Player Matchup

Fenrir
Fenrir
Zambiest
Fenrir
Level 16
God Stats
34W - 33L
1,619 SR
Queue Stats
134W - 185L
1,337 Elo+
Party 2
Pele
Pele
pikaachuwu
Pele
Level 17
God Stats
26W - 26L
1,850 SR
Queue Stats
136W - 191L
1,325 Elo+
Party 2
Cthulhu
Cthulhu
却着迷i
Cthulhu
Level 13
God Stats
0W - 2L
1,302 SR
Queue Stats
4W - 4L
1,415 Elo+
Party 3
Apollo
Apollo
李易的亲爹
Apollo
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,631 Elo+
Party 3
Cerberus
Cerberus
陈思哲他爹
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 10
1,554 SR
1,442 Elo+

VS

Team Averages
Level 13
1,473 SR
1,264 Elo+
Cupid
Cupid
BalticLoki
Cupid
Level 20
God Stats
3W - 1L
1,731 SR
Queue Stats
57W - 54L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
DRHM226
Gilgamesh
Level 14
God Stats
8W - 7L
1,328 SR
Queue Stats
16W - 24L
1,299 Elo+
Party 1
Baron Samedi
Baron Samedi
DRKM123
Baron Samedi
Level 8
God Stats
7W - 11L
1,306 SR
Queue Stats
9W - 15L
1,265 Elo+
Party 1
Agni
Agni
Ginnyyyyy
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 58L
1,286 Elo+
Solo
Ymir
Ymir
SheepShagger420
Ymir
Level 4
God Stats
6W - 6L
1,500 SR
Queue Stats
8W - 13L
995 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Zambiest
Fenrir
18
7 / 7 / 3
13,729
1,144
17,587
18,224
12,535
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 8 / 4
11,762
980
16,580
22,423
8,968
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
却着迷i
Cthulhu
18
3 / 13 / 6
12,221
1,018
21,845
30,994
36,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 2 / 0
9,393
783
162
2,106
610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
18
0 / 12 / 7
10,995
916
10,929
29,264
35,848
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

27

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
10 / 5 / 22
13,254
1,105
21,065
14,042
5,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
DRHM226
Gilgamesh
20
11 / 1 / 22
13,460
1,122
14,534
16,229
13,994
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
DRKM123
Baron Samedi
20
12 / 2 / 27
13,638
1,137
35,336
17,202
7,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
20
4 / 4 / 22
12,295
1,025
12,951
11,615
3,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 1 / 32
13,346
1,112
10,221
13,845
19,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
167
13
Kills
42
42
Deaths
13
20
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Cupid
10
5
22
4.2
W
Gilgamesh
DRHM226
Gilgamesh
11
1
22
22
W
Baron Samedi
DRKM123
Baron Samedi
12
2
27
12.75
W
Agni
4
4
22
3.75
W
5
1
32
21
L
Fenrir
Zambiest
Fenrir
7
7
3
1.21
L
3
8
4
0.63
L
Cthulhu
却着迷i
Cthulhu
3
13
6
0.46
L
0
2
0
0
L
Cerberus
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,103
Damage
94,107
103,011
Taken
72,933
94,251
Mitigated
50,659
6,538
Healing
19,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
21,065
12,217
583
1,912
14,042
5,732
0
6,120
7,922
0
37,990
W
Gilgamesh
DRHM226
Gilgamesh
14,534
3,745
0
66
16,229
13,994
0
6,192
10,037
0
24,778
W
Baron Samedi
DRKM123
Baron Samedi
35,336
5,776
9,349
6,558
17,202
7,844
0
8,356
8,846
64,323
0
W
Agni
12,951
2,323
0
572
11,615
3,823
0
5,302
6,313
30,833
0
W
10,221
2,943
0
125
13,845
19,266
0
6,804
7,041
21,505
0
L
Fenrir
Zambiest
Fenrir
17,587
3,722
0
280
18,224
12,535
0
7,356
10,868
0
34,311
L
16,580
4,456
0
937
22,423
8,968
0
12,273
10,150
0
44,000
L
Cthulhu
却着迷i
Cthulhu
21,845
382
413
0
30,994
36,290
0
18,578
12,416
50,445
0
L
162
127
0
0
2,106
610
0
977
1,129
0
1,902
L
Cerberus
10,929
960
0
4,908
29,264
35,848
0
19,324
9,940
24,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,100
Gold Earned
65,993
201
Minions Killed
194
3
Camps Cleared
7
912,947
Distance Traveled
1,119,429
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,254
1,105
43
4
2
203,887
0
W
Gilgamesh
13,460
1,122
16
1
1
241,739
0
W
Baron Samedi
13,638
1,137
74
6
2
223,787
1
W
Agni
12,295
1,025
39
3
2
201,129
3
W
Ymir
13,346
1,112
22
2
0
248,887
0
L
Fenrir
13,729
1,144
35
3
1
245,329
1
L
Pele
11,762
980
40
3
0
233,604
0
L
Cthulhu
12,221
1,018
81
7
1
215,278
0
L
Apollo
9,393
783
6
1
0
32,052
0
L
Cerberus
10,995
916
39
3
1
186,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role