Player Matchup

Terra
Terra
Leafy1887
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,390 Elo+
Party 2
Thanatos
Thanatos
code-daivod26-_
Thanatos
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 69L
1,239 Elo+
Party 1
Hercules
Hercules
dantethe_1
Hercules
Level 26
God Stats
10W - 13L
1,170 SR
Queue Stats
205W - 219L
1,375 Elo+
Solo
Tiamat
Tiamat
deadroo
Tiamat
Level 25
God Stats
7W - 9L
1,460 SR
Queue Stats
28W - 32L
1,389 Elo+
Party 2
Neith
Neith
raptor506sam
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 56L
1,341 Elo+
Party 1
Team Averages
Level 32
1,426 SR
1,347 Elo+

VS

Team Averages
Level 24
1,441 SR
1,320 Elo+
Cerberus
Cerberus
FlamePhoenix101
Cerberus
Level 16
God Stats
10W - 4L
1,328 SR
Queue Stats
18W - 14L
1,215 Elo+
Solo
Charybdis
Charybdis
Lywra
Charybdis
Level 32
God Stats
3W - 8L
1,332 SR
Queue Stats
263W - 294L
1,395 Elo+
Party 3
Kali
Kali
MagmaPengu
Kali
Level 28
God Stats
10W - 14L
1,524 SR
Queue Stats
387W - 422L
1,388 Elo+
Party 3
Anubis
Anubis
ScalyAnt235091
Anubis
Level 26
God Stats
13W - 14L
1,520 SR
Queue Stats
85W - 92L
1,424 Elo+
Solo
Bellona
Bellona
juanbonini
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Leafy1887
Terra
12
0 / 4 / 1
8,025
365
5,234
16,990
15,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
13
2 / 10 / 1
8,775
399
4,949
16,268
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
dantethe_1
Hercules
15
5 / 5 / 2
9,927
451
12,114
26,951
21,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
deadroo
Tiamat
16
1 / 8 / 0
9,840
447
10,797
13,503
6,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 13 / 1
8,012
364
7,326
17,347
4,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
4 / 1 / 9
11,381
517
6,049
10,745
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Lywra
Charybdis
18
10 / 0 / 6
12,006
546
14,253
11,641
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
11 / 1 / 8
13,073
594
13,825
15,634
11,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 1 / 5
13,232
601
29,091
24,762
14,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
juanbonini
Bellona
19
4 / 5 / 1
11,938
543
9,832
12,702
13,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
8
Kills
40
40
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
1
9
8.5
L
Terra
Leafy1887
Terra
0
4
1
0.13
W
Charybdis
Lywra
Charybdis
10
0
6
13
W
11
1
8
15
W
11
1
5
13.5
L
Thanatos
2
10
1
0.25
L
Hercules
dantethe_1
Hercules
5
5
2
1.2
L
Tiamat
deadroo
Tiamat
1
8
0
0.13
W
Bellona
juanbonini
Bellona
4
5
1
0.9
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,420
Damage
73,050
91,059
Taken
75,484
52,479
Mitigated
56,740
20,586
Healing
37,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,049
524
0
3,583
10,745
11,953
258
1,649
8,966
33,455
0
L
Terra
Leafy1887
Terra
5,234
1,396
746
1,981
16,990
15,161
0
8,720
8,193
18,473
0
W
Charybdis
Lywra
Charybdis
14,253
9,160
0
5,584
11,641
4,680
1,883
2,106
9,441
0
102,318
W
13,825
7,155
0
7,279
15,634
11,992
788
2,761
12,623
0
97,408
W
29,091
2,069
0
19,880
24,762
14,650
5,094
8,556
15,326
103,163
0
L
Thanatos
4,949
1,348
0
5,508
16,268
4,749
0
5,348
10,920
0
37,477
L
Hercules
dantethe_1
Hercules
12,114
5,745
0
9,363
26,951
21,709
574
9,188
17,763
0
41,957
L
Tiamat
deadroo
Tiamat
10,797
613
0
934
13,503
6,105
144
6,983
6,520
55,586
0
W
Bellona
juanbonini
Bellona
9,832
4,310
0
1,547
12,702
13,465
3,066
355
11,412
0
62,561
L
7,326
5,068
0
2,054
17,347
4,755
803
4,824
12,523
0
39,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,579
Gold Earned
61,630
320
Minions Killed
600
0
Camps Cleared
0
1,691,961
Distance Traveled
2,043,220
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,381
517
57
3
0
414,786
4
L
Terra
8,025
365
26
1
0
386,896
0
W
Charybdis
12,006
546
132
6
0
408,328
4
W
Kali
13,073
594
138
6
0
501,227
0
W
Anubis
13,232
601
154
7
0
351,645
2
L
Thanatos
8,775
399
68
3
0
281,901
0
L
Hercules
9,927
451
69
3
0
363,682
1
L
Tiamat
9,840
447
92
4
0
347,827
3
W
Bellona
11,938
543
119
5
0
367,234
0
L
Neith
8,012
364
65
3
0
311,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role