Player Matchup

Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond II
 
Scylla
Diamond II
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Masters
klentil
Terra
Masters
Level 106
God Stats
7W - 4L
1,817 SR
Queue Stats
331W - 67L
2,674 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 97
1,606 SR
1,891 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,585 SR
1,989 MMR
Persephone
Persephone
Diamond V
LeqendarxNation
Persephone
Diamond V
Level 149
God Stats
45W - 62L
1,525 SR
Queue Stats
1,306W - 1,250L
1,861 MMR
Party 2
Awilix
Awilix
Masters
Xtra Trippyy
Awilix
Masters
Level 147
God Stats
22W - 13L
1,730 SR
Queue Stats
330W - 262L
2,271 MMR
Party 2
Bacchus
Bacchus
Gold II
ZAKE MAN YT
Bacchus
Gold II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,833 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
11 / 2 / 3
8,905
891
9,805
8,271
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
 
Scylla
12
5 / 0 / 12
8,468
847
11,287
5,977
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
klentil
Terra
12
4 / 0 / 14
9,100
910
5,525
10,495
9,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Morgan Le FayThothGilgameshAthenaAphrodite

VS

Bans
TiamatGuan YuSobekCu ChulainnXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LeqendarxNation
Persephone
10
1 / 5 / 1
6,886
689
5,590
7,989
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
9
0 / 9 / 2
6,013
601
3,625
11,408
5,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
ZAKE MAN YT
Bacchus
9
1 / 6 / 1
6,802
680
3,814
12,978
11,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
20
Kills
2
2
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
11
2
3
6.25
W
Scylla
 
Scylla
5
0
12
11
L
Persephone
LeqendarxNation
Persephone
1
5
1
0.3
L
Awilix
0
9
2
0.11
L
Bacchus
ZAKE MAN YT
Bacchus
1
6
1
0.25
W
Terra
klentil
Terra
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,617
Damage
13,029
24,743
Taken
32,375
15,674
Mitigated
19,286
9,406
Healing
2,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,805
6,394
0
2,421
8,271
3,493
950
2,839
5,432
0
33,707
W
Scylla
 
Scylla
11,287
1,290
0
2,953
5,977
2,318
1,257
3,153
2,824
32,433
0
L
Persephone
LeqendarxNation
Persephone
5,590
104
0
702
7,989
2,122
0
4,932
2,716
29,144
0
L
Awilix
3,625
940
15
740
11,408
5,267
0
4,739
6,393
0
10,176
L
Bacchus
ZAKE MAN YT
Bacchus
3,814
321
0
1,149
12,978
11,897
0
6,646
6,009
12,373
0
W
Terra
klentil
Terra
5,525
770
213
3,819
10,495
9,863
86
3,856
5,983
13,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,473
Gold Earned
19,701
104
Minions Killed
86
6
Camps Cleared
3
586,956
Distance Traveled
524,257
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,905
891
50
5
3
181,868
2
W
Scylla
8,468
847
49
5
3
187,775
3
L
Persephone
6,886
689
52
5
2
181,698
0
L
Awilix
6,013
601
22
2
0
179,770
2
L
Bacchus
6,802
680
12
1
1
162,789
3
W
Terra
9,100
910
5
1
0
217,313
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role