Player Matchup

Cerberus
Cerberus
Adeke548
Cerberus
Level 11
God Stats
6W - 2L
1,306 SR
Queue Stats
13W - 5L
1,488 Elo+
Party 2
Hou Yi
Hou Yi
Alexos0705
Hou Yi
Level 22
God Stats
7W - 1L
1,477 SR
Queue Stats
8W - 2L
1,592 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Benspeed
Tsukuyomi
Level 25
God Stats
1W - 0L
1,831 SR
Queue Stats
27W - 20L
1,441 Elo+
Party 1
Sol
Sol
LubluStraponi
Sol
Level 28
God Stats
2W - 1L
1,295 SR
Queue Stats
23W - 18L
1,459 Elo+
Party 2
Scylla
Scylla
Vadesss
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,021 Elo+
Solo
Team Averages
Level 18
1,482 SR
1,400 Elo+

VS

Team Averages
Level 33
1,476 SR
1,438 Elo+
Ravana
Ravana
Dimino84
Ravana
Level 28
God Stats
48W - 34L
1,380 SR
Queue Stats
71W - 61L
1,421 Elo+
Solo
Fenrir
Fenrir
Lamiia
Fenrir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
Loiya
Zhong Kui
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Yemoja
Yemoja
Rabze
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,337 Elo+
Party 3
Ra
Ra
TheHitman14
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adeke548
Cerberus
20
3 / 3 / 34
14,321
1,102
19,218
23,063
34,361
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Alexos0705
Hou Yi
20
13 / 7 / 16
14,981
1,152
26,526
21,105
7,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Benspeed
Tsukuyomi
20
8 / 8 / 22
14,119
1,086
25,821
18,633
6,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
16 / 3 / 19
17,001
1,308
40,412
18,007
6,908
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Vadesss
Scylla
20
1 / 13 / 12
11,424
879
3,777
17,428
6,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dimino84
Ravana
20
9 / 7 / 19
13,828
1,064
9,475
20,978
10,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Lamiia
Fenrir
20
8 / 8 / 15
12,667
974
21,293
26,611
17,448
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Loiya
Zhong Kui
20
12 / 7 / 17
14,874
1,144
23,231
27,272
16,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Rabze
Yemoja
20
2 / 10 / 28
13,069
1,005
17,250
28,756
32,057
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
3 / 9 / 20
12,563
966
21,100
16,975
6,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
133
41
Kills
34
34
Deaths
41
103
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Adeke548
Cerberus
3
3
34
6.67
W
Hou Yi
Alexos0705
Hou Yi
13
7
16
3
W
Tsukuyomi
Benspeed
Tsukuyomi
8
8
22
2.38
L
Ravana
Dimino84
Ravana
9
7
19
2.64
L
Fenrir
Lamiia
Fenrir
8
8
15
1.94
L
Zhong Kui
Loiya
Zhong Kui
12
7
17
2.93
W
16
3
19
8.5
L
Yemoja
Rabze
Yemoja
2
10
28
1.6
L
3
9
20
1.44
W
Scylla
Vadesss
Scylla
1
13
12
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,754
Damage
92,349
98,236
Taken
120,592
61,732
Mitigated
82,779
17,974
Healing
20,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Adeke548
Cerberus
19,218
712
0
5,646
23,063
34,361
0
17,032
6,031
45,041
0
W
Hou Yi
Alexos0705
Hou Yi
26,526
10,423
761
681
21,105
7,498
0
13,902
7,203
0
47,090
W
Tsukuyomi
Benspeed
Tsukuyomi
25,821
6,404
0
71
18,633
6,650
0
12,767
5,866
0
54,210
L
Ravana
Dimino84
Ravana
9,475
2,185
1,323
3,248
20,978
10,444
0
11,174
9,804
0
37,908
L
Fenrir
Lamiia
Fenrir
21,293
5,797
0
1,196
26,611
17,448
0
13,059
13,552
0
31,433
L
Zhong Kui
Loiya
Zhong Kui
23,231
4,983
0
6,325
27,272
16,224
0
14,853
12,419
41,316
0
W
40,412
16,791
0
10,815
18,007
6,908
0
10,688
7,319
74,079
0
L
Yemoja
Rabze
Yemoja
17,250
2,761
2,418
0
28,756
32,057
0
14,956
13,800
32,097
0
L
21,100
2,587
3,864
1,655
16,975
6,606
0
9,365
7,610
57,495
0
W
Scylla
Vadesss
Scylla
3,777
2,202
0
0
17,428
6,315
0
7,192
10,236
13,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,846
Gold Earned
67,001
271
Minions Killed
238
3
Camps Cleared
7
1,161,711
Distance Traveled
1,144,530
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,321
1,102
67
5
0
272,970
2
W
Hou Yi
14,981
1,152
45
3
2
225,237
0
W
Tsukuyomi
14,119
1,086
45
3
0
264,790
0
L
Ravana
13,828
1,064
59
5
1
255,168
0
L
Fenrir
12,667
974
17
1
5
250,875
1
L
Zhong Kui
14,874
1,144
40
3
0
216,515
1
W
Sol
17,001
1,308
76
6
1
229,319
0
L
Yemoja
13,069
1,005
27
2
1
209,322
2
L
Ra
12,563
966
95
7
0
212,650
1
W
Scylla
11,424
879
38
3
0
169,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role