Player Matchup

Fenrir
Fenrir
InquisitorBogras
Fenrir
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 59L
1,357 Elo+
Party 2
Artemis
Artemis
Ivodlor
Artemis
Level 38
God Stats
5W - 5L
1,495 SR
Queue Stats
73W - 82L
1,361 Elo+
Party 2
Hel
Hel
LastPhoenix21
Hel
Level 63
God Stats
5W - 3L
1,533 SR
Queue Stats
56W - 58L
1,422 Elo+
Party 2
Odin
Odin
Shogunkill
Odin
Level 88
God Stats
4W - 3L
1,520 SR
Queue Stats
66W - 74L
1,420 Elo+
Party 2
He Bo
He Bo
Timzan
He Bo
Level 68
God Stats
6W - 3L
1,765 SR
Queue Stats
97W - 93L
1,505 Elo+
Solo
Team Averages
Level 61
1,563 SR
1,413 Elo+

VS

Team Averages
Level 67
1,494 SR
1,468 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BINEV
Charybdis
Level 89
God Stats
2W - 5L
1,619 SR
Queue Stats
60W - 57L
1,492 Elo+
Party 1
Bakasura
Bakasura
Dark1gap
Bakasura
Level 87
God Stats
17W - 16L
1,555 SR
Queue Stats
70W - 62L
1,495 Elo+
Party 1
Thor
Thor
Pietpaul
Thor
Level 56
God Stats
3W - 8L
1,362 SR
Queue Stats
256W - 301L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
TypowyJungler
Cu Chulainn
Level 54
God Stats
2W - 4L
1,436 SR
Queue Stats
105W - 142L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 4
5,447
605
3,120
6,811
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Ivodlor
Artemis
7
1 / 2 / 0
4,411
490
2,112
2,710
456
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 1 / 1
4,219
469
1,031
4,474
766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

9
2 / 0 / 3
5,455
606
2,852
4,866
2,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

He Bo
Timzan
He Bo
10
5 / 0 / 0
5,563
618
3,738
4,301
1,794
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
2 / 1 / 1
5,224
580
2,778
3,780
1,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
BINEV
Charybdis
7
1 / 3 / 0
4,937
549
1,158
3,023
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Dark1gap
Bakasura
8
1 / 2 / 1
4,897
544
2,392
4,634
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
8
1 / 0 / 3
4,760
529
2,024
4,497
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
TypowyJungler
Cu Chulainn
7
0 / 4 / 0
4,281
476
1,532
4,449
1,873
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
5
5
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
1
1
2.5
L
Charybdis
BINEV
Charybdis
1
3
0
0.33
L
Bakasura
Dark1gap
Bakasura
1
2
1
0.75
W
2
2
4
2
W
Artemis
Ivodlor
Artemis
1
2
0
0.5
W
0
1
1
0.5
L
Thor
1
0
3
2.5
W
2
0
3
3.5
W
He Bo
Timzan
He Bo
5
0
0
5
L
Cu Chulainn
TypowyJungler
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,853
Damage
9,884
23,162
Taken
20,383
7,742
Mitigated
7,179
6,806
Healing
3,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,778
1,199
0
1,437
3,780
1,033
279
569
3,211
0
25,812
L
Charybdis
BINEV
Charybdis
1,158
158
0
0
3,023
799
592
1,290
1,733
0
17,360
L
Bakasura
Dark1gap
Bakasura
2,392
1,661
0
1,572
4,634
2,018
321
628
3,965
0
14,294
W
3,120
1,053
0
836
6,811
1,811
0
0
6,646
0
25,214
W
Artemis
Ivodlor
Artemis
2,112
660
0
388
2,710
456
0
0
2,579
0
13,403
W
1,031
81
521
1,025
4,474
766
0
0
4,464
15,249
0
L
Thor
2,024
539
0
829
4,497
1,456
72
1,410
3,043
0
14,123
W
2,852
1,108
0
2,346
4,866
2,915
288
0
4,866
0
19,385
W
He Bo
Timzan
He Bo
3,738
399
0
1,690
4,301
1,794
0
0
4,271
26,333
0
L
Cu Chulainn
TypowyJungler
Cu Chulainn
1,532
523
0
90
4,449
1,873
0
872
3,179
0
12,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,095
Gold Earned
24,099
197
Minions Killed
184
0
Camps Cleared
0
878,224
Distance Traveled
852,953
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,224
580
42
5
0
174,298
3
L
Charybdis
4,937
549
47
5
0
122,699
3
L
Bakasura
4,897
544
42
5
0
212,330
0
W
Fenrir
5,447
605
45
5
0
198,051
2
W
Artemis
4,411
490
37
4
0
168,679
2
W
Hel
4,219
469
20
2
0
187,417
0
L
Thor
4,760
529
25
3
0
159,453
2
W
Odin
5,455
606
40
4
0
161,653
1
W
He Bo
5,563
618
55
6
0
162,424
3
L
Cu Chulainn
4,281
476
28
3
0
184,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role