29 / 2 / 4
11,710
651
25,224
12,391
5,040
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 6 / 8
7,644
425
4,461
9,345
4,144
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 3 / 10
8,033
446
5,617
13,865
10,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 6 / 6
7,442
413
3,431
9,501
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,215
401
5,084
11,474
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 2
7,149
397
5,468
18,173
9,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 8 / 4
9,163
509
12,416
14,106
4,714
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 7 / 4
8,641
480
11,034
13,935
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 13 / 1
6,065
337
4,064
12,170
2,636
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
41
Kills
14
19
Deaths
41
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChumBucket OG
Gilgamesh
8
2
13
7.25
W
Anubis
29
2
4
15.5
L
0
8
1
0.06
W
2
6
8
1
L
0
5
2
0.2
L
6
8
4
1
L
7
7
4
1.29
L
1
13
1
0.12
W
1
3
10
2
W
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,338
Damage
38,066
64,905
Taken
69,858
35,644
Mitigated
26,727
23,840
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChumBucket OG
Gilgamesh
14,605
3,684
0
8,867
19,803
13,100
879
6,131
13,602
5,566
40,048
W
Anubis
25,224
543
134
8,203
12,391
5,040
0
6,478
5,913
54,652
0
L
5,084
687
381
1,732
11,474
3,864
1,140
5,906
5,145
28,220
0
W
4,461
2,090
0
758
9,345
4,144
1,423
3,112
6,189
0
34,357
L
5,468
722
0
0
18,173
9,809
112
5,219
12,237
26,793
0
L
12,416
1,240
0
2,036
14,106
4,714
487
7,164
6,415
43,292
0
L
11,034
8,186
0
2,371
13,935
5,704
0
4,920
8,334
0
35,422
L
4,064
1,495
0
0
12,170
2,636
243
7,190
4,515
0
11,033
W
5,617
670
0
4,829
13,865
10,923
603
4,347
9,518
0
27,714
W
3,431
656
0
1,049
9,501
2,437
1,862
2,786
6,715
25,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,404
Gold Earned
38,233
284
Minions Killed
237
0
Camps Cleared
0
1,647,528
Distance Traveled
1,399,614
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,575
532
69
4
0
337,817
0
W
Anubis
11,710
651
66
4
0
358,372
2
L
Hel
7,215
401
52
3
0
254,820
0
W
Set
7,644
425
42
2
0
331,417
0
L
Ymir
7,149
397
45
3
0
276,526
0
L
Raijin
9,163
509
63
4
0
276,551
0
L
Arachne
8,641
480
55
3
0
342,594
2
L
Medusa
6,065
337
22
1
0
249,123
1
W
Chaac
8,033
446
46
3
0
359,034
0
W
Zeus
7,442
413
61
3
0
260,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role