Player Matchup

King Arthur
King Arthur
CringeGamer
King Arthur
Level 23
God Stats
22W - 10L
1,630 SR
Queue Stats
85W - 66L
1,542 Elo+
Solo
Set
Set
Gleipnirr
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,490 Elo+
Solo
Artemis
Artemis
MasterRjvj
Artemis
Level 6
God Stats
4W - 1L
1,810 SR
Queue Stats
5W - 2L
1,587 Elo+
Solo
Kukulkan
Kukulkan
nerfdeezknuts
Kukulkan
Level 17
God Stats
2W - 2L
1,472 SR
Queue Stats
48W - 49L
1,465 Elo+
Solo
Horus
Horus
toothless656
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 61L
1,502 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,517 Elo+

VS

Team Averages
Level 13
1,404 SR
1,476 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HecticDoctor
Fenrir
Level 28
God Stats
0W - 2L
1,252 SR
Queue Stats
99W - 92L
1,543 Elo+
Solo
Artemis
Artemis
Mopsy1989
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 1
Bellona
Bellona
dragonfighterx91
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 1
Ra
Ra
xbio-ghostx
Ra
Level 11
God Stats
0W - 1L
1,266 SR
Queue Stats
6W - 18L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CringeGamer
King Arthur
14
7 / 0 / 2
9,662
644
8,325
7,239
5,205
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
11 / 1 / 4
9,682
645
6,782
9,088
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
MasterRjvj
Artemis
14
15 / 2 / 4
9,698
647
19,426
9,035
3,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
nerfdeezknuts
Kukulkan
15
8 / 0 / 3
9,621
641
7,213
6,911
2,756
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 1 / 5
7,280
485
2,048
7,618
6,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 5 / 2
6,015
401
3,210
12,309
6,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
10
1 / 5 / 0
6,505
434
2,523
11,347
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Mopsy1989
Artemis
10
1 / 10 / 3
6,309
421
4,555
10,981
2,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 10 / 0
5,873
392
3,784
14,071
10,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 12 / 0
6,007
400
1,067
10,168
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
42
Kills
3
4
Deaths
42
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
2
0.4
W
King Arthur
CringeGamer
King Arthur
7
0
2
8
W
11
1
4
13
L
Fenrir
1
5
0
0.2
W
Artemis
MasterRjvj
Artemis
15
2
4
8.5
L
Artemis
Mopsy1989
Artemis
1
10
3
0.25
L
0
10
0
0
W
Kukulkan
nerfdeezknuts
Kukulkan
8
0
3
9.5
W
1
1
5
3.5
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,794
Damage
15,139
39,891
Taken
58,876
21,196
Mitigated
25,747
10,568
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,210
61
15
1,100
12,309
6,435
0
1,952
10,357
15,282
0
W
King Arthur
CringeGamer
King Arthur
8,325
2,016
0
1,662
7,239
5,205
0
131
7,108
0
51,108
W
6,782
3,417
0
2,334
9,088
3,914
0
1,348
7,740
0
54,474
L
Fenrir
2,523
1,176
0
3,149
11,347
3,783
0
109
11,238
0
38,421
W
Artemis
MasterRjvj
Artemis
19,426
10,986
0
2,454
9,035
3,299
2,705
1,383
7,652
0
51,653
L
Artemis
Mopsy1989
Artemis
4,555
2,340
0
916
10,981
2,904
0
2,125
8,856
0
23,298
L
3,784
1,948
0
2,245
14,071
10,400
0
318
13,753
0
22,271
W
Kukulkan
nerfdeezknuts
Kukulkan
7,213
715
0
851
6,911
2,756
2,163
671
6,240
66,419
0
W
2,048
1,268
1,607
1,660
7,618
6,022
1,126
875
6,743
0
18,627
L
1,067
642
0
336
10,168
2,225
736
2,709
7,459
24,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,943
Gold Earned
30,709
408
Minions Killed
232
0
Camps Cleared
0
1,424,955
Distance Traveled
1,197,084
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,015
401
20
1
0
255,939
2
W
King Arthur
9,662
644
103
7
0
293,813
7
W
Set
9,682
645
78
5
0
319,283
0
L
Fenrir
6,505
434
75
5
0
259,912
3
W
Artemis
9,698
647
90
6
0
271,302
0
L
Artemis
6,309
421
42
3
0
225,944
0
L
Bellona
5,873
392
43
3
0
253,381
1
W
Kukulkan
9,621
641
106
7
0
277,314
4
W
Horus
7,280
485
31
2
0
263,243
1
L
Ra
6,007
400
52
3
0
201,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role