Player Matchup

Susano
Susano
Che1mn0-_-
Susano
Level 32
God Stats
10W - 11L
1,500 SR
Queue Stats
154W - 154L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
Starjay23
Cthulhu
Level 17
God Stats
1W - 2L
1,327 SR
Queue Stats
1W - 2L
1,100 Elo+
Solo
Artio
Artio
XDrowningFishX
Artio
Level 28
God Stats
3W - 0L
1,837 SR
Queue Stats
65W - 82L
1,381 Elo+
Solo
Charybdis
Charybdis
s0b1b0r
Charybdis
Level 29
God Stats
14W - 9L
1,328 SR
Queue Stats
163W - 159L
1,448 Elo+
Party 2
Kukulkan
Kukulkan
ssjsohrab
Kukulkan
Level 28
God Stats
9W - 12L
1,441 SR
Queue Stats
48W - 60L
1,438 Elo+
Solo
Team Averages
Level 27
1,487 SR
1,361 Elo+

VS

Team Averages
Level 14
1,535 SR
1,375 Elo+
Kuzenbo
Kuzenbo
ElectroSIug
Kuzenbo
Level 29
God Stats
20W - 14L
1,530 SR
Queue Stats
112W - 103L
1,480 Elo+
Solo
Fenrir
Fenrir
FredKaboom
Fenrir
Level 4
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 2L
1,621 Elo+
Party 1
Nemesis
Nemesis
Gladiator8886
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,239 Elo+
Solo
Thanatos
Thanatos
MonkeyLockedBox
Thanatos
Level 25
God Stats
1W - 1L
1,842 SR
Queue Stats
88W - 93L
1,376 Elo+
Solo
Loki
Loki
chilli31707
Loki
Level 6
God Stats
0W - 2L
1,484 SR
Queue Stats
0W - 4L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Che1mn0-_-
Susano
16
16 / 0 / 4
11,359
516
10,399
9,933
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Starjay23
Cthulhu
17
9 / 1 / 9
12,025
547
13,870
11,538
17,247
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 14
11,022
501
4,811
13,698
18,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
s0b1b0r
Charybdis
18
12 / 1 / 12
12,337
561
20,176
13,771
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
ssjsohrab
Kukulkan
19
15 / 1 / 13
13,296
604
20,003
10,484
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElectroSIug
Kuzenbo
14
1 / 0 / 0
8,367
380
9,072
17,381
21,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
FredKaboom
Fenrir
7
0 / 13 / 1
6,626
301
3,713
20,088
6,626
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
10
0 / 13 / 0
6,762
307
4,385
17,160
4,819
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thanatos
12
1 / 11 / 0
8,056
366
5,510
17,638
7,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 21 / 0
6,493
295
3,353
17,264
5,404
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
3
57
Kills
2
3
Deaths
58
52
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
Che1mn0-_-
Susano
16
0
4
18
L
Kuzenbo
ElectroSIug
Kuzenbo
1
0
0
1
L
Fenrir
FredKaboom
Fenrir
0
13
1
0.04
L
Nemesis
0
13
0
0
L
Thanatos
1
11
0
0.09
W
Cthulhu
Starjay23
Cthulhu
9
1
9
13.5
W
5
0
14
12
L
0
21
0
0
W
Charybdis
s0b1b0r
Charybdis
12
1
12
18
W
Kukulkan
ssjsohrab
Kukulkan
15
1
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,259
Damage
26,033
59,424
Taken
89,531
49,960
Mitigated
46,084
16,628
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Che1mn0-_-
Susano
10,399
2,819
0
0
9,933
3,918
687
1,369
8,564
0
65,083
L
Kuzenbo
ElectroSIug
Kuzenbo
9,072
3,952
0
500
17,381
21,778
0
6,988
10,393
33,743
0
L
Fenrir
FredKaboom
Fenrir
3,713
1,609
0
631
20,088
6,626
0
6,756
13,332
0
18,453
L
Nemesis
4,385
2,022
0
1,059
17,160
4,819
0
6,283
10,877
0
23,464
L
Thanatos
5,510
1,585
0
4,462
17,638
7,457
346
10,915
6,723
0
29,167
W
Cthulhu
Starjay23
Cthulhu
13,870
3,015
590
1,468
11,538
17,247
1,619
321
11,217
49,729
0
W
4,811
639
446
3,287
13,698
18,480
1,091
2,750
10,948
22,263
0
L
3,353
1,287
0
651
17,264
5,404
45
7,742
9,522
0
22,825
W
Charybdis
s0b1b0r
Charybdis
20,176
12,357
0
7,201
13,771
5,385
5,541
2,706
10,908
0
118,692
W
Kukulkan
ssjsohrab
Kukulkan
20,003
3,478
0
3,636
10,484
4,930
3,068
2,949
7,535
107,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,039
Gold Earned
36,304
552
Minions Killed
201
0
Camps Cleared
0
1,864,935
Distance Traveled
1,724,605
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,359
516
88
4
0
405,114
0
L
Kuzenbo
8,367
380
37
2
0
422,524
2
L
Fenrir
6,626
301
30
1
0
332,565
2
L
Nemesis
6,762
307
42
2
0
294,664
1
L
Thanatos
8,056
366
62
3
0
330,851
3
W
Cthulhu
12,025
547
82
4
0
338,745
0
W
Artio
11,022
501
30
1
0
375,610
2
L
Loki
6,493
295
30
1
0
344,001
1
W
Charybdis
12,337
561
180
8
0
364,573
2
W
Kukulkan
13,296
604
172
8
0
380,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role