Player Matchup

Cerberus
Cerberus
DRAKENFDG
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,188 Elo+
Solo
Odin
Odin
ItsBiellX
Odin
Level 18
God Stats
5W - 6L
1,426 SR
Queue Stats
13W - 13L
1,502 Elo+
Party 1
Anhur
Anhur
W7M-R0LEZE1R0
Anhur
Level 29
God Stats
6W - 0L
1,488 SR
Queue Stats
233W - 247L
1,464 Elo+
Party 1
Persephone
Persephone
cordeironervoso
Persephone
Level 8
God Stats
6W - 0L
1,380 SR
Queue Stats
53W - 21L
1,517 Elo+
Solo
Hercules
Hercules
zZXLeviathanXZz
Hercules
Level 12
God Stats
10W - 14L
1,415 SR
Queue Stats
24W - 28L
1,468 Elo+
Party 1
Team Averages
Level 14
1,442 SR
1,428 Elo+

VS

Team Averages
Level 22
1,482 SR
1,435 Elo+
Apollo
Apollo
Bart7242019
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,451 Elo+
Solo
Bellona
Bellona
ComunistacomT
Bellona
Level 15
God Stats
0W - 2L
1,277 SR
Queue Stats
36W - 48L
1,485 Elo+
Solo
Horus
Horus
FamiliaVm4868
Horus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 283L
1,431 Elo+
Solo
Nemesis
Nemesis
MurderKng36
Nemesis
Level 25
God Stats
24W - 18L
1,632 SR
Queue Stats
206W - 203L
1,436 Elo+
Solo
Scylla
Scylla
SrBaçã
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DRAKENFDG
Cerberus
10
0 / 5 / 1
5,951
397
972
6,089
1,806
Odin
12
2 / 3 / 4
7,357
490
5,340
8,208
4,373
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 2 / 6
7,097
473
5,938
7,453
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
cordeironervoso
Persephone
14
9 / 1 / 3
9,217
614
14,179
8,595
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
13
8 / 3 / 5
8,351
557
8,000
7,326
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
7 / 5 / 2
7,959
531
7,039
12,183
3,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
11
2 / 6 / 1
6,556
437
4,032
11,302
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 5
7,300
487
4,735
9,374
3,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
MurderKng36
Nemesis
6
2 / 4 / 1
5,731
382
1,848
5,558
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
SrBaçã
Scylla
8
0 / 7 / 2
5,494
366
1,974
8,522
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
22
Kills
14
14
Deaths
23
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
7
5
2
1.6
L
Bellona
2
6
1
0.42
W
Cerberus
DRAKENFDG
Cerberus
0
5
1
0.1
L
3
1
5
5.5
W
Odin
2
3
4
1.33
L
Nemesis
MurderKng36
Nemesis
2
4
1
0.63
L
Scylla
SrBaçã
Scylla
0
7
2
0.14
W
3
2
6
3
W
Persephone
cordeironervoso
Persephone
9
1
3
10.5
W
Hercules
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,429
Damage
19,628
37,671
Taken
46,939
15,905
Mitigated
17,082
6,532
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,039
5,118
0
3,037
12,183
3,462
560
6,526
5,657
0
41,396
L
Bellona
4,032
1,680
0
2,531
11,302
7,055
0
1,162
10,140
0
20,549
W
Cerberus
DRAKENFDG
Cerberus
972
209
0
846
6,089
1,806
353
140
5,949
14,219
0
L
4,735
1,751
335
2,102
9,374
3,324
80
3,002
6,372
3,943
16,436
W
Odin
5,340
1,136
0
0
8,208
4,373
680
437
7,729
2,118
27,925
L
Nemesis
MurderKng36
Nemesis
1,848
777
0
283
5,558
1,244
0
1,438
4,120
0
13,464
L
Scylla
SrBaçã
Scylla
1,974
257
0
1,000
8,522
1,997
0
3,398
5,124
15,056
0
W
5,938
2,780
0
1,932
7,453
2,712
528
209
7,244
0
32,036
W
Persephone
cordeironervoso
Persephone
14,179
948
0
2,303
8,595
2,521
150
725
7,781
58,584
0
W
Hercules
8,000
2,760
0
1,451
7,326
4,493
0
699
6,519
0
40,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,973
Gold Earned
33,040
320
Minions Killed
188
0
Camps Cleared
0
1,359,010
Distance Traveled
1,198,717
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,959
531
70
5
0
240,676
4
L
Bellona
6,556
437
40
3
0
265,136
2
W
Cerberus
5,951
397
40
3
0
194,378
3
L
Horus
7,300
487
28
2
0
294,342
1
W
Odin
7,357
490
61
4
0
291,001
0
L
Nemesis
5,731
382
26
2
0
167,336
0
L
Scylla
5,494
366
24
2
0
231,227
1
W
Anhur
7,097
473
57
4
0
278,188
0
W
Persephone
9,217
614
89
6
0
303,696
4
W
Hercules
8,351
557
73
5
0
291,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role