Player Matchup

Gilgamesh
Gilgamesh
Fushiguro-_-
Gilgamesh
Level 105
God Stats
7W - 5L
1,570 SR
Queue Stats
182W - 161L
1,501 Elo+
Party 1
Merlin
Merlin
KyleIsAPerson
Merlin
Level 69
God Stats
20W - 20L
1,570 SR
Queue Stats
413W - 419L
1,441 Elo+
Party 2
Artemis
Artemis
MortalBodies
Artemis
Level 56
God Stats
8W - 6L
1,561 SR
Queue Stats
57W - 57L
1,442 Elo+
Party 1
Zhong Kui
Zhong Kui
Yo_Im_Alpha
Zhong Kui
Level 60
God Stats
25W - 14L
1,590 SR
Queue Stats
242W - 266L
1,393 Elo+
Party 2
Hun Batz
Hun Batz
vChiyome
Hun Batz
Level 68
God Stats
11W - 2L
1,861 SR
Queue Stats
133W - 134L
1,444 Elo+
Party 1
Team Averages
Level 72
1,630 SR
1,444 Elo+

VS

Team Averages
Level 75
1,425 SR
1,399 Elo+
Cerberus
Cerberus
Astranyx
Cerberus
Level 51
God Stats
0W - 4L
1,500 SR
Queue Stats
295W - 313L
1,399 Elo+
Solo
Heimdallr
Heimdallr
EdibleBones
Heimdallr
Level 64
God Stats
5W - 10L
1,446 SR
Queue Stats
83W - 93L
1,443 Elo+
Party 3
Janus
Janus
King_co15
Janus
Level 127
God Stats
9W - 14L
1,364 SR
Queue Stats
561W - 539L
1,425 Elo+
Solo
Sobek
Sobek
TheDarkWielder
Sobek
Level 64
God Stats
0W - 1L
1,317 SR
Queue Stats
2W - 8L
1,242 Elo+
Party 3
Nemesis
Nemesis
dday05
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 292L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fushiguro-_-
Gilgamesh
8
2 / 0 / 1
4,947
618
2,860
3,776
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

9
1 / 0 / 1
4,855
607
519
2,780
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
MortalBodies
Artemis
8
2 / 1 / 0
4,455
557
3,071
4,340
999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Yo_Im_Alpha
Zhong Kui
9
3 / 0 / 0
5,396
675
4,727
3,976
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
vChiyome
Hun Batz
7
0 / 0 / 3
4,650
581
1,382
2,742
957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astranyx
Cerberus
7
0 / 3 / 0
4,019
502
1,155
5,561
2,571
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
EdibleBones
Heimdallr
6
0 / 1 / 0
3,696
462
1,465
3,816
799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
King_co15
Janus
10
0 / 1 / 0
4,974
622
2,028
2,934
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
1 / 1 / 0
3,680
460
575
3,816
1,241
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
dday05
Nemesis
6
0 / 2 / 0
4,011
501
2,225
5,343
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
8
Kills
1
1
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Astranyx
Cerberus
0
3
0
0
L
Heimdallr
EdibleBones
Heimdallr
0
1
0
0
W
Gilgamesh
Fushiguro-_-
Gilgamesh
2
0
1
2.5
L
Janus
King_co15
Janus
0
1
0
0
W
1
0
1
1.5
W
Artemis
MortalBodies
Artemis
2
1
0
2
L
1
1
0
1
W
Zhong Kui
Yo_Im_Alpha
Zhong Kui
3
0
0
3
L
Nemesis
dday05
Nemesis
0
2
0
0
W
Hun Batz
vChiyome
Hun Batz
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,559
Damage
7,448
17,614
Taken
21,470
6,273
Mitigated
7,078
7,964
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Astranyx
Cerberus
1,155
178
0
1,707
5,561
2,571
0
3,654
1,907
14,607
0
L
Heimdallr
EdibleBones
Heimdallr
1,465
647
0
323
3,816
799
0
0
3,816
0
14,221
W
Gilgamesh
Fushiguro-_-
Gilgamesh
2,860
1,209
0
1,114
3,776
1,495
0
872
2,904
0
23,113
L
Janus
King_co15
Janus
2,028
114
0
542
2,934
754
0
306
2,628
34,086
0
W
519
0
0
750
2,780
721
0
557
2,223
26,668
0
W
Artemis
MortalBodies
Artemis
3,071
1,977
127
1,565
4,340
999
730
603
3,737
0
18,407
L
575
66
140
842
3,816
1,241
0
0
3,816
4,709
0
W
Zhong Kui
Yo_Im_Alpha
Zhong Kui
4,727
1,199
0
3,055
3,976
2,101
607
1,155
2,821
25,088
0
L
Nemesis
dday05
Nemesis
2,225
857
0
1,105
5,343
1,713
0
1,286
4,057
0
17,931
W
Hun Batz
vChiyome
Hun Batz
1,382
230
371
982
2,742
957
0
571
2,171
0
15,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,303
Gold Earned
20,380
207
Minions Killed
191
0
Camps Cleared
0
712,441
Distance Traveled
713,203
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,019
502
44
6
0
137,282
1
L
Heimdallr
3,696
462
24
3
0
150,174
1
W
Gilgamesh
4,947
618
49
6
0
162,140
0
L
Janus
4,974
622
70
9
0
154,646
2
W
Merlin
4,855
607
49
6
0
142,732
0
W
Artemis
4,455
557
36
5
0
147,286
1
L
Sobek
3,680
460
11
1
0
108,745
1
W
Zhong Kui
5,396
675
39
5
0
106,701
0
L
Nemesis
4,011
501
42
5
0
162,356
2
W
Hun Batz
4,650
581
34
4
0
153,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role