Player Matchup

Eset
Eset
KuehlGuy
Eset
Level 128
God Stats
2W - 1L
1,596 SR
Queue Stats
22W - 11L
1,720 Elo+
Party 1
Nox
Nox
Neighbor1D
Nox
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,642 Elo+
Party 1
Neith
Neith
Terenosuke
Neith
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 1
Team Averages
Level 84
1,532 SR
1,621 Elo+

VS

Team Averages
Level 65
1,523 SR
1,333 Elo+
Anhur
Anhur
Dougih
Anhur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,354 Elo+
Party 2
Anubis
Anubis
Gonboom
Anubis
Level 108
God Stats
9W - 6L
1,575 SR
Queue Stats
28W - 39L
1,482 Elo+
Party 2
Ymir
Ymir
Mackintush95
Ymir
Level 27
God Stats
4W - 8L
1,494 SR
Queue Stats
24W - 41L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
7 / 0 / 2
7,805
781
9,066
5,160
2,141
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 6
7,330
733
4,869
3,088
2,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
8
1 / 1 / 3
6,281
628
2,013
2,201
460
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dougih
Anhur
9
0 / 3 / 0
5,944
594
2,628
6,583
2,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Gonboom
Anubis
10
0 / 4 / 1
6,275
628
3,472
5,926
2,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
6,597
660
831
6,851
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
0
1
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
Dougih
Anhur
0
3
0
0
L
Anubis
Gonboom
Anubis
0
4
1
0.13
W
Eset
7
0
2
8
L
0
2
1
0.25
W
1
0
6
4
W
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,948
Damage
6,931
10,449
Taken
19,360
5,229
Mitigated
9,728
3,421
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Dougih
Anhur
2,628
1,046
0
200
6,583
2,127
280
4,505
1,701
0
11,419
L
Anubis
Gonboom
Anubis
3,472
49
0
1,239
5,926
2,900
104
4,102
1,575
31,946
0
W
Eset
9,066
354
292
1,971
5,160
2,141
74
2,518
2,642
26,211
0
L
831
236
0
1,519
6,851
4,701
0
5,064
1,490
12,561
0
W
4,869
617
0
971
3,088
2,628
195
548
2,540
18,678
0
W
Neith
2,013
838
0
187
2,201
460
0
1,659
542
0
5,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,416
Gold Earned
18,816
81
Minions Killed
102
4
Camps Cleared
5
475,023
Distance Traveled
507,481
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,944
594
15
2
1
174,373
3
L
Anubis
6,275
628
60
6
3
155,192
3
W
Eset
7,805
781
45
5
3
183,335
1
L
Ymir
6,597
660
27
3
1
177,916
3
W
Nox
7,330
733
23
2
1
182,452
1
W
Neith
6,281
628
13
1
0
109,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role