Player Matchup

Thor
Thor
TWOTWO5173
Thor
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 56L
1,136 Elo+
Solo
Cerberus
Cerberus
Yeet1977
Cerberus
Level 5
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 4L
1,262 Elo+
Solo
Charybdis
Charybdis
Zenk441
Charybdis
Level 25
God Stats
5W - 6L
1,433 SR
Queue Stats
58W - 57L
1,418 Elo+
Solo
Cthulhu
Cthulhu
mfrancisca
Cthulhu
Level 29
God Stats
8W - 8L
1,487 SR
Queue Stats
164W - 154L
1,429 Elo+
Solo
Jormungandr
Jormungandr
zeistt
Jormungandr
Level 17
God Stats
4W - 5L
1,586 SR
Queue Stats
22W - 34L
1,281 Elo+
Solo
Team Averages
Level 16
1,552 SR
1,305 Elo+

VS

Team Averages
Level 32
1,433 SR
1,389 Elo+
Zeus
Zeus
DARTH BLUT
Zeus
Level 26
God Stats
74W - 66L
1,416 SR
Queue Stats
147W - 146L
1,317 Elo+
Solo
Bakasura
Bakasura
DoomguyBMK
Bakasura
Level 17
God Stats
1W - 3L
1,165 SR
Queue Stats
14W - 23L
1,255 Elo+
Solo
Cthulhu
Cthulhu
SackBoyShooter
Cthulhu
Level 81
God Stats
1W - 2L
1,308 SR
Queue Stats
11W - 11L
1,490 Elo+
Party 1
Charybdis
Charybdis
SirWigglesworth
Charybdis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Athena
Athena
TimeyWimeyFox
Athena
Level 28
God Stats
3W - 0L
1,773 SR
Queue Stats
15W - 15L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 21 / 5
12,675
845
13,928
30,723
11,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Yeet1977
Cerberus
19
0 / 11 / 5
11,789
786
1,590
23,398
25,224
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Zenk441
Charybdis
20
8 / 7 / 2
15,342
1,023
34,378
28,422
10,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
mfrancisca
Cthulhu
19
4 / 4 / 2
13,338
889
25,472
44,489
39,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
zeistt
Jormungandr
20
0 / 6 / 9
13,110
874
10,171
23,096
12,097
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 23
15,092
1,006
41,465
18,143
8,599
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
DoomguyBMK
Bakasura
20
1 / 3 / 15
13,296
886
10,007
14,342
9,147
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
12 / 3 / 28
16,126
1,075
31,775
24,032
21,517
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
SirWigglesworth
Charybdis
20
10 / 3 / 23
14,762
984
36,341
15,881
8,014
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 0 / 24
14,113
941
16,650
21,270
39,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
161
13
Kills
48
49
Deaths
13
23
Assists
113
Player
Kills
Deaths
Assists
KDA
W
15
4
23
6.63
W
Bakasura
DoomguyBMK
Bakasura
1
3
15
2.83
W
12
3
28
8.67
W
Charybdis
SirWigglesworth
Charybdis
10
3
23
7.17
L
1
21
5
0.17
W
10
0
24
22
L
Cerberus
Yeet1977
Cerberus
0
11
5
0.23
L
Charybdis
Zenk441
Charybdis
8
7
2
1.29
L
Cthulhu
mfrancisca
Cthulhu
4
4
2
1.25
L
Jormungandr
zeistt
Jormungandr
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,539
Damage
136,238
150,128
Taken
93,668
98,424
Mitigated
87,264
20,973
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,465
17,954
324
2,895
18,143
8,599
0
11,813
6,330
61,271
0
W
Bakasura
DoomguyBMK
Bakasura
10,007
8,487
0
1,008
14,342
9,147
0
4,066
10,276
0
24,906
W
31,775
3,668
2,561
2,023
24,032
21,517
0
7,282
16,750
55,169
0
W
Charybdis
SirWigglesworth
Charybdis
36,341
27,983
0
240
15,881
8,014
0
6,803
9,078
0
51,912
L
13,928
6,371
0
39
30,723
11,175
0
19,136
10,683
0
43,854
W
16,650
4,416
284
492
21,270
39,987
0
7,269
14,001
29,236
0
L
Cerberus
Yeet1977
Cerberus
1,590
334
0
1,223
23,398
25,224
0
11,123
12,275
13,083
0
L
Charybdis
Zenk441
Charybdis
34,378
28,014
0
10,814
28,422
10,442
0
17,517
10,695
0
67,133
L
Cthulhu
mfrancisca
Cthulhu
25,472
1,614
736
8,161
44,489
39,486
0
25,623
18,866
45,072
0
L
Jormungandr
zeistt
Jormungandr
10,171
2,895
0
0
23,096
12,097
0
16,491
6,535
29,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,254
Gold Earned
73,389
248
Minions Killed
213
2
Camps Cleared
8
1,229,422
Distance Traveled
1,231,914
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,092
1,006
56
4
0
219,708
0
W
Bakasura
13,296
886
30
2
4
260,686
1
W
Cthulhu
16,126
1,075
61
4
2
266,421
1
W
Charybdis
14,762
984
39
3
1
204,938
1
L
Thor
12,675
845
47
3
0
226,604
1
W
Athena
14,113
941
27
2
1
280,161
1
L
Cerberus
11,789
786
29
2
0
195,854
1
L
Charybdis
15,342
1,023
67
4
2
235,735
0
L
Cthulhu
13,338
889
59
4
0
313,924
3
L
Jormungandr
13,110
874
46
3
0
257,305
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role