Player Matchup

Chang'e
Chang'e
AlenKeller
Chang'e
Level 144
God Stats
4W - 9L
1,129 SR
Queue Stats
160W - 161L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
DanteDirewolf
Cu Chulainn
Level 145
God Stats
0W - 1L
1,057 SR
Queue Stats
77W - 90L
1,476 Elo+
Solo
Bakasura
Bakasura
Mr-HAPPY34
Bakasura
Level 146
God Stats
0W - 2L
1,230 SR
Queue Stats
24W - 34L
1,400 Elo+
Party 1
Janus
Janus
jobztyler
Janus
Level 83
God Stats
4W - 8L
1,408 SR
Queue Stats
451W - 477L
1,479 Elo+
Solo
Charybdis
Charybdis
legendlewis11
Charybdis
Level 133
God Stats
3W - 6L
1,559 SR
Queue Stats
135W - 159L
1,432 Elo+
Party 1
Team Averages
Level 130
1,276 SR
1,445 Elo+

VS

Team Averages
Level 105
1,472 SR
1,443 Elo+
Gilgamesh
Gilgamesh
Fishmangamer401
Gilgamesh
Level 101
God Stats
9W - 3L
1,624 SR
Queue Stats
99W - 97L
1,411 Elo+
Party 2
Sol
Sol
G2PILLWILL
Sol
Level 103
God Stats
6W - 0L
1,500 SR
Queue Stats
54W - 57L
1,393 Elo+
Party 2
Scylla
Scylla
HoovmungusSus
Scylla
Level 50
God Stats
6W - 4L
1,445 SR
Queue Stats
29W - 29L
1,446 Elo+
Party 2
Skadi
Skadi
NEKSU89
Skadi
Level 144
God Stats
1W - 0L
1,308 SR
Queue Stats
69W - 61L
1,548 Elo+
Solo
Khepri
Khepri
SirGo0se
Khepri
Level 125
God Stats
4W - 3L
1,484 SR
Queue Stats
95W - 96L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlenKeller
Chang'e
17
4 / 3 / 3
10,802
772
8,433
16,594
9,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
DanteDirewolf
Cu Chulainn
13
0 / 9 / 6
8,453
604
8,544
18,154
15,190
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Mr-HAPPY34
Bakasura
16
4 / 8 / 5
10,150
725
11,439
19,350
9,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
jobztyler
Janus
17
4 / 6 / 5
11,458
818
18,536
13,307
5,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
legendlewis11
Charybdis
16
1 / 7 / 5
9,484
677
8,773
15,183
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fishmangamer401
Gilgamesh
17
5 / 4 / 16
11,947
853
11,782
21,803
11,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
18 / 3 / 11
14,564
1,040
29,717
13,545
7,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 13
10,209
729
9,006
11,963
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
NEKSU89
Skadi
19
4 / 2 / 15
11,625
830
11,008
9,159
3,814
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
SirGo0se
Khepri
18
3 / 1 / 20
12,416
887
7,663
15,440
16,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
107
13
Kills
32
33
Deaths
13
24
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AlenKeller
Chang'e
4
3
3
1.83
L
Cu Chulainn
DanteDirewolf
Cu Chulainn
0
9
6
0.33
W
Gilgamesh
Fishmangamer401
Gilgamesh
5
4
16
3.25
W
18
3
11
7.83
W
2
3
13
2.83
L
Bakasura
Mr-HAPPY34
Bakasura
4
8
5
0.81
W
Skadi
NEKSU89
Skadi
4
2
15
5.75
W
Khepri
SirGo0se
Khepri
3
1
20
13
L
Janus
jobztyler
Janus
4
6
5
1.08
L
Charybdis
legendlewis11
Charybdis
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,725
Damage
69,176
82,588
Taken
71,910
46,002
Mitigated
43,827
16,857
Healing
16,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AlenKeller
Chang'e
8,433
490
3,152
5,615
16,594
9,388
176
9,305
7,289
28,108
0
L
Cu Chulainn
DanteDirewolf
Cu Chulainn
8,544
1,927
0
410
18,154
15,190
1
10,357
7,797
634
14,932
W
Gilgamesh
Fishmangamer401
Gilgamesh
11,782
2,964
0
4,861
21,803
11,639
600
8,999
10,053
0
21,929
W
29,717
14,608
500
5,612
13,545
7,529
3,294
5,328
7,384
65,473
0
W
9,006
504
106
1,026
11,963
4,392
44
5,420
5,935
24,085
0
L
Bakasura
Mr-HAPPY34
Bakasura
11,439
7,301
0
3,763
19,350
9,632
486
10,681
8,669
0
26,576
W
Skadi
NEKSU89
Skadi
11,008
4,194
0
284
9,159
3,814
2,842
3,903
4,712
0
52,975
W
Khepri
SirGo0se
Khepri
7,663
1,204
923
2,707
15,440
16,453
278
3,297
8,818
25,816
0
L
Janus
jobztyler
Janus
18,536
273
100
1,465
13,307
5,455
0
8,152
5,155
44,247
0
L
Charybdis
legendlewis11
Charybdis
8,773
3,461
0
2,352
15,183
6,337
521
8,079
7,104
0
34,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,347
Gold Earned
60,761
248
Minions Killed
284
5
Camps Cleared
9
1,110,341
Distance Traveled
1,339,045
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,802
772
39
3
0
237,317
4
L
Cu Chulainn
8,453
604
18
1
0
194,384
2
W
Gilgamesh
11,947
853
15
1
3
280,719
3
W
Sol
14,564
1,040
103
7
1
248,826
0
W
Scylla
10,209
729
34
2
1
283,639
0
L
Bakasura
10,150
725
57
4
4
246,972
3
W
Skadi
11,625
830
101
7
3
259,380
4
W
Khepri
12,416
887
31
2
1
266,481
4
L
Janus
11,458
818
73
5
1
231,763
0
L
Charybdis
9,484
677
61
4
0
199,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role