Player Matchup

Hun Batz
Hun Batz
Atori420
Hun Batz
Level 105
God Stats
1W - 2L
1,730 SR
Queue Stats
145W - 125L
1,603 Elo+
Party 2
Charybdis
Charybdis
Matias2003
Charybdis
Level 143
God Stats
1W - 3L
1,459 SR
Queue Stats
91W - 76L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
StainingManx410
Danzaburou
Level 47
God Stats
6W - 9L
1,848 SR
Queue Stats
283W - 255L
1,625 Elo+
Solo
Olorun
Olorun
fabriciopg28
Olorun
Level 18
God Stats
0W - 4L
1,471 SR
Queue Stats
48W - 55L
1,546 Elo+
Party 2
Athena
Athena
nospingui40
Athena
Level 57
God Stats
5W - 3L
2,003 SR
Queue Stats
73W - 47L
1,632 Elo+
Party 2
Team Averages
Level 74
1,702 SR
1,605 Elo+

VS

Team Averages
Level 89
1,743 SR
1,872 Elo+
Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DerFacuGamer
Aphrodite
Level 16
God Stats
5W - 0L
1,818 SR
Queue Stats
36W - 0L
2,051 Elo+
Party 1
Bacchus
Bacchus
Dovahkiin16
Bacchus
Level 158
God Stats
6W - 1L
1,745 SR
Queue Stats
336W - 88L
1,916 Elo+
Party 1
Chang'e
Chang'e
LoliTiburoncin
Chang'e
Level 160
God Stats
8W - 1L
1,941 SR
Queue Stats
355W - 119L
1,966 Elo+
Party 1
Tsukuyomi
Tsukuyomi
juankblaster
Tsukuyomi
Level 26
God Stats
18W - 1L
1,709 SR
Queue Stats
194W - 38L
1,928 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Atori420
Hun Batz
12
0 / 4 / 2
7,124
509
4,279
10,319
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Matias2003
Charybdis
13
3 / 3 / 0
8,142
582
6,134
7,681
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
StainingManx410
Danzaburou
15
2 / 0 / 0
8,926
638
4,530
5,805
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
10
0 / 6 / 0
6,118
437
3,985
11,600
4,305
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
7
0 / 5 / 0
5,116
365
2,056
13,186
6,528
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 2 / 0
7,763
555
3,836
5,234
1,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
DerFacuGamer
Aphrodite
14
3 / 1 / 3
8,472
605
4,647
7,978
6,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Dovahkiin16
Bacchus
12
5 / 0 / 6
7,949
568
7,846
6,798
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 0 / 9
8,429
602
8,509
7,087
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
juankblaster
Tsukuyomi
13
7 / 2 / 6
8,078
577
8,066
10,781
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
18
18
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
0
1
L
Hun Batz
Atori420
Hun Batz
0
4
2
0.25
W
Aphrodite
DerFacuGamer
Aphrodite
3
1
3
4.5
W
Bacchus
Dovahkiin16
Bacchus
5
0
6
8
W
1
0
9
5.5
L
Charybdis
Matias2003
Charybdis
3
3
0
1
L
Danzaburou
StainingManx410
Danzaburou
2
0
0
2
L
Olorun
0
6
0
0
W
Tsukuyomi
juankblaster
Tsukuyomi
7
2
6
5
L
Athena
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,984
Damage
32,904
48,591
Taken
37,878
18,809
Mitigated
20,174
9,794
Healing
20,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,836
2,390
0
1,136
5,234
1,718
807
0
5,234
0
52,853
L
Hun Batz
Atori420
Hun Batz
4,279
1,206
0
3,284
10,319
3,220
0
2,958
7,269
0
47,240
W
Aphrodite
DerFacuGamer
Aphrodite
4,647
583
797
6,026
7,978
6,285
135
0
7,978
48,062
0
W
Bacchus
Dovahkiin16
Bacchus
7,846
1,810
0
2,368
6,798
6,308
234
1,881
4,917
23,333
0
W
8,509
777
1,611
4,837
7,087
2,400
760
3,147
3,940
61,909
0
L
Charybdis
Matias2003
Charybdis
6,134
3,476
0
2,237
7,681
2,949
0
3,862
3,795
0
44,302
L
Danzaburou
StainingManx410
Danzaburou
4,530
2,965
0
746
5,805
1,807
634
1,063
4,742
0
65,770
L
Olorun
3,985
1,827
76
2,526
11,600
4,305
0
7,306
3,948
33,381
0
W
Tsukuyomi
juankblaster
Tsukuyomi
8,066
2,281
0
3,245
10,781
3,463
0
1,013
9,768
0
45,938
L
Athena
2,056
965
0
925
13,186
6,528
0
5,324
7,770
8,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,426
Gold Earned
40,691
406
Minions Killed
483
0
Camps Cleared
0
1,311,446
Distance Traveled
1,439,690
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,763
555
122
9
0
255,092
4
L
Hun Batz
7,124
509
100
7
0
310,240
3
W
Aphrodite
8,472
605
113
8
0
248,981
1
W
Bacchus
7,949
568
27
2
0
316,602
3
W
Chang'e
8,429
602
136
10
0
305,965
1
L
Charybdis
8,142
582
93
7
0
239,211
0
L
Danzaburou
8,926
638
137
10
0
254,099
4
L
Olorun
6,118
437
66
5
0
231,067
3
W
Tsukuyomi
8,078
577
85
6
0
313,050
2
L
Athena
5,116
365
10
1
0
276,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role