Player Matchup

Nemesis
Nemesis
Chortz
Nemesis
Level 147
God Stats
8W - 1L
1,982 SR
Queue Stats
177W - 104L
1,667 Elo+
Party 2
Poseidon
Poseidon
Chuscle
Poseidon
Level 159
God Stats
6W - 2L
1,820 SR
Queue Stats
235W - 134L
1,663 Elo+
Party 2
Neith
Neith
LordStabbington
Neith
Level 28
God Stats
8W - 6L
1,876 SR
Queue Stats
138W - 80L
1,703 Elo+
Party 2
Ares
Ares
SSoupp
Ares
Level 85
God Stats
10W - 9L
1,739 SR
Queue Stats
84W - 53L
1,666 Elo+
Party 2
Janus
Janus
SadisticMayhem
Janus
Level 141
God Stats
3W - 1L
1,753 SR
Queue Stats
132W - 59L
1,703 Elo+
Party 2
Team Averages
Level 112
1,834 SR
1,681 Elo+

VS

Team Averages
Level 93
1,491 SR
1,590 Elo+
Sol
Sol
Aorion03
Sol
Level 69
God Stats
0W - 2L
1,231 SR
Queue Stats
134W - 111L
1,541 Elo+
Solo
Apollo
Apollo
SReid23
Apollo
Level 108
God Stats
5W - 6L
1,459 SR
Queue Stats
428W - 456L
1,537 Elo+
Party 1
Set
Set
dany7ma
Set
Level 48
God Stats
1W - 2L
1,836 SR
Queue Stats
5W - 5L
1,825 Elo+
Solo
Khepri
Khepri
shrimp007
Khepri
Level 155
God Stats
19W - 18L
1,567 SR
Queue Stats
497W - 523L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
zIStfx-
Cthulhu
Level 87
God Stats
6W - 13L
1,362 SR
Queue Stats
332W - 317L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chortz
Nemesis
11
4 / 1 / 5
6,483
648
5,386
5,797
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Chuscle
Poseidon
12
4 / 2 / 3
6,708
671
8,139
7,131
2,492
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
4 / 0 / 4
6,219
622
7,203
2,962
932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
SSoupp
Ares
8
2 / 1 / 2
5,109
511
1,902
5,238
2,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
3 / 4 / 5
6,327
633
4,716
5,914
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,043
704
6,036
4,908
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
SReid23
Apollo
7
1 / 7 / 2
4,821
482
1,859
7,289
1,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Set
8
2 / 6 / 0
5,878
588
986
7,711
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
shrimp007
Khepri
8
1 / 2 / 3
5,505
551
2,187
9,725
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
zIStfx-
Cthulhu
8
0 / 2 / 0
4,960
496
2,393
6,226
3,039
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
17
Kills
8
8
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
0
2
5
W
Nemesis
Chortz
Nemesis
4
1
5
6.5
W
Poseidon
Chuscle
Poseidon
4
2
3
2.75
W
4
0
4
6
L
Apollo
SReid23
Apollo
1
7
2
0.29
W
Ares
SSoupp
Ares
2
1
2
3
W
3
4
5
1.38
L
Set
2
6
0
0.33
L
Khepri
shrimp007
Khepri
1
2
3
1.25
L
Cthulhu
zIStfx-
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,346
Damage
13,461
27,042
Taken
35,859
9,001
Mitigated
13,829
7,929
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,036
1,293
0
1,262
4,908
1,442
772
2,486
2,422
34,401
0
W
Nemesis
Chortz
Nemesis
5,386
2,547
0
2,245
5,797
2,041
0
1,277
4,474
0
40,616
W
Poseidon
Chuscle
Poseidon
8,139
1,848
0
2,607
7,131
2,492
240
4,118
2,929
45,438
0
W
7,203
5,801
0
1,498
2,962
932
1,189
850
2,112
0
32,632
L
Apollo
SReid23
Apollo
1,859
774
0
518
7,289
1,815
0
2,638
4,651
0
18,882
W
Ares
SSoupp
Ares
1,902
71
180
909
5,238
2,135
161
524
4,714
12,431
0
W
4,716
610
0
490
5,914
1,401
306
3,635
2,197
38,517
0
L
Set
986
590
0
508
7,711
2,021
0
2,576
5,135
0
19,286
L
Khepri
shrimp007
Khepri
2,187
146
121
1,682
9,725
5,512
0
3,452
6,273
11,769
0
L
Cthulhu
zIStfx-
Cthulhu
2,393
301
0
1,730
6,226
3,039
0
3,483
2,621
21,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
28,207
290
Minions Killed
230
0
Camps Cleared
0
997,867
Distance Traveled
931,137
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,043
704
87
9
0
221,480
3
W
Nemesis
6,483
648
68
7
0
237,187
3
W
Poseidon
6,708
671
82
8
0
186,278
2
W
Neith
6,219
622
56
6
0
175,903
1
L
Apollo
4,821
482
39
4
0
167,914
1
W
Ares
5,109
511
16
2
0
199,639
2
W
Janus
6,327
633
68
7
0
198,860
3
L
Set
5,878
588
46
5
0
185,838
2
L
Khepri
5,505
551
11
1
0
191,956
3
L
Cthulhu
4,960
496
47
5
0
163,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role