Player Matchup

Ymir
Ymir
 
Ymir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Slerpy
Tyr
Level 123
God Stats
2W - 2L
1,807 SR
Queue Stats
202W - 179L
1,500 Elo+
Party 1
Ganesha
Ganesha
Vulcanosz
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,356 Elo+
Party 1
Hel
Hel
callmerotigan
Hel
Level 66
God Stats
1W - 0L
1,707 SR
Queue Stats
2W - 1L
1,416 Elo+
Party 1
Neith
Neith
xMangina
Neith
Level 16
God Stats
1W - 0L
1,559 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 62
1,615 SR
1,454 Elo+

VS

Team Averages
Level 89
1,416 SR
1,398 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
MasterPro3117
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 44L
1,200 Elo+
Solo
Hel
Hel
MrKirk
Hel
Level 159
God Stats
4W - 5L
1,261 SR
Queue Stats
907W - 857L
1,522 Elo+
Party 2
Artio
Artio
cebulkowy-parow
Artio
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 192L
1,346 Elo+
Solo
He Bo
He Bo
онтяжка
He Bo
Level 82
God Stats
4W - 9L
1,320 SR
Queue Stats
392W - 411L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 2 / 13
7,792
974
2,456
13,401
8,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
Slerpy
Tyr
15
4 / 0 / 11
8,556
1,070
7,054
10,130
9,296
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ganesha
Vulcanosz
Ganesha
12
0 / 1 / 12
6,905
863
4,279
6,100
3,908
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 12
7,983
998
8,412
7,869
3,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
xMangina
Neith
13
6 / 1 / 6
7,963
995
8,693
6,249
2,926
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 2 / 4
7,479
935
12,615
5,674
2,597
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
0 / 4 / 1
6,431
804
4,978
8,873
3,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
MrKirk
Hel
12
3 / 2 / 0
6,697
837
5,763
7,251
2,944
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
5,691
711
396
4,565
3,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 5 / 1
6,855
857
6,025
7,399
2,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
15
Kills
5
5
Deaths
15
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
13
4.25
L
Hachiman
 
Hachiman
1
2
4
1.5
L
0
4
1
0.13
L
Hel
MrKirk
Hel
3
2
0
1.5
W
Tyr
Slerpy
Tyr
4
0
11
9.5
W
Ganesha
Vulcanosz
Ganesha
0
1
12
6
W
3
1
12
9
L
0
2
1
0.25
W
Neith
xMangina
Neith
6
1
6
9
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,894
Damage
29,777
43,749
Taken
33,762
28,111
Mitigated
15,015
28,634
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,456
764
0
460
13,401
8,435
511
5,732
7,669
7,589
0
L
Hachiman
 
Hachiman
12,615
4,056
331
1,832
5,674
2,597
0
2,546
3,128
0
22,313
L
4,978
453
179
1,235
8,873
3,965
0
4,668
4,205
11,449
0
L
Hel
MrKirk
Hel
5,763
715
5,405
3,743
7,251
2,944
0
2,455
4,796
11,335
0
W
Tyr
Slerpy
Tyr
7,054
986
2,804
4,918
10,130
9,296
336
3,516
6,614
0
13,442
W
Ganesha
Vulcanosz
Ganesha
4,279
247
1,040
539
6,100
3,908
198
1,452
4,648
5,973
0
W
8,412
538
11,672
5,648
7,869
3,546
1,248
3,684
4,185
23,659
0
L
396
18
0
304
4,565
3,148
0
1,677
2,888
540
0
W
Neith
xMangina
Neith
8,693
3,583
0
1,553
6,249
2,926
1,470
2,778
3,471
0
18,571
L
6,025
95
85
341
7,399
2,361
0
3,801
3,598
15,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,199
Gold Earned
33,153
82
Minions Killed
66
0
Camps Cleared
0
878,574
Distance Traveled
710,587
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,792
974
6
1
0
159,537
0
L
Hachiman
7,479
935
22
3
0
157,410
1
L
Nox
6,431
804
16
2
0
167,384
0
L
Hel
6,697
837
13
2
0
175,528
3
W
Tyr
8,556
1,070
10
1
0
206,788
2
W
Ganesha
6,905
863
0
0
0
169,605
0
W
Hel
7,983
998
32
4
0
185,006
1
L
Artio
5,691
711
0
0
0
67,288
0
W
Neith
7,963
995
34
4
0
157,638
0
L
He Bo
6,855
857
15
2
0
142,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role