Player Matchup

Sol
Sol
BrahimLePen
Sol
Level 27
God Stats
3W - 1L
1,710 SR
Queue Stats
341W - 191L
1,658 Elo+
Solo
Da Ji
Da Ji
I-Alvyn-I
Da Ji
Level 26
God Stats
10W - 6L
1,651 SR
Queue Stats
41W - 42L
1,444 Elo+
Party 1
Nemesis
Nemesis
MarcoYz-
Nemesis
Level 18
God Stats
8W - 10L
1,552 SR
Queue Stats
24W - 24L
1,421 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
QueenAnyaDicki
Morgan Le Fay
Level 13
God Stats
3W - 0L
1,811 SR
Queue Stats
30W - 16L
1,409 Elo+
Solo
Yemoja
Yemoja
Sinus_Idfc
Yemoja
Level 38
God Stats
4W - 6L
1,311 SR
Queue Stats
17W - 17L
1,392 Elo+
Party 1
Team Averages
Level 24
1,607 SR
1,465 Elo+

VS

Team Averages
Level 21
1,607 SR
1,430 Elo+
Ullr
Ullr
Elysia_Yitua
Ullr
Level 20
God Stats
42W - 28L
1,701 SR
Queue Stats
67W - 45L
1,626 Elo+
Solo
Thanatos
Thanatos
F_Zhu4ara_
Thanatos
Level 25
God Stats
80W - 53L
1,553 SR
Queue Stats
181W - 166L
1,416 Elo+
Solo
Cthulhu
Cthulhu
GStarkersRevenge
Cthulhu
Level 7
God Stats
2W - 2L
1,496 SR
Queue Stats
76W - 80L
1,273 Elo+
Solo
Hou Yi
Hou Yi
Muni 74
Hou Yi
Level 26
God Stats
72W - 73L
1,449 SR
Queue Stats
234W - 241L
1,372 Elo+
Solo
Amaterasu
Amaterasu
Prawn Plays
Amaterasu
Level 27
God Stats
2W - 1L
1,838 SR
Queue Stats
5W - 5L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 3
12,361
687
13,569
18,184
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
I-Alvyn-I
Da Ji
17
15 / 2 / 1
12,028
668
11,194
13,598
9,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
MarcoYz-
Nemesis
15
3 / 5 / 5
10,854
603
8,565
10,690
3,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
QueenAnyaDicki
Morgan Le Fay
17
2 / 3 / 9
11,050
614
9,803
9,414
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Sinus_Idfc
Yemoja
15
3 / 1 / 4
10,095
561
2,790
4,838
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 0
10,362
576
12,132
14,000
5,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
F_Zhu4ara_
Thanatos
11
1 / 12 / 2
7,282
405
4,867
16,260
4,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 5 / 2
8,028
446
6,306
14,779
10,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
Muni 74
Hou Yi
9
0 / 2 / 0
6,181
343
2,664
5,206
1,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Prawn Plays
Amaterasu
10
0 / 10 / 0
6,749
375
1,923
14,661
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
31
Kills
11
11
Deaths
32
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
L
8
3
0
2.67
L
Thanatos
F_Zhu4ara_
Thanatos
1
12
2
0.17
L
2
5
2
0.6
W
Da Ji
I-Alvyn-I
Da Ji
15
2
1
7.75
W
Nemesis
MarcoYz-
Nemesis
3
5
5
1.1
L
Hou Yi
Muni 74
Hou Yi
0
2
0
0
L
Amaterasu
Prawn Plays
Amaterasu
0
10
0
0
W
Morgan Le Fay
QueenAnyaDicki
Morgan Le Fay
2
3
9
2.17
W
Yemoja
Sinus_Idfc
Yemoja
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,921
Damage
27,892
56,724
Taken
64,906
31,441
Mitigated
33,495
22,946
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,569
7,135
0
13,635
18,184
7,298
6,650
330
17,806
110,849
0
L
12,132
4,055
0
761
14,000
5,007
0
6,433
7,361
0
72,899
L
Thanatos
F_Zhu4ara_
Thanatos
4,867
959
121
5,818
16,260
4,570
0
4,930
11,178
0
33,570
L
6,306
583
0
1,463
14,779
10,898
0
3,608
11,018
25,527
0
W
Da Ji
I-Alvyn-I
Da Ji
11,194
3,512
880
3,549
13,598
9,930
2,154
1,031
12,524
0
58,176
W
Nemesis
MarcoYz-
Nemesis
8,565
3,738
0
1,006
10,690
3,967
1,609
2,608
7,538
0
42,115
L
Hou Yi
Muni 74
Hou Yi
2,664
1,697
0
1,189
5,206
1,348
0
3,622
1,584
0
22,696
L
Amaterasu
Prawn Plays
Amaterasu
1,923
705
0
2,174
14,661
11,672
0
6,858
7,603
0
24,259
W
Morgan Le Fay
QueenAnyaDicki
Morgan Le Fay
9,803
778
0
1,867
9,414
3,878
1,869
926
8,345
76,959
0
W
Yemoja
Sinus_Idfc
Yemoja
2,790
381
1,216
793
4,838
6,368
921
633
4,205
32,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,388
Gold Earned
38,602
561
Minions Killed
305
0
Camps Cleared
0
1,716,124
Distance Traveled
1,522,026
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,361
687
172
10
0
337,719
5
L
Ullr
10,362
576
129
7
0
361,544
0
L
Thanatos
7,282
405
52
3
0
339,017
2
L
Cthulhu
8,028
446
46
3
0
332,759
5
W
Da Ji
12,028
668
98
5
0
367,180
0
W
Nemesis
10,854
603
79
4
0
331,297
0
L
Hou Yi
6,181
343
41
2
0
158,327
0
L
Amaterasu
6,749
375
37
2
0
330,379
2
W
Morgan Le Fay
11,050
614
143
8
0
347,910
3
W
Yemoja
10,095
561
69
4
0
332,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role