Player Matchup

Cerberus
Cerberus
Silver II
BlowinByTheO97
Cerberus
Silver II
Level 124
God Stats
27W - 42L
1,484 SR
Queue Stats
216W - 243L
1,179 MMR
Solo
Sol
Sol
Silver I
Gm_Boss_Ragnar
Sol
Silver I
Level 147
God Stats
34W - 42L
1,471 SR
Queue Stats
902W - 1,115L
1,189 MMR
Solo
Bastet
Bastet
Gold V
buenavibrairie
Bastet
Gold V
Level 119
God Stats
3W - 0L
1,645 SR
Queue Stats
13W - 18L
1,264 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,534 SR
1,211 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 63
1,502 SR
1,109 MMR
Aphrodite
Aphrodite
Silver I
MAJOR4JS
Aphrodite
Silver I
Level 53
God Stats
1W - 5L
1,411 SR
Queue Stats
86W - 79L
1,090 MMR
Party 1
Awilix
Awilix
Silver I
Majorjazz7
Awilix
Silver I
Level 68
God Stats
3W - 3L
1,590 SR
Queue Stats
79W - 73L
1,132 MMR
Party 1
Cthulhu
Cthulhu
Silver I
Shockwave26319
Cthulhu
Silver I
Level 68
God Stats
2W - 3L
1,505 SR
Queue Stats
87W - 80L
1,104 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 0 / 4
6,484
648
6,733
5,168
2,670
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 6
7,018
702
6,722
6,826
2,588
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
6 / 2 / 2
7,749
775
8,877
4,945
1,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HadesVulcanChang'eSobekThanatos

VS

Bans
KukulkanAgniAthenaIzanamiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MAJOR4JS
Aphrodite
8
0 / 3 / 4
6,399
640
1,706
4,637
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Majorjazz7
Awilix
11
3 / 2 / 2
6,956
696
3,695
11,634
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 3 / 2
6,832
683
4,623
9,547
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
8
Kills
6
6
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
0
4
3
W
1
4
6
1
L
Aphrodite
MAJOR4JS
Aphrodite
0
3
4
0.67
L
Awilix
Majorjazz7
Awilix
3
2
2
2
L
3
3
2
1.33
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
10,024
16,939
Taken
25,818
6,900
Mitigated
12,174
3,879
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,733
162
0
1,750
5,168
2,670
71
2,574
2,594
19,484
0
W
6,722
1,110
0
2,129
6,826
2,588
797
2,622
4,204
30,445
0
L
Aphrodite
MAJOR4JS
Aphrodite
1,706
208
1,795
1,440
4,637
1,464
0
3,436
1,201
6,880
0
L
Awilix
Majorjazz7
Awilix
3,695
1,071
0
877
11,634
3,058
0
5,893
5,741
0
14,279
L
4,623
385
263
950
9,547
7,652
0
4,502
5,045
17,011
0
W
8,877
2,712
0
0
4,945
1,642
40
1,694
3,251
0
17,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,251
Gold Earned
20,187
113
Minions Killed
61
6
Camps Cleared
3
552,418
Distance Traveled
436,614
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,484
648
36
4
1
204,302
2
W
Sol
7,018
702
61
6
5
146,355
2
L
Aphrodite
6,399
640
24
2
1
96,224
2
L
Awilix
6,956
696
17
2
2
181,198
1
L
Cthulhu
6,832
683
20
2
0
159,192
0
W
Bastet
7,749
775
16
2
0
201,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role