Player Matchup

Agni
Agni
Bozlo52
Agni
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 19L
1,479 Elo+
Party 1
Zeus
Zeus
HailHighsaiah
Zeus
Level 69
God Stats
11W - 2L
1,615 SR
Queue Stats
24W - 20L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
Onyx Intercept
Cthulhu
Level 27
God Stats
15W - 12L
1,424 SR
Queue Stats
28W - 21L
1,474 Elo+
Party 1
Chaac
Chaac
TheOneBard
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,541 Elo+
Party 1
Bellona
Bellona
VanGoes
Bellona
Level 71
God Stats
13W - 5L
1,625 SR
Queue Stats
23W - 15L
1,482 Elo+
Party 1
Team Averages
Level 46
1,533 SR
1,485 Elo+

VS

Team Averages
Level 46
1,513 SR
1,399 Elo+
Cthulhu
Cthulhu
Chaosbelowzero
Cthulhu
Level 36
God Stats
37W - 30L
1,605 SR
Queue Stats
201W - 186L
1,470 Elo+
Solo
Yemoja
Yemoja
LS-KILLER-07
Yemoja
Level 34
God Stats
24W - 20L
1,597 SR
Queue Stats
82W - 80L
1,493 Elo+
Solo
Olorun
Olorun
Sir Phive
Olorun
Level 65
God Stats
2W - 4L
1,735 SR
Queue Stats
269W - 297L
1,478 Elo+
Solo
Amaterasu
Amaterasu
jollyNOBLE WOLF
Amaterasu
Level 47
God Stats
1W - 6L
1,130 SR
Queue Stats
1W - 6L
1,172 Elo+
Solo
Charybdis
Charybdis
lee_roy00
Charybdis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 184L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bozlo52
Agni
19
3 / 2 / 17
12,482
1,040
14,115
7,546
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 1 / 18
13,265
1,105
39,206
5,935
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 1 / 15
11,658
972
11,695
13,770
10,081
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
19
7 / 0 / 15
12,352
1,029
22,864
14,400
12,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Bellona
VanGoes
Bellona
19
9 / 0 / 12
12,757
1,063
10,580
11,837
10,311
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
10,145
845
13,104
26,879
23,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
16
0 / 5 / 1
9,902
825
5,509
27,039
27,443
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Sir Phive
Olorun
16
4 / 9 / 0
11,153
929
18,232
25,435
8,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
jollyNOBLE WOLF
Amaterasu
16
0 / 6 / 3
9,911
826
4,894
15,573
7,666
Cudgel

Cudgel

+10
Physical Power
+50
Health

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
lee_roy00
Charybdis
16
0 / 2 / 2
10,102
842
3,951
7,398
2,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
12
29
Kills
4
4
Deaths
29
77
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
Bozlo52
Agni
3
2
17
5.75
L
0
7
2
0.14
W
7
1
18
16
L
Yemoja
0
5
1
0.1
W
3
1
15
10.5
L
Olorun
Sir Phive
Olorun
4
9
0
0.44
W
Chaac
7
0
15
14.5
W
Bellona
VanGoes
Bellona
9
0
12
15
L
Amaterasu
jollyNOBLE WOLF
Amaterasu
0
6
3
0.25
L
Charybdis
lee_roy00
Charybdis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,460
Damage
45,690
53,488
Taken
102,324
38,282
Mitigated
70,094
13,702
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Bozlo52
Agni
14,115
524
0
365
7,546
3,105
0
4,648
2,809
50,065
0
L
13,104
529
0
2,576
26,879
23,854
0
17,193
9,039
36,807
0
W
39,206
1,839
1,008
2,518
5,935
2,468
0
4,033
1,902
64,772
0
L
Yemoja
5,509
856
3,936
1,142
27,039
27,443
0
18,568
7,378
13,997
0
W
11,695
1,206
1,507
1,553
13,770
10,081
0
11,986
1,697
24,397
0
L
Olorun
Sir Phive
Olorun
18,232
8,252
505
3,136
25,435
8,490
0
18,205
6,598
36,896
3,223
W
Chaac
22,864
7,569
0
6,149
14,400
12,317
0
7,463
5,701
0
39,921
W
Bellona
VanGoes
Bellona
10,580
2,951
0
602
11,837
10,311
0
7,149
4,422
0
19,962
L
Amaterasu
jollyNOBLE WOLF
Amaterasu
4,894
1,360
0
3,669
15,573
7,666
0
7,046
7,927
0
13,648
L
Charybdis
lee_roy00
Charybdis
3,951
1,549
0
338
7,398
2,641
0
2,595
4,479
0
24,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,514
Gold Earned
51,213
261
Minions Killed
177
14
Camps Cleared
4
1,252,432
Distance Traveled
953,528
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,482
1,040
91
8
3
228,875
0
L
Cthulhu
10,145
845
44
4
0
197,508
0
W
Zeus
13,265
1,105
72
6
4
231,872
1
L
Yemoja
9,902
825
18
2
0
216,399
0
W
Cthulhu
11,658
972
39
3
0
247,136
0
L
Olorun
11,153
929
43
4
1
194,054
0
W
Chaac
12,352
1,029
45
4
4
278,577
2
W
Bellona
12,757
1,063
14
1
3
265,972
0
L
Amaterasu
9,911
826
18
2
1
168,437
0
L
Charybdis
10,102
842
54
5
2
177,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role