Player Matchup

Nu Wa
Nu Wa
Bappo_Attacko14
Nu Wa
Level 67
God Stats
21W - 21L
1,608 SR
Queue Stats
522W - 483L
1,496 Elo+
Party 1
Medusa
Medusa
Fat_Hamster55
Medusa
Level 79
God Stats
3W - 4L
1,487 SR
Queue Stats
541W - 480L
1,482 Elo+
Party 1
Mercury
Mercury
IamNotGoodExE
Mercury
Level 60
God Stats
12W - 16L
1,354 SR
Queue Stats
371W - 336L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
OsoPerezoso89
Jormungandr
Level 74
God Stats
1W - 1L
1,775 SR
Queue Stats
277W - 292L
1,510 Elo+
Solo
Nike
Nike
Rattkung
Nike
Level 145
God Stats
2W - 1L
1,847 SR
Queue Stats
167W - 146L
1,549 Elo+
Solo
Team Averages
Level 85
1,614 SR
1,507 Elo+

VS

Team Averages
Level 127
1,498 SR
1,484 Elo+
Charybdis
Charybdis
MBS9892
Charybdis
Level 158
God Stats
8W - 5L
1,544 SR
Queue Stats
367W - 376L
1,464 Elo+
Solo
Hades
Hades
Magiito
Hades
Level 132
God Stats
1W - 0L
1,701 SR
Queue Stats
184W - 209L
1,444 Elo+
Party 2
Da Ji
Da Ji
Viishanti
Da Ji
Level 92
God Stats
2W - 6L
1,169 SR
Queue Stats
225W - 239L
1,493 Elo+
Party 2
Athena
Athena
dj4601
Athena
Level 127
God Stats
12W - 15L
1,442 SR
Queue Stats
430W - 394L
1,506 Elo+
Solo
Chaac
Chaac
jmart83
Chaac
Level 127
God Stats
40W - 29L
1,631 SR
Queue Stats
428W - 431L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,261
522
3,605
6,413
2,316
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 4 / 1
6,497
541
4,183
6,765
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
11
1 / 2 / 1
6,517
543
2,484
7,278
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
OsoPerezoso89
Jormungandr
8
0 / 4 / 1
5,186
432
4,285
11,444
4,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
11
1 / 1 / 0
6,331
528
1,769
4,071
1,986
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MBS9892
Charybdis
11
1 / 2 / 3
6,566
547
3,708
7,382
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
Magiito
Hades
12
1 / 1 / 4
6,853
571
6,330
6,218
3,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Viishanti
Da Ji
12
3 / 1 / 2
7,105
592
3,402
7,187
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
dj4601
Athena
11
7 / 0 / 3
7,052
588
6,916
7,792
3,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
jmart83
Chaac
12
1 / 0 / 1
7,317
610
3,536
6,063
3,590
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
13
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
2
4
1
0.63
L
Mercury
1
2
1
0.75
W
Charybdis
MBS9892
Charybdis
1
2
3
1.25
W
Hades
Magiito
Hades
1
1
4
3
L
Jormungandr
OsoPerezoso89
Jormungandr
0
4
1
0.13
L
Nike
1
1
0
1
W
Da Ji
Viishanti
Da Ji
3
1
2
4
W
Athena
dj4601
Athena
7
0
3
8.5
W
Chaac
jmart83
Chaac
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,326
Damage
23,892
35,971
Taken
34,642
14,808
Mitigated
15,687
5,683
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,605
448
0
1,463
6,413
2,316
0
4,344
2,069
39,747
0
L
4,183
2,470
0
765
6,765
2,178
0
2,628
4,137
0
34,786
L
Mercury
2,484
1,402
0
1,542
7,278
3,543
0
1,341
5,937
0
38,772
W
Charybdis
MBS9892
Charybdis
3,708
1,660
0
2,892
7,382
2,723
978
1,963
5,419
0
41,340
W
Hades
Magiito
Hades
6,330
924
275
3,319
6,218
3,131
513
1,673
4,545
37,023
0
L
Jormungandr
OsoPerezoso89
Jormungandr
4,285
1,488
0
780
11,444
4,785
198
4,883
6,561
22,799
0
L
Nike
1,769
505
0
1,133
4,071
1,986
0
50
4,021
2,939
31,364
W
Da Ji
Viishanti
Da Ji
3,402
1,076
0
1,475
7,187
2,934
0
1,235
5,952
0
43,325
W
Athena
dj4601
Athena
6,916
1,623
0
2,478
7,792
3,309
0
2,721
5,071
22,113
0
W
Chaac
jmart83
Chaac
3,536
581
0
3,236
6,063
3,590
1,791
530
5,533
0
42,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,792
Gold Earned
34,893
338
Minions Killed
370
0
Camps Cleared
0
1,124,817
Distance Traveled
1,215,283
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,261
522
74
6
0
212,903
2
L
Medusa
6,497
541
72
6
0
218,232
0
L
Mercury
6,517
543
78
7
0
275,484
1
W
Charybdis
6,566
547
78
7
0
205,912
5
W
Hades
6,853
571
79
7
0
226,242
2
L
Jormungandr
5,186
432
34
3
0
218,145
3
L
Nike
6,331
528
80
7
0
200,053
2
W
Da Ji
7,105
592
82
7
0
279,386
3
W
Athena
7,052
588
35
3
0
270,772
3
W
Chaac
7,317
610
96
8
0
232,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role