Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Alezhorn
Heimdallr
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,234 Elo+
Solo
Vamana
Vamana
AntiStrelok
Vamana
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,484 Elo+
Party 2
Hou Yi
Hou Yi
CoNtRaBaS
Hou Yi
Level 152
God Stats
2W - 1L
1,749 SR
Queue Stats
47W - 41L
1,472 Elo+
Party 2
Aphrodite
Aphrodite
Poekenstein
Aphrodite
Level 40
God Stats
24W - 22L
1,575 SR
Queue Stats
121W - 110L
1,523 Elo+
Solo
Team Averages
Level 110
1,565 SR
1,443 Elo+

VS

Team Averages
Level 55
1,564 SR
1,492 Elo+
Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Arkytekt37
Pele
Level 36
God Stats
6W - 11L
1,388 SR
Queue Stats
195W - 215L
1,333 Elo+
Solo
Neith
Neith
SergejFaerlich
Neith
Level 125
God Stats
26W - 23L
1,556 SR
Queue Stats
202W - 206L
1,461 Elo+
Solo
Tiamat
Tiamat
WoopieBoi
Tiamat
Level 46
God Stats
7W - 4L
1,909 SR
Queue Stats
69W - 64L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
fr0stt4Real
Gilgamesh
Level 41
God Stats
29W - 24L
1,470 SR
Queue Stats
225W - 194L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 1 / 4
10,250
641
9,953
10,029
4,812
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Alezhorn
Heimdallr
11
3 / 2 / 5
7,206
450
7,164
7,859
2,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
14
4 / 0 / 5
8,129
508
7,771
13,370
7,045
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
CoNtRaBaS
Hou Yi
12
2 / 2 / 4
7,826
489
8,074
9,720
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Poekenstein
Aphrodite
12
2 / 3 / 3
7,456
466
3,852
11,078
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 4 / 3
6,577
411
3,514
16,125
12,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
0 / 2 / 0
5,411
338
634
3,863
780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 2
7,851
491
6,354
9,639
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
WoopieBoi
Tiamat
13
3 / 2 / 3
7,789
487
11,366
9,008
7,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
fr0stt4Real
Gilgamesh
10
1 / 6 / 4
6,566
410
7,199
12,374
6,241
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
18
Kills
8
8
Deaths
19
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
4
9
L
Sobek
 
Sobek
1
4
3
0.63
W
Heimdallr
Alezhorn
Heimdallr
3
2
5
2.75
W
Vamana
4
0
5
6.5
L
0
2
0
0
W
Hou Yi
CoNtRaBaS
Hou Yi
2
2
4
2
W
Aphrodite
Poekenstein
Aphrodite
2
3
3
1.17
L
3
5
2
0.8
L
Tiamat
WoopieBoi
Tiamat
3
2
3
2.25
L
Gilgamesh
fr0stt4Real
Gilgamesh
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,814
Damage
29,067
52,056
Taken
51,009
22,183
Mitigated
31,181
21,322
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,953
3,080
0
6,615
10,029
4,812
1,297
1,717
8,312
71,818
0
L
Sobek
 
Sobek
3,514
324
0
3,683
16,125
12,886
0
4,357
11,768
12,428
0
W
Heimdallr
Alezhorn
Heimdallr
7,164
2,314
0
818
7,859
2,793
1,156
1,748
6,111
0
26,235
W
Vamana
7,771
2,514
0
3,268
13,370
7,045
222
3,127
10,243
141
47,815
L
634
114
0
1,507
3,863
780
0
97
3,763
0
10,825
W
Hou Yi
CoNtRaBaS
Hou Yi
8,074
2,912
0
292
9,720
3,188
45
2,642
7,078
0
51,851
W
Aphrodite
Poekenstein
Aphrodite
3,852
638
3,760
6,569
11,078
4,345
341
5,646
5,432
37,195
0
L
6,354
2,503
0
2,094
9,639
4,184
2,819
2,140
7,499
0
50,896
L
Tiamat
WoopieBoi
Tiamat
11,366
953
0
3,422
9,008
7,090
0
3,112
5,896
51,962
0
L
Gilgamesh
fr0stt4Real
Gilgamesh
7,199
1,332
0
555
12,374
6,241
0
4,462
7,906
0
28,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,867
Gold Earned
34,194
432
Minions Killed
277
0
Camps Cleared
0
1,549,624
Distance Traveled
1,358,159
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,250
641
139
9
0
292,514
3
L
Sobek
6,577
411
15
1
0
318,703
2
W
Heimdallr
7,206
450
50
3
0
316,858
0
W
Vamana
8,129
508
78
5
0
321,084
3
L
Pele
5,411
338
30
2
0
139,549
0
W
Hou Yi
7,826
489
82
5
0
310,558
5
W
Aphrodite
7,456
466
83
5
0
308,610
2
L
Neith
7,851
491
81
5
0
259,960
1
L
Tiamat
7,789
487
102
6
0
303,780
3
L
Gilgamesh
6,566
410
49
3
0
336,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role