Player Matchup

Medusa
Medusa
PrinzAn0nymus
Medusa
Level 89
God Stats
2W - 2L
1,240 SR
Queue Stats
23W - 15L
1,431 Elo+
Party 2
Khepri
Khepri
TatsuyaSora
Khepri
Level 153
God Stats
5W - 3L
1,335 SR
Queue Stats
497W - 345L
1,659 Elo+
Party 2
Chronos
Chronos
Wolf-lightning21
Chronos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 101L
1,528 Elo+
Solo
Team Averages
Level 104
1,358 SR
1,539 Elo+

VS

Team Averages
Level 131
1,586 SR
1,534 Elo+
Ganesha
Ganesha
Hunter_Aphrodite
Ganesha
Level 148
God Stats
236W - 198L
1,531 SR
Queue Stats
366W - 324L
1,542 Elo+
Party 1
Susano
Susano
Hunter_RatHa
Susano
Level 155
God Stats
32W - 12L
1,805 SR
Queue Stats
342W - 253L
1,635 Elo+
Party 1
King Arthur
King Arthur
xxneothxx
King Arthur
Level 91
God Stats
2W - 10L
1,422 SR
Queue Stats
185W - 228L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
8,415
765
10,510
7,528
2,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
11
1 / 1 / 6
8,048
732
5,316
8,224
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 4 / 5
6,832
621
7,190
7,149
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
7,669
697
3,015
8,767
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
11
6 / 3 / 0
8,092
736
12,993
11,047
4,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
xxneothxx
King Arthur
9
0 / 3 / 3
6,424
584
4,099
9,397
7,696
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
7
Kills
6
6
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
6
3
L
Susano
6
3
0
2
W
6
1
1
6.5
W
Khepri
1
1
6
4
W
0
4
5
0.63
L
King Arthur
xxneothxx
King Arthur
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,016
Damage
20,107
22,901
Taken
29,211
11,595
Mitigated
19,968
5,364
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,015
32
0
1,442
8,767
7,882
0
2,867
5,900
16,347
0
L
Susano
12,993
2,813
0
2,640
11,047
4,390
0
5,181
5,866
0
29,789
W
10,510
5,618
0
2,132
7,528
2,636
479
896
6,632
0
33,643
W
Khepri
5,316
778
0
3,071
8,224
6,712
0
1,317
6,907
11,506
0
W
7,190
3,028
0
161
7,149
2,247
0
956
6,193
23,403
0
L
King Arthur
xxneothxx
King Arthur
4,099
205
0
1,177
9,397
7,696
0
5,060
4,337
0
14,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
22,185
115
Minions Killed
90
5
Camps Cleared
4
619,428
Distance Traveled
609,096
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,669
697
5
0
0
201,579
0
L
Susano
8,092
736
65
6
3
203,002
3
W
Medusa
8,415
765
58
5
4
197,092
3
W
Khepri
8,048
732
9
1
0
224,303
4
W
Chronos
6,832
621
48
4
1
198,033
4
L
King Arthur
6,424
584
20
2
1
204,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role