Player Matchup

Hel
Hel
BigFailerPander
Hel
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,375 Elo+
Party 3
Artemis
Artemis
Mnkozub
Artemis
Level 15
God Stats
21W - 12L
1,560 SR
Queue Stats
26W - 21L
1,465 Elo+
Solo
Ymir
Ymir
joaquim71
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
nahgazyk
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,375 Elo+
Party 3
Medusa
Medusa
smaf75
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,394 Elo+
Party 2
Team Averages
Level 10
1,512 SR
1,422 Elo+

VS

Team Averages
Level 19
1,390 SR
1,296 Elo+
Freya
Freya
Luna7ik
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 163L
1,292 Elo+
Solo
Merlin
Merlin
MEMORIOby
Merlin
Level 19
God Stats
10W - 9L
1,500 SR
Queue Stats
40W - 51L
1,332 Elo+
Solo
Zhong Kui
Zhong Kui
Rayric
Zhong Kui
Level 18
God Stats
0W - 1L
1,225 SR
Queue Stats
6W - 3L
1,212 Elo+
Party 1
Artemis
Artemis
antony15z
Artemis
Level 29
God Stats
30W - 30L
1,502 SR
Queue Stats
33W - 36L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
cyker182
Cu Chulainn
Level 26
God Stats
3W - 2L
1,225 SR
Queue Stats
37W - 43L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 29
12,811
1,165
17,336
17,842
11,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Mnkozub
Artemis
20
17 / 0 / 21
14,291
1,299
33,669
12,937
6,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
20
8 / 4 / 27
13,144
1,195
15,011
20,822
32,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
nahgazyk
Nemesis
20
17 / 5 / 20
14,712
1,337
23,346
20,765
10,746
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
smaf75
Medusa
19
2 / 6 / 26
11,246
1,022
7,763
13,934
5,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Luna7ik
Freya
18
2 / 14 / 9
10,929
994
8,717
22,136
9,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
MEMORIOby
Merlin
17
3 / 11 / 7
11,185
1,017
22,050
17,451
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Rayric
Zhong Kui
18
2 / 10 / 10
11,039
1,004
16,877
23,514
14,902
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
antony15z
Artemis
18
0 / 5 / 10
10,453
950
9,363
11,645
4,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
cyker182
Cu Chulainn
19
11 / 12 / 6
13,906
1,264
24,487
30,145
23,969
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
60
52
Kills
18
18
Deaths
52
123
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
3
29
7.5
L
Freya
Luna7ik
Freya
2
14
9
0.46
L
Merlin
MEMORIOby
Merlin
3
11
7
0.59
W
Artemis
Mnkozub
Artemis
17
0
21
27.5
L
Zhong Kui
Rayric
Zhong Kui
2
10
10
0.7
L
Artemis
antony15z
Artemis
0
5
10
1
L
Cu Chulainn
cyker182
Cu Chulainn
11
12
6
1.17
W
Ymir
8
4
27
5.38
W
Nemesis
nahgazyk
Nemesis
17
5
20
5.4
W
Medusa
smaf75
Medusa
2
6
26
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,125
Damage
81,494
86,300
Taken
104,891
66,603
Mitigated
59,850
18,247
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,336
5,066
7,328
6,221
17,842
11,035
0
12,386
5,342
27,699
0
L
Freya
Luna7ik
Freya
8,717
3,169
0
923
22,136
9,200
0
9,140
12,996
15,805
2,160
L
Merlin
MEMORIOby
Merlin
22,050
1,518
422
1,948
17,451
6,974
0
4,027
13,424
55,719
0
W
Artemis
Mnkozub
Artemis
33,669
17,962
0
2,598
12,937
6,689
0
7,701
4,957
0
58,712
L
Zhong Kui
Rayric
Zhong Kui
16,877
1,592
252
4,122
23,514
14,902
0
7,106
16,408
37,739
0
L
Artemis
antony15z
Artemis
9,363
3,915
0
494
11,645
4,805
0
5,519
6,126
0
25,601
L
Cu Chulainn
cyker182
Cu Chulainn
24,487
7,196
0
1,185
30,145
23,969
0
6,555
23,590
9,152
36,220
W
Ymir
15,011
2,572
0
0
20,822
32,489
0
11,242
9,172
37,877
0
W
Nemesis
nahgazyk
Nemesis
23,346
13,137
0
1,813
20,765
10,746
0
11,911
8,364
0
35,579
W
Medusa
smaf75
Medusa
7,763
2,191
0
287
13,934
5,644
0
7,439
6,028
0
20,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,204
Gold Earned
57,512
181
Minions Killed
211
7
Camps Cleared
4
997,361
Distance Traveled
871,487
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,811
1,165
34
3
2
187,827
2
L
Freya
10,929
994
16
1
2
167,405
2
L
Merlin
11,185
1,017
66
6
1
160,212
0
W
Artemis
14,291
1,299
40
4
1
210,055
0
L
Zhong Kui
11,039
1,004
36
3
0
174,484
0
L
Artemis
10,453
950
37
3
0
156,611
0
L
Cu Chulainn
13,906
1,264
56
5
1
212,775
0
W
Ymir
13,144
1,195
57
5
0
195,421
0
W
Nemesis
14,712
1,337
22
2
3
237,344
2
W
Medusa
11,246
1,022
28
3
1
166,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role