Player Matchup

Olorun
Olorun
MellowRedDragon
Olorun
Level 106
God Stats
1W - 0L
1,574 SR
Queue Stats
51W - 37L
1,433 Elo+
Party 3
Terra
Terra
Moonophone
Terra
Level 28
God Stats
5W - 11L
1,378 SR
Queue Stats
63W - 70L
1,425 Elo+
Party 2
Hachiman
Hachiman
Notorious I K E
Hachiman
Level 54
God Stats
3W - 3L
1,690 SR
Queue Stats
70W - 81L
1,427 Elo+
Party 2
Charybdis
Charybdis
TheBlackMamba97
Charybdis
Level 89
God Stats
2W - 0L
1,644 SR
Queue Stats
62W - 63L
1,371 Elo+
Party 3
Sol
Sol
biometeen
Sol
Level 64
God Stats
7W - 5L
1,484 SR
Queue Stats
51W - 54L
1,348 Elo+
Party 3
Team Averages
Level 68
1,554 SR
1,401 Elo+

VS

Team Averages
Level 75
1,537 SR
1,240 Elo+
Bellona
Bellona
JASMIMINE
Bellona
Level 46
God Stats
0W - 2L
1,396 SR
Queue Stats
0W - 5L
1,158 Elo+
Party 1
Scylla
Scylla
SOUTHERNABYSS
Scylla
Level 106
God Stats
9W - 13L
1,423 SR
Queue Stats
345W - 359L
1,333 Elo+
Solo
Cerberus
Cerberus
Wukie_Bear
Cerberus
Level 69
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 1
Danzaburou
Danzaburou
jcap92
Danzaburou
Level 129
God Stats
14W - 20L
1,519 SR
Queue Stats
146W - 162L
1,395 Elo+
Solo
Camazotz
Camazotz
jpvince649
Camazotz
Level 26
God Stats
0W - 1L
1,836 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 9
11,165
744
12,775
19,811
8,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Terra
15
0 / 3 / 6
9,862
657
1,847
20,324
15,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
18
4 / 6 / 3
11,318
755
19,288
14,419
5,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
TheBlackMamba97
Charybdis
20
14 / 4 / 2
14,970
998
23,292
15,166
5,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 6 / 9
11,270
751
17,675
15,983
6,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JASMIMINE
Bellona
17
4 / 5 / 15
12,074
805
15,660
17,960
17,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 4 / 8
14,085
939
22,648
11,039
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Wukie_Bear
Cerberus
17
6 / 4 / 15
13,025
868
12,010
27,116
29,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
jcap92
Danzaburou
18
7 / 6 / 9
12,656
844
16,010
15,429
6,186
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
jpvince649
Camazotz
16
1 / 8 / 15
10,145
676
8,686
18,140
8,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
24
Kills
28
28
Deaths
27
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bellona
JASMIMINE
Bellona
4
5
15
2.3
W
3
9
9
0.83
W
Terra
0
3
6
1
W
Hachiman
4
6
3
0.92
L
10
4
8
3.5
W
Charybdis
TheBlackMamba97
Charybdis
14
4
2
3.75
L
Cerberus
Wukie_Bear
Cerberus
6
4
15
3.38
W
3
6
9
1.25
L
Danzaburou
jcap92
Danzaburou
7
6
9
1.92
L
Camazotz
jpvince649
Camazotz
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,877
Damage
75,014
85,703
Taken
89,684
40,667
Mitigated
65,772
21,544
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JASMIMINE
Bellona
15,660
2,985
0
3,401
17,960
17,996
1,163
8,633
9,327
0
32,356
W
12,775
6,152
792
5,579
19,811
8,038
592
7,044
12,467
40,365
0
W
Terra
1,847
570
2,392
5,010
20,324
15,195
204
9,814
10,227
7,700
0
W
Hachiman
19,288
11,049
0
2,635
14,419
5,435
795
8,285
6,002
0
57,128
L
22,648
1,255
795
817
11,039
3,997
2,167
2,337
8,702
64,041
0
W
Charybdis
TheBlackMamba97
Charybdis
23,292
12,576
0
2,295
15,166
5,600
2,951
6,111
8,704
0
63,053
L
Cerberus
Wukie_Bear
Cerberus
12,010
649
0
6,028
27,116
29,254
532
8,710
18,406
26,140
0
W
17,675
3,312
0
2,841
15,983
6,399
386
3,520
12,123
42,433
0
L
Danzaburou
jcap92
Danzaburou
16,010
8,195
0
2,140
15,429
6,186
1,543
5,010
10,419
0
47,895
L
Camazotz
jpvince649
Camazotz
8,686
1,020
0
5,949
18,140
8,339
949
8,109
10,031
0
21,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,585
Gold Earned
61,985
345
Minions Killed
285
7
Camps Cleared
4
1,241,850
Distance Traveled
1,308,990
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,074
805
26
2
0
295,941
1
W
Olorun
11,165
744
63
4
1
218,167
0
W
Terra
9,862
657
16
1
1
273,542
0
W
Hachiman
11,318
755
107
7
1
242,694
0
L
Scylla
14,085
939
120
8
0
257,877
4
W
Charybdis
14,970
998
92
6
4
258,950
3
L
Cerberus
13,025
868
38
3
1
271,139
0
W
Sol
11,270
751
67
4
0
248,497
2
L
Danzaburou
12,656
844
74
5
3
229,493
0
L
Camazotz
10,145
676
27
2
0
254,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role