Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Arkarum
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,594 Elo+
Party 1
Mercury
Mercury
LeyzAstrea
Mercury
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
273W - 287L
1,462 Elo+
Solo
Merlin
Merlin
Valkyrk
Merlin
Level 103
God Stats
3W - 8L
1,194 SR
Queue Stats
587W - 591L
1,574 Elo+
Party 1
Team Averages
Level 38
1,439 SR
1,526 Elo+

VS

Team Averages
Level 18
1,600 SR
1,508 Elo+
Ares
Ares
EL_SEVEROS
Ares
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 70L
1,517 Elo+
Solo
Eset
Eset
Garibald00
Eset
Level 29
God Stats
3W - 1L
1,849 SR
Queue Stats
72W - 58L
1,530 Elo+
Solo
Amaterasu
Amaterasu
L34ndroK4rn4l
Amaterasu
Level 5
God Stats
3W - 5L
1,624 SR
Queue Stats
28W - 33L
1,483 Elo+
Solo
Danzaburou
Danzaburou
edwardvongola
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,565 Elo+
Solo
Heimdallr
Heimdallr
tjjonson
Heimdallr
Level 29
God Stats
8W - 9L
1,526 SR
Queue Stats
138W - 133L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
4 / 6 / 18
12,176
1,107
11,670
15,927
6,142
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
 
Odin
19
1 / 2 / 19
11,629
1,057
12,508
12,914
10,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Arkarum
Agni
20
6 / 8 / 18
12,608
1,146
15,705
11,304
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
LeyzAstrea
Mercury
19
5 / 3 / 16
12,001
1,091
12,021
11,002
4,464
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Valkyrk
Merlin
20
18 / 1 / 11
15,448
1,404
41,747
12,024
5,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Team 1 Tickets

170

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 6
10,881
989
6,394
23,460
25,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 10 / 9
11,343
1,031
22,301
21,349
7,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
L34ndroK4rn4l
Amaterasu
17
4 / 6 / 11
11,247
1,022
9,319
18,206
20,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
edwardvongola
Danzaburou
17
2 / 3 / 10
10,571
961
5,777
15,584
6,128
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
tjjonson
Heimdallr
18
4 / 7 / 8
12,370
1,125
13,684
18,791
7,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
64
34
Kills
20
20
Deaths
34
82
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
6
18
2.17
W
Odin
 
Odin
1
2
19
5.25
W
Agni
Arkarum
Agni
6
8
18
1.88
L
4
8
6
0.88
L
6
10
9
1.05
L
Amaterasu
L34ndroK4rn4l
Amaterasu
4
6
11
1.58
W
Mercury
LeyzAstrea
Mercury
5
3
16
4.33
W
Merlin
Valkyrk
Merlin
18
1
11
23.5
L
Danzaburou
edwardvongola
Danzaburou
2
3
10
2.33
L
Heimdallr
tjjonson
Heimdallr
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,651
Damage
57,475
63,171
Taken
97,390
30,719
Mitigated
68,062
7,686
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,670
9,904
0
2,578
15,927
6,142
0
8,257
7,670
0
28,921
W
Odin
 
Odin
12,508
2,357
0
250
12,914
10,565
0
7,022
5,892
11,915
15,588
W
Agni
Arkarum
Agni
15,705
1,372
0
646
11,304
4,505
0
5,269
6,035
40,080
0
L
6,394
366
0
0
23,460
25,710
0
15,956
7,478
16,273
0
L
22,301
3,003
1,253
2,455
21,349
7,878
0
12,838
8,503
36,769
0
L
Amaterasu
L34ndroK4rn4l
Amaterasu
9,319
2,281
0
647
18,206
20,367
0
11,500
6,696
3,848
11,681
W
Mercury
LeyzAstrea
Mercury
12,021
6,912
0
176
11,002
4,464
0
4,137
6,865
0
18,669
W
Merlin
Valkyrk
Merlin
41,747
966
892
3,144
12,024
5,043
0
5,949
6,075
67,027
0
L
Danzaburou
edwardvongola
Danzaburou
5,777
1,850
0
560
15,584
6,128
0
10,677
4,907
0
23,975
L
Heimdallr
tjjonson
Heimdallr
13,684
7,148
0
1,904
18,791
7,979
0
11,405
7,386
0
50,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,862
Gold Earned
56,412
200
Minions Killed
190
8
Camps Cleared
6
1,210,676
Distance Traveled
1,036,333
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,176
1,107
37
3
2
231,229
0
W
Odin
11,629
1,057
32
3
2
251,694
1
W
Agni
12,608
1,146
61
6
0
179,810
1
L
Ares
10,881
989
11
1
1
210,975
0
L
Eset
11,343
1,031
37
3
0
200,094
0
L
Amaterasu
11,247
1,022
13
1
1
200,693
0
W
Mercury
12,001
1,091
22
2
0
305,015
0
W
Merlin
15,448
1,404
48
4
4
242,928
1
L
Danzaburou
10,571
961
38
3
0
206,404
0
L
Heimdallr
12,370
1,125
91
8
4
218,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role