Player Matchup

Hercules
Hercules
DonxMaton
Hercules
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,543 Elo+
Party 1
Mulan
Mulan
MeatUrBeat
Mulan
Level 108
God Stats
1W - 1L
1,532 SR
Queue Stats
20W - 28L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
zRG_Anime
Gilgamesh
Level 156
God Stats
1W - 0L
1,216 SR
Queue Stats
11W - 8L
1,610 Elo+
Party 1
Team Averages
Level 94
1,416 SR
1,530 Elo+

VS

Team Averages
Level 75
1,514 SR
1,468 Elo+
Awilix
Awilix
GuildedSpirit
Awilix
Level 97
God Stats
0W - 2L
1,511 SR
Queue Stats
73W - 96L
1,474 Elo+
Party 2
Ra
Ra
SALTineKracker
Ra
Level 99
God Stats
16W - 14L
1,592 SR
Queue Stats
125W - 161L
1,403 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
notloons
Ah Muzen Cab
Level 29
God Stats
15W - 19L
1,439 SR
Queue Stats
63W - 63L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DonxMaton
Hercules
19
8 / 3 / 14
15,904
757
15,989
34,621
20,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
18
10 / 6 / 14
16,235
773
17,153
22,975
14,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
zRG_Anime
Gilgamesh
16
8 / 8 / 13
14,768
703
17,489
24,496
11,652
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 10 / 6
15,638
745
13,294
25,156
35,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
7 / 8 / 7
15,667
746
25,265
18,681
7,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
notloons
Ah Muzen Cab
11
0 / 8 / 6
11,378
542
3,282
12,965
2,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
26
Kills
16
17
Deaths
26
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
DonxMaton
Hercules
8
3
14
5
L
9
10
6
1.2
W
Mulan
10
6
14
2.83
L
7
8
7
1.31
L
Ah Muzen Cab
notloons
Ah Muzen Cab
0
8
6
0.38
W
Gilgamesh
zRG_Anime
Gilgamesh
8
8
13
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,631
Damage
41,841
82,092
Taken
56,802
46,708
Mitigated
45,044
29,352
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DonxMaton
Hercules
15,989
5,445
390
18,814
34,621
20,209
1,407
7,624
25,789
0
62,245
L
13,294
5,126
474
1,641
25,156
35,032
1,047
135
24,277
0
27,551
W
Mulan
17,153
1,747
0
4,167
22,975
14,847
760
8,343
13,748
0
42,968
L
25,265
1,296
2,403
4,004
18,681
7,399
388
63
18,434
85,255
0
L
Ah Muzen Cab
notloons
Ah Muzen Cab
3,282
1,502
0
891
12,965
2,613
0
28
12,696
0
8,007
W
Gilgamesh
zRG_Anime
Gilgamesh
17,489
6,559
0
5,981
24,496
11,652
823
8,309
15,147
0
65,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,907
Gold Earned
42,683
211
Minions Killed
172
13
Camps Cleared
3
1,109,338
Distance Traveled
776,107
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,904
757
94
4
4
376,573
1
L
Awilix
15,638
745
33
2
1
333,803
7
W
Mulan
16,235
773
56
3
2
362,451
0
L
Ra
15,667
746
127
6
2
341,268
2
L
Ah Muzen Cab
11,378
542
12
1
0
101,036
0
W
Gilgamesh
14,768
703
61
3
7
370,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role